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29 Commits

Author SHA1 Message Date
Crsky
71a938273f Decode all slices in parallel 2026-04-12 19:58:22 +08:00
Crsky
bf8e146139 Extract QoiCodec 2026-04-12 18:58:42 +08:00
Crsky
6cff1b96d4 Extract WebP Codec 2026-04-12 18:49:53 +08:00
Crsky
7ea9381367 Merge pull request #184 from shiikwi/master
Support YuRis ImageYDG
2026-04-12 18:14:11 +08:00
shikwi
d4bb9a80fb Support ImageYDG 2026-04-12 15:46:17 +08:00
Crsky
ea9668d68c Add support "Mujina: Shuu" (auto) 2026-04-02 07:29:59 +08:00
Crsky
f934d8f3d9 Add support "Mujina: Shuu" 2026-04-02 07:13:32 +08:00
Crsky
b70b1ab498 fix: GR2 pixel format 2026-04-02 06:21:40 +08:00
Crsky
5c8dee7b03 refactor: Rename & Format 2026-04-02 05:58:19 +08:00
Crsky
e8853332e2 refactor: Rename read index functions 2026-04-02 05:51:24 +08:00
Crsky
0bed7317e7 fix: Stream dispose 2026-04-02 05:49:46 +08:00
Crsky
ea358185a6 fix: Avoid infinite loop 2026-04-02 05:22:49 +08:00
Crsky
6f2c6fa312 Merge pull request #182 from akiWagashi/master
Fix partial reads  for Nexas.ArcPAC
2026-04-02 05:04:36 +08:00
akiWagashi
d412be39bf Fix partial reads from ZstdSharp.DecompressionStream.Read for Nexas.ArcPac 2026-04-02 00:17:39 +08:00
Crsky
3107338a3b fix: Don't replace scheme in db.SchemeMap 2026-03-24 02:09:35 +08:00
Crsky
7bb9216fc2 style: Format 2026-03-24 01:54:48 +08:00
Crsky
cad29fd444 fix: Move CreateFilter to EntryReadFilter 2026-03-24 01:47:28 +08:00
Crsky
515639394a fix: Extract layers from TLGqoi 2026-03-24 00:51:29 +08:00
Crsky
dcea49b569 No PDBs in Release 2026-03-24 00:25:53 +08:00
Crsky
95d9be88ff perf: Improve Lz4DecodeStream 2026-03-24 00:16:06 +08:00
Crsky
ce2507ca58 perf: Inline more small methods 2026-03-23 23:37:42 +08:00
Crsky
99876cea2a perf: Improve LittleEndian 2026-03-23 23:32:38 +08:00
Crsky
fdf5201da4 perf: Improve BigEndian 2026-03-23 23:30:33 +08:00
Crsky
747b0e5009 perf: Improve Binary 2026-03-23 23:27:28 +08:00
Crsky
4f7f84ec81 perf: Improve ByteArrayExt 2026-03-23 22:00:26 +08:00
Crsky
a195c676d4 Add System.Memory 2026-03-23 19:00:27 +08:00
Crsky
4a6962d89e refactor: Adjust 2026-03-20 01:01:33 +08:00
Crsky
08895bdb1c perf: Improve FillBuffer 2026-03-20 00:57:46 +08:00
Crsky
69c1970747 refactor: Sort usings 2026-03-20 00:45:32 +08:00
21 changed files with 859 additions and 351 deletions

View File

@@ -268,6 +268,7 @@
<Compile Include="Ps1\ImageTIM.cs" />
<Compile Include="Psp\ArcGim.cs" />
<Compile Include="Psp\ArcQPK.cs" />
<Compile Include="QoiCodec.cs" />
<Compile Include="ScrPlayer\ImageIMG.cs" />
<Compile Include="SingleFileArchive.cs" />
<Compile Include="Software House Parsley\ArcCG3.cs" />
@@ -278,8 +279,10 @@
<Compile Include="VnMaker\AudioMP3.cs" />
<Compile Include="VnMaker\AudioOGG.cs" />
<Compile Include="VnMaker\ImagePNG.cs" />
<Compile Include="WebPCodec.cs" />
<Compile Include="Xuse\ArcNT.cs" />
<Compile Include="Xuse\ArcWVB.cs" />
<Compile Include="YuRis\ImageYDG.cs" />
<Compile Include="Zyx\ImageXMG.cs" />
<Compile Include="AudioAIFF.cs" />
<Compile Include="Basil\ArcMIF.cs" />

View File

@@ -65,10 +65,10 @@ namespace GameRes.Formats.Artemis
data[j] -= (byte)(0x77 * j);
var slice_width = 0;
var slice_height = 0;
if (1 != WebPGetInfo (data, (UIntPtr)data.Length, ref slice_width, ref slice_height))
if (1 != WebPCodec.WebPGetInfo(data, (UIntPtr)data.Length, ref slice_width, ref slice_height))
throw new InvalidFormatException("WebP image decoder failed.");
var slice_size = stride * slice_height;
if (IntPtr.Zero == WebPDecodeBGRAInto (data, (UIntPtr)data.Length, output, (UIntPtr)slice_size, stride))
if (IntPtr.Zero == WebPCodec.WebPDecodeBGRAInto (data, (UIntPtr)data.Length, output, (UIntPtr)slice_size, stride))
throw new InvalidFormatException("WebP image decoder failed.");
output += slice_size;
}
@@ -94,7 +94,7 @@ namespace GameRes.Formats.Artemis
offset[i] = file.ReadInt32();
for (var i = 0; i < 8; i++)
length[i] = file.ReadInt32();
LibWebPLoader.Load();
WebPCodec.Load();
var image_width = 0;
var image_height = 0;
for (var i = 0; i < 8; i++)
@@ -111,7 +111,7 @@ namespace GameRes.Formats.Artemis
webp_header[j] -= (byte)(0x77 * j);
var slice_width = 0;
var slice_height = 0;
if (1 != WebPGetInfo (webp_header, (UIntPtr)webp_header.Length, ref slice_width, ref slice_height))
if (1 != WebPCodec.WebPGetInfo (webp_header, (UIntPtr)webp_header.Length, ref slice_width, ref slice_height))
throw new InvalidFormatException ("WebP image decoder failed.");
image_width = Math.Max (image_width, slice_width);
image_height += slice_height;
@@ -130,36 +130,5 @@ namespace GameRes.Formats.Artemis
{
throw new NotImplementedException("ImageNekoPNG.Write not implemented");
}
[DllImport("libwebp.dll", EntryPoint = "WebPGetInfo", CallingConvention = CallingConvention.Cdecl)]
public static extern int WebPGetInfo ([MarshalAs(UnmanagedType.LPArray)] byte[] data, UIntPtr data_size, ref int width, ref int height);
[DllImport("libwebp.dll", EntryPoint = "WebPDecodeBGRAInto", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr WebPDecodeBGRAInto ([MarshalAs(UnmanagedType.LPArray)] byte[] data, UIntPtr data_size, IntPtr output_buffer, UIntPtr output_buffer_size, int output_stride);
}
internal static class LibWebPLoader
{
[DllImport("kernel32.dll", SetLastError = true, CallingConvention = CallingConvention.StdCall)]
static extern IntPtr LoadLibraryEx (string lpFileName, IntPtr hReservedNull, uint dwFlags);
static bool loaded = false;
const uint LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR = 0x00000100;
const uint LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800;
public static void Load ()
{
if (loaded)
return;
var folder = Path.GetDirectoryName (Assembly.GetExecutingAssembly().Location);
folder = Path.Combine (folder, (IntPtr.Size == 4) ? "x86" : "x64");
var fullPath = Path.Combine (folder, "libwebp.dll");
fullPath = Path.GetFullPath (fullPath);
var handle = LoadLibraryEx (fullPath, IntPtr.Zero, LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR | LOAD_LIBRARY_SEARCH_SYSTEM32);
if (IntPtr.Zero == handle)
throw new Win32Exception (Marshal.GetLastWin32Error());
loaded = true;
}
}
}

View File

@@ -72,6 +72,7 @@ namespace GameRes.Formats.KiriKiri
dir.Add (new TlgLayerEntry
{
Name = string.Format ("{0}#{1:D3}.tlg", Path.GetFileNameWithoutExtension (file.Name), i),
Offset = 0,
Size = (uint)file.MaxOffset,
Type = "image",
Index = i,

View File

@@ -53,14 +53,14 @@ namespace GameRes.Formats.KiriKiri
public string NamesFile;
public Dictionary<string, HxIndexKey> IndexKeyDict;
public HxCrypt(CxScheme scheme) : base(scheme)
public HxCrypt (CxScheme scheme) : base (scheme)
{
}
[NonSerialized]
uint[] _lookup32 = null;
void CreateLookup32()
void CreateLookup32 ()
{
if (null != _lookup32)
return;
@@ -73,7 +73,7 @@ namespace GameRes.Formats.KiriKiri
_lookup32 = result;
}
string BinaryToString(byte[] data)
string BinaryToString (byte[] data)
{
if (data.Length == 0)
return string.Empty;
@@ -88,7 +88,7 @@ namespace GameRes.Formats.KiriKiri
return new string(result);
}
internal virtual Dictionary<string, HxEntry> ReadIndex(string arc_name, byte[] data)
internal virtual Dictionary<string, HxEntry> ReadIndex (string arc_name, byte[] data)
{
if (data.Length <= 20) // 16 + 4
return null;
@@ -123,8 +123,8 @@ namespace GameRes.Formats.KiriKiri
if (null == root_obj)
return null;
CreateLookup32 ();
var path_map = new Dictionary<string, string>();
var name_map = new Dictionary<string, string>();
var path_map = new Dictionary<string, string> ();
var name_map = new Dictionary<string, string> ();
try
{
FormatCatalog.Instance.ReadFileList (NamesFile, line => {
@@ -138,7 +138,7 @@ namespace GameRes.Formats.KiriKiri
});
}
catch (Exception) { }
var entry_info_map = new Dictionary<string, HxEntry>();
var entry_info_map = new Dictionary<string, HxEntry> ();
for (var i = 0; i < root_obj.Length; i += 2)
{
var path_hash = root_obj[i] as byte[];
@@ -180,7 +180,7 @@ namespace GameRes.Formats.KiriKiri
return entry_info_map;
}
internal virtual string GetUnicodeName(uint hash)
internal virtual string GetUnicodeName (uint hash)
{
var buf = new char[4];
var i = 0;
@@ -195,7 +195,7 @@ namespace GameRes.Formats.KiriKiri
return str;
}
internal virtual HxFilterKey CreateFilterKey(ulong entry_key, ulong header_key_seed)
internal virtual HxFilterKey CreateFilterKey (ulong entry_key, ulong header_key_seed)
{
var result = new HxFilterKey
{
@@ -208,16 +208,16 @@ namespace GameRes.Formats.KiriKiri
uint key0 = (uint)(entry_key & 0xffffffff);
uint key1 = (uint)((entry_key >> 32) & 0xffffffff);
var k0 = ExecuteXCode(key0);
var k0 = ExecuteXCode (key0);
result.Key[0] = (ulong)k0.Item1 | ((ulong)k0.Item2 << 32);
var k1 = ExecuteXCode(key1);
var k1 = ExecuteXCode (key1);
result.Key[1] = (ulong)k1.Item1 | ((ulong)k1.Item2 << 32);
result.SplitPosition = (long)((this.m_offset + ((entry_key >> 16) & this.m_mask)) & 0xffffffff);
/* create header key */
var k3 = ExecuteXCode((uint)header_key_seed);
var k3 = ExecuteXCode ((uint)header_key_seed);
var v5 = (ulong)k3.Item1 | ((ulong)k3.Item2 << 32);
v5 = ~v5;
@@ -226,7 +226,7 @@ namespace GameRes.Formats.KiriKiri
result.HeaderKey[i] = (byte)((v5 >> j) & 0xff);
}
k3 = ExecuteXCode((uint)v5);
k3 = ExecuteXCode ((uint)v5);
v5 = (ulong)k3.Item1 | ((ulong)k3.Item2 << 32);
v5 = ~v5;
@@ -241,7 +241,7 @@ namespace GameRes.Formats.KiriKiri
return result;
}
internal virtual void CreateFilter(Xp3Entry entry)
internal virtual void CreateFilter (Xp3Entry entry)
{
var info = entry.Extra as HxEntry;
if (null == info)
@@ -256,20 +256,25 @@ namespace GameRes.Formats.KiriKiri
info.Filter = new HxFilter (key);
}
public override void Init(ArcFile arc)
public override void Init (ArcFile arc)
{
return;
}
public override byte Decrypt(Xp3Entry entry, long offset, byte value)
public override Stream EntryReadFilter (Xp3Entry entry, Stream input)
{
var info = entry.Extra as HxEntry;
if (null == info)
return base.EntryReadFilter (entry, input);
CreateFilter (entry);
return base.EntryReadFilter (entry, input);
}
public override byte Decrypt (Xp3Entry entry, long offset, byte value)
{
if (entry.Extra == null)
return value;
var info = entry.Extra as HxEntry;
if (null == info)
return value;
if (null == info.Filter)
CreateFilter (entry);
if (null == info.Filter)
return value;
@@ -280,15 +285,11 @@ namespace GameRes.Formats.KiriKiri
return buf[0];
}
public override void Decrypt(Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
public override void Decrypt (Xp3Entry entry, long offset, byte[] buffer, int pos, int count)
{
if (entry.Extra == null)
return;
var info = entry.Extra as HxEntry;
if (null == info)
return;
if (null == info.Filter)
CreateFilter (entry);
if (null == info.Filter)
return;
@@ -297,14 +298,14 @@ namespace GameRes.Formats.KiriKiri
return;
}
public override void Encrypt(Xp3Entry entry, long offset, byte[] values, int pos, int count)
public override void Encrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count)
{
throw new NotImplementedException();
}
internal override CxProgram NewProgram(uint seed)
internal override CxProgram NewProgram (uint seed)
{
return new HxProgram(seed, ControlBlock, RandomType);
return new HxProgram (seed, ControlBlock, RandomType);
}
}
@@ -346,7 +347,7 @@ namespace GameRes.Formats.KiriKiri
public long Position;
public HxBufferSpan Data;
bool AdjustHeaderKey(HxHeaderKey key, HxHeaderKey new_key)
bool AdjustHeaderKey (HxHeaderKey key, HxHeaderKey new_key)
{
if (this.Data.Buffer == null)
return false;
@@ -380,11 +381,11 @@ namespace GameRes.Formats.KiriKiri
return true;
}
public void DecryptHeader(HxHeaderKey key)
public void DecryptHeader (HxHeaderKey key)
{
var key2 = new HxHeaderKey();
var key2 = new HxHeaderKey ();
if (AdjustHeaderKey(key, key2))
if (AdjustHeaderKey (key, key2))
{
for (uint i = 0; i < key2.Length; i++)
{
@@ -394,7 +395,7 @@ namespace GameRes.Formats.KiriKiri
}
}
public int Split(long split_position, HxFilterSpan[] sub_span)
public int Split (long split_position, HxFilterSpan[] sub_span)
{
if (this.Data.Buffer == null)
return 0;
@@ -443,7 +444,7 @@ namespace GameRes.Formats.KiriKiri
}
}
public void FirstDecrypt(uint key)
public void FirstDecrypt (uint key)
{
if (this.Data.Buffer == null)
return;
@@ -451,7 +452,7 @@ namespace GameRes.Formats.KiriKiri
if (this.Data.Length == 0)
return;
var buf = BitConverter.GetBytes(key);
var buf = BitConverter.GetBytes (key);
for (int i = 0; i < this.Data.Length; i++)
{
@@ -467,7 +468,7 @@ namespace GameRes.Formats.KiriKiri
private uint FirstDecryptKey;
private uint DecryptKey;
public HxFilterSpanDecryptor(ulong key, bool flag)
public HxFilterSpanDecryptor (ulong key, bool flag)
{
this.DecryptKey = (uint)((key >> 8) & 0xFF);
this.DecryptKey |= (uint)((key >> 8) & 0xFF00);
@@ -492,9 +493,9 @@ namespace GameRes.Formats.KiriKiri
this.FirstDecryptKey *= 0x1010101;
}
public void Decrypt(HxFilterSpan span)
public void Decrypt (HxFilterSpan span)
{
span.FirstDecrypt(FirstDecryptKey);
span.FirstDecrypt (FirstDecryptKey);
byte key1 = (byte)(this.DecryptKey & 0xFF);
byte key2 = (byte)((this.DecryptKey >> 8) & 0xFF);
@@ -525,17 +526,17 @@ namespace GameRes.Formats.KiriKiri
private long SplitPosition;
private HxHeaderKey HeaderKey;
public HxFilter(HxFilterKey key)
public HxFilter (HxFilterKey key)
{
this.Span = new HxFilterSpanDecryptor[2]
{
new HxFilterSpanDecryptor(key.Key[0], key.Flag),
new HxFilterSpanDecryptor(key.Key[1], key.Flag),
new HxFilterSpanDecryptor (key.Key[0], key.Flag),
new HxFilterSpanDecryptor (key.Key[1], key.Flag),
};
this.SplitPosition = key.SplitPosition;
this.HeaderKey = new HxHeaderKey();
this.HeaderKey = new HxHeaderKey ();
if (key.HasHeaderKey)
{
@@ -544,7 +545,7 @@ namespace GameRes.Formats.KiriKiri
}
}
public void Decrypt(long position, byte[] buffer, int buffer_ptr, int length)
public void Decrypt (long position, byte[] buffer, int buffer_ptr, int length)
{
var span = new HxFilterSpan
{
@@ -560,21 +561,21 @@ namespace GameRes.Formats.KiriKiri
if (span.Position < this.HeaderKey.Position + this.HeaderKey.Length)
{
span.DecryptHeader(this.HeaderKey);
span.DecryptHeader (this.HeaderKey);
}
var sub_span = new HxFilterSpan[2];
var flags = span.Split(this.SplitPosition, sub_span);
var flags = span.Split (this.SplitPosition, sub_span);
if ((flags & 1) != 0)
{
this.Span[0].Decrypt(sub_span[0]);
this.Span[0].Decrypt (sub_span[0]);
}
if ((flags & 2) != 0)
{
this.Span[1].Decrypt(sub_span[1]);
this.Span[1].Decrypt (sub_span[1]);
}
}
}
@@ -583,12 +584,12 @@ namespace GameRes.Formats.KiriKiri
{
private ulong m_seed;
public HxSplittableRandom(ulong seed)
public HxSplittableRandom (ulong seed)
{
m_seed = seed;
}
public ulong Next()
public ulong Next ()
{
ulong z;
@@ -618,7 +619,7 @@ namespace GameRes.Formats.KiriKiri
readonly int m_random_method;
new readonly M64[] m_seed;
public HxProgram(uint seed, uint[] control_block, int random_method) : base(seed, control_block)
public HxProgram (uint seed, uint[] control_block, int random_method) : base(seed, control_block)
{
m_random_method = random_method;
m_seed = new M64[2];
@@ -628,19 +629,19 @@ namespace GameRes.Formats.KiriKiri
var r = new HxSplittableRandom(s);
m_seed[0].u64 = r.Next();
m_seed[1].u64 = r.Next();
m_seed[0].u64 = r.Next ();
m_seed[1].u64 = r.Next ();
}
ulong GetOldRandom()
ulong GetOldRandom ()
{
/* These codes only work correctly in little endian mode! */
var a = new M64();
var b = new M64();
var c = new M64();
var d = new M64();
var e = new M64();
var a = new M64 ();
var b = new M64 ();
var c = new M64 ();
var d = new M64 ();
var e = new M64 ();
ulong t;
@@ -676,14 +677,14 @@ namespace GameRes.Formats.KiriKiri
return t;
}
ulong GetNewRandom()
ulong GetNewRandom ()
{
/* These codes only work correctly in little endian mode! */
var a = new M64();
var b = new M64();
var c = new M64();
var d = new M64();
var a = new M64 ();
var b = new M64 ();
var c = new M64 ();
var d = new M64 ();
ulong t;
@@ -719,12 +720,12 @@ namespace GameRes.Formats.KiriKiri
return t;
}
public override uint GetRandom()
public override uint GetRandom ()
{
if (0 == m_random_method)
return (uint)GetOldRandom();
return (uint) GetOldRandom ();
else
return (uint)GetNewRandom();
return (uint) GetNewRandom ();
}
}
@@ -741,9 +742,9 @@ namespace GameRes.Formats.KiriKiri
readonly State m_state;
public HxChachaDecryptor(byte[] key, byte[] nonce, uint[] seed)
public HxChachaDecryptor (byte[] key, byte[] nonce, uint[] seed)
{
m_state = new State();
m_state = new State ();
var constant = Encoding.ASCII.GetBytes ("expand 32-byte k");
@@ -755,91 +756,91 @@ namespace GameRes.Formats.KiriKiri
Array.Copy (nonce, 0, m_state.Data, 56, 8);
}
void TransformState(State src, State dst)
void TransformState (State src, State dst)
{
uint z0, z1, z2, z3, z4, z5, z6, z7,
z8, z9, za, zb, zc, zd, ze, zf;
z0 = LittleEndian.ToUInt32(src.Data, 0);
z1 = LittleEndian.ToUInt32(src.Data, 4);
z2 = LittleEndian.ToUInt32(src.Data, 8);
z3 = LittleEndian.ToUInt32(src.Data, 12);
z4 = LittleEndian.ToUInt32(src.Data, 16);
z5 = LittleEndian.ToUInt32(src.Data, 20);
z6 = LittleEndian.ToUInt32(src.Data, 24);
z7 = LittleEndian.ToUInt32(src.Data, 28);
z8 = LittleEndian.ToUInt32(src.Data, 32);
z9 = LittleEndian.ToUInt32(src.Data, 36);
za = LittleEndian.ToUInt32(src.Data, 40);
zb = LittleEndian.ToUInt32(src.Data, 44);
zc = LittleEndian.ToUInt32(src.Data, 48);
zd = LittleEndian.ToUInt32(src.Data, 52);
ze = LittleEndian.ToUInt32(src.Data, 56);
zf = LittleEndian.ToUInt32(src.Data, 60);
z0 = LittleEndian.ToUInt32 (src.Data, 0);
z1 = LittleEndian.ToUInt32 (src.Data, 4);
z2 = LittleEndian.ToUInt32 (src.Data, 8);
z3 = LittleEndian.ToUInt32 (src.Data, 12);
z4 = LittleEndian.ToUInt32 (src.Data, 16);
z5 = LittleEndian.ToUInt32 (src.Data, 20);
z6 = LittleEndian.ToUInt32 (src.Data, 24);
z7 = LittleEndian.ToUInt32 (src.Data, 28);
z8 = LittleEndian.ToUInt32 (src.Data, 32);
z9 = LittleEndian.ToUInt32 (src.Data, 36);
za = LittleEndian.ToUInt32 (src.Data, 40);
zb = LittleEndian.ToUInt32 (src.Data, 44);
zc = LittleEndian.ToUInt32 (src.Data, 48);
zd = LittleEndian.ToUInt32 (src.Data, 52);
ze = LittleEndian.ToUInt32 (src.Data, 56);
zf = LittleEndian.ToUInt32 (src.Data, 60);
for (int i = 0; i < 10; i++)
{
// QUARTER(z0, z4, z8, zc);
z0 += z4; zc = Binary.RotL(zc ^ z0, 16);
z8 += zc; z4 = Binary.RotL(z4 ^ z8, 12);
z0 += z4; zc = Binary.RotL(zc ^ z0, 8);
z8 += zc; z4 = Binary.RotL(z4 ^ z8, 7);
z0 += z4; zc = Binary.RotL (zc ^ z0, 16);
z8 += zc; z4 = Binary.RotL (z4 ^ z8, 12);
z0 += z4; zc = Binary.RotL (zc ^ z0, 8);
z8 += zc; z4 = Binary.RotL (z4 ^ z8, 7);
// QUARTER(z1, z5, z9, zd);
z1 += z5; zd = Binary.RotL(zd ^ z1, 16);
z9 += zd; z5 = Binary.RotL(z5 ^ z9, 12);
z1 += z5; zd = Binary.RotL(zd ^ z1, 8);
z9 += zd; z5 = Binary.RotL(z5 ^ z9, 7);
z1 += z5; zd = Binary.RotL (zd ^ z1, 16);
z9 += zd; z5 = Binary.RotL (z5 ^ z9, 12);
z1 += z5; zd = Binary.RotL (zd ^ z1, 8);
z9 += zd; z5 = Binary.RotL (z5 ^ z9, 7);
// QUARTER(z2, z6, za, ze);
z2 += z6; ze = Binary.RotL(ze ^ z2, 16);
za += ze; z6 = Binary.RotL(z6 ^ za, 12);
z2 += z6; ze = Binary.RotL(ze ^ z2, 8);
za += ze; z6 = Binary.RotL(z6 ^ za, 7);
z2 += z6; ze = Binary.RotL (ze ^ z2, 16);
za += ze; z6 = Binary.RotL (z6 ^ za, 12);
z2 += z6; ze = Binary.RotL (ze ^ z2, 8);
za += ze; z6 = Binary.RotL (z6 ^ za, 7);
// QUARTER(z3, z7, zb, zf);
z3 += z7; zf = Binary.RotL(zf ^ z3, 16);
zb += zf; z7 = Binary.RotL(z7 ^ zb, 12);
z3 += z7; zf = Binary.RotL(zf ^ z3, 8);
zb += zf; z7 = Binary.RotL(z7 ^ zb, 7);
z3 += z7; zf = Binary.RotL (zf ^ z3, 16);
zb += zf; z7 = Binary.RotL (z7 ^ zb, 12);
z3 += z7; zf = Binary.RotL (zf ^ z3, 8);
zb += zf; z7 = Binary.RotL (z7 ^ zb, 7);
// QUARTER(z0, z5, za, zf);
z0 += z5; zf = Binary.RotL(zf ^ z0, 16);
za += zf; z5 = Binary.RotL(z5 ^ za, 12);
z0 += z5; zf = Binary.RotL(zf ^ z0, 8);
za += zf; z5 = Binary.RotL(z5 ^ za, 7);
z0 += z5; zf = Binary.RotL (zf ^ z0, 16);
za += zf; z5 = Binary.RotL (z5 ^ za, 12);
z0 += z5; zf = Binary.RotL (zf ^ z0, 8);
za += zf; z5 = Binary.RotL (z5 ^ za, 7);
// QUARTER(z1, z6, zb, zc);
z1 += z6; zc = Binary.RotL(zc ^ z1, 16);
zb += zc; z6 = Binary.RotL(z6 ^ zb, 12);
z1 += z6; zc = Binary.RotL(zc ^ z1, 8);
zb += zc; z6 = Binary.RotL(z6 ^ zb, 7);
z1 += z6; zc = Binary.RotL (zc ^ z1, 16);
zb += zc; z6 = Binary.RotL (z6 ^ zb, 12);
z1 += z6; zc = Binary.RotL (zc ^ z1, 8);
zb += zc; z6 = Binary.RotL (z6 ^ zb, 7);
// QUARTER(z2, z7, z8, zd);
z2 += z7; zd = Binary.RotL(zd ^ z2, 16);
z8 += zd; z7 = Binary.RotL(z7 ^ z8, 12);
z2 += z7; zd = Binary.RotL(zd ^ z2, 8);
z8 += zd; z7 = Binary.RotL(z7 ^ z8, 7);
z2 += z7; zd = Binary.RotL (zd ^ z2, 16);
z8 += zd; z7 = Binary.RotL (z7 ^ z8, 12);
z2 += z7; zd = Binary.RotL (zd ^ z2, 8);
z8 += zd; z7 = Binary.RotL (z7 ^ z8, 7);
// QUARTER(z3, z4, z9, ze);
z3 += z4; ze = Binary.RotL(ze ^ z3, 16);
z9 += ze; z4 = Binary.RotL(z4 ^ z9, 12);
z3 += z4; ze = Binary.RotL(ze ^ z3, 8);
z9 += ze; z4 = Binary.RotL(z4 ^ z9, 7);
z3 += z4; ze = Binary.RotL (ze ^ z3, 16);
z9 += ze; z4 = Binary.RotL (z4 ^ z9, 12);
z3 += z4; ze = Binary.RotL (ze ^ z3, 8);
z9 += ze; z4 = Binary.RotL (z4 ^ z9, 7);
}
LittleEndian.Pack(z0, dst.Data, 0);
LittleEndian.Pack(z1, dst.Data, 4);
LittleEndian.Pack(z2, dst.Data, 8);
LittleEndian.Pack(z3, dst.Data, 12);
LittleEndian.Pack(z4, dst.Data, 16);
LittleEndian.Pack(z5, dst.Data, 20);
LittleEndian.Pack(z6, dst.Data, 24);
LittleEndian.Pack(z7, dst.Data, 28);
LittleEndian.Pack(z8, dst.Data, 32);
LittleEndian.Pack(z9, dst.Data, 36);
LittleEndian.Pack(za, dst.Data, 40);
LittleEndian.Pack(zb, dst.Data, 44);
LittleEndian.Pack(zc, dst.Data, 48);
LittleEndian.Pack(zd, dst.Data, 52);
LittleEndian.Pack(ze, dst.Data, 56);
LittleEndian.Pack(zf, dst.Data, 60);
LittleEndian.Pack (z0, dst.Data, 0);
LittleEndian.Pack (z1, dst.Data, 4);
LittleEndian.Pack (z2, dst.Data, 8);
LittleEndian.Pack (z3, dst.Data, 12);
LittleEndian.Pack (z4, dst.Data, 16);
LittleEndian.Pack (z5, dst.Data, 20);
LittleEndian.Pack (z6, dst.Data, 24);
LittleEndian.Pack (z7, dst.Data, 28);
LittleEndian.Pack (z8, dst.Data, 32);
LittleEndian.Pack (z9, dst.Data, 36);
LittleEndian.Pack (za, dst.Data, 40);
LittleEndian.Pack (zb, dst.Data, 44);
LittleEndian.Pack (zc, dst.Data, 48);
LittleEndian.Pack (zd, dst.Data, 52);
LittleEndian.Pack (ze, dst.Data, 56);
LittleEndian.Pack (zf, dst.Data, 60);
}
public void Decrypt(byte[] input, int input_pos, byte[] output, int output_pos, int length)
public void Decrypt (byte[] input, int input_pos, byte[] output, int output_pos, int length)
{
var state = new State ();
var num_block = length / 64;
@@ -893,19 +894,19 @@ namespace GameRes.Formats.KiriKiri
internal class HxIndexDeserializer
{
public static object Deserialize(Stream stream)
public static object Deserialize (Stream stream)
{
using (var reader = new BinaryReader(stream, Encoding.ASCII, true))
using (var reader = new BinaryReader (stream, Encoding.ASCII, true))
{
var obj = ReadObject(reader);
Debug.Assert(stream.Position == stream.Length);
var obj = ReadObject (reader);
Debug.Assert (stream.Position == stream.Length);
return obj;
}
}
static object ReadObject(BinaryReader reader)
static object ReadObject (BinaryReader reader)
{
var type = reader.ReadByte();
var type = reader.ReadByte ();
switch (type)
{
@@ -919,88 +920,88 @@ namespace GameRes.Formats.KiriKiri
}
case 0x02:
{
return ReadString(reader);
return ReadString (reader);
}
case 0x03:
{
return ReadByteArray(reader);
return ReadByteArray (reader);
}
case 0x04:
{
return ReadInt64(reader);
return ReadInt64 (reader);
}
case 0x05:
{
return ReadInt64(reader);
return ReadInt64 (reader);
}
case 0x81:
{
return ReadArray(reader);
return ReadArray (reader);
}
case 0xC1:
{
return ReadDictionary(reader);
return ReadDictionary (reader);
}
default:
{
throw new Exception("unknown object type");
throw new Exception ("unknown object type");
}
}
}
static object ReadByteArray(BinaryReader reader)
static object ReadByteArray (BinaryReader reader)
{
var count = ReadInt32(reader);
var array = reader.ReadBytes(count);
var count = ReadInt32 (reader);
var array = reader.ReadBytes (count);
return array;
}
static object ReadArray(BinaryReader reader)
static object ReadArray (BinaryReader reader)
{
var count = ReadInt32(reader);
var count = ReadInt32 (reader);
var array = new List<object>(count);
var array = new List<object> (count);
for (int i = 0; i < count; i++)
{
var obj = ReadObject(reader);
array.Add(obj);
var obj = ReadObject (reader);
array.Add (obj);
}
return array.ToArray();
return array.ToArray ();
}
static object ReadDictionary(BinaryReader reader)
static object ReadDictionary (BinaryReader reader)
{
var count = ReadInt32(reader);
var count = ReadInt32 (reader);
var dictionary = new Dictionary<string, object>(count);
var dictionary = new Dictionary<string, object> (count);
for (int i = 0; i < count; i++)
{
var name = ReadString(reader);
var obj = ReadObject(reader);
dictionary.Add(name, obj);
var name = ReadString (reader);
var obj = ReadObject (reader);
dictionary.Add (name, obj);
}
return dictionary;
}
static int ReadInt32(BinaryReader reader)
static int ReadInt32 (BinaryReader reader)
{
return Binary.BigEndian(reader.ReadInt32());
return Binary.BigEndian (reader.ReadInt32 ());
}
static long ReadInt64(BinaryReader reader)
static long ReadInt64 (BinaryReader reader)
{
return Binary.BigEndian(reader.ReadInt64());
return Binary.BigEndian (reader.ReadInt64 ());
}
static string ReadString(BinaryReader reader)
static string ReadString (BinaryReader reader)
{
var length = ReadInt32(reader);
var buffer = reader.ReadBytes(sizeof(short) * length);
return Encoding.Unicode.GetString(buffer);
var length = ReadInt32 (reader);
var buffer = reader.ReadBytes (sizeof(short) * length);
return Encoding.Unicode.GetString (buffer);
}
}
}

View File

@@ -8,16 +8,18 @@
// C# port by morkt
//
using System;
using System.IO;
using System.ComponentModel.Composition;
using System.Windows.Media;
using GameRes.Formats.QoiCodec;
using GameRes.Utility;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
using K4os.Compression.LZ4;
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.IO;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Media;
namespace GameRes.Formats.KiriKiri
{
@@ -1150,8 +1152,8 @@ namespace GameRes.Formats.KiriKiri
{
if (m_input.Position == m_input.Length)
return false;
var v1 = m_input.ReadUInt16 ();
var v2 = m_input.ReadUInt16 ();
var v1 = m_input.ReadInt32 ();
var v2 = (int)((uint)v1 >> 16);
var input = m_input.ReadBytes (v2);
if (v2 != input.Length)
throw new EndOfStreamException ();
@@ -1177,6 +1179,7 @@ namespace GameRes.Formats.KiriKiri
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int ReadByte ()
{
if (m_pos == m_size[m_index])
@@ -1218,95 +1221,6 @@ namespace GameRes.Formats.KiriKiri
}
}
static class QoiCodec
{
public const int Index = 0x00;
public const int Diff = 0x40;
public const int Luma = 0x80;
public const int Run = 0xC0;
public const int Rgb = 0xFE;
public const int Rgba = 0xFF;
public const int Mask2 = 0xC0;
public const int HashTableSize = 64;
}
class QoiDecodeStream
{
readonly IBinaryStream m_input;
readonly byte[] m_table;
uint m_pixel;
public QoiDecodeStream (IBinaryStream input)
{
m_input = input;
m_table = new byte [4*QoiCodec.HashTableSize];
m_pixel = 0xFF000000;
}
public int Read (out uint output)
{
var r = (byte)m_pixel;
var g = (byte)(m_pixel >> 8);
var b = (byte)(m_pixel >> 16);
var a = (byte)(m_pixel >> 24);
var run = 1;
var b1 = m_input.ReadByte ();
if (-1 == b1)
throw new EndOfStreamException ();
if (QoiCodec.Rgb == b1)
{
var rgb = m_input.ReadInt24 ();
r = (byte)rgb;
g = (byte)(rgb >> 8);
b = (byte)(rgb >> 16);
}
else if (QoiCodec.Rgba == b1)
{
var rgba = m_input.ReadInt32 ();
r = (byte)rgba;
g = (byte)(rgba >> 8);
b = (byte)(rgba >> 16);
a = (byte)(rgba >> 24);
}
else if (QoiCodec.Index == (b1 & QoiCodec.Mask2))
{
var p1 = (b1 & ~QoiCodec.Mask2) * 4;
r = m_table[p1 ];
g = m_table[p1+1];
b = m_table[p1+2];
a = m_table[p1+3];
}
else if (QoiCodec.Diff == (b1 & QoiCodec.Mask2))
{
r += (byte)(((b1 >> 4) & 0x03) - 2);
g += (byte)(((b1 >> 2) & 0x03) - 2);
b += (byte)((b1 & 0x03) - 2);
}
else if (QoiCodec.Luma == (b1 & QoiCodec.Mask2))
{
var b2 = m_input.ReadByte ();
if (-1 == b2)
throw new EndOfStreamException ();
var vg = (b1 & 0x3F) - 32;
r += (byte)(vg - 8 + ((b2 >> 4) & 0x0F));
g += (byte)vg;
b += (byte)(vg - 8 + (b2 & 0x0F));
}
else if (QoiCodec.Run == (b1 & QoiCodec.Mask2))
{
run = (b1 & 0x3F) + 1;
}
var p2 = (r*3 + g*5 + b*7 + a*11) % QoiCodec.HashTableSize*4;
m_table[p2 ] = r;
m_table[p2+1] = g;
m_table[p2+2] = b;
m_table[p2+3] = a;
m_pixel = (uint)(r | (g << 8) | (b << 16) | (a << 24));
output = (uint)(b | (g << 8) | (r << 16) | (a << 24));
return run;
}
}
class QoiBlockDecoder
{
readonly QoiDecodeStream m_qoi;
@@ -1433,9 +1347,9 @@ namespace GameRes.Formats.KiriKiri
for (var i = 0; i < block_count; i++)
{
var qoi_size = (int) dtbl[1+2*i];
var run_size = (int) rtbl[1+i];
var num_pixels = (int) dtbl[1+2*i+1];
var qoi_size = (int) dtbl[1+2*i ];
var run_size = (int) rtbl[1+i];
src.Position = qoi_offset;
var qoi = src.ReadBytes (qoi_size);

View File

@@ -81,7 +81,7 @@ namespace GameRes.Formats.NeXAS
Settings = new[] { PacEncoding };
}
EncodingSetting PacEncoding = new EncodingSetting ("NexasEncodingCP", "DefaultEncoding");
readonly EncodingSetting PacEncoding = new EncodingSetting ("NexasEncodingCP", "DefaultEncoding");
public override ArcFile TryOpen (ArcView file)
{
@@ -89,17 +89,17 @@ namespace GameRes.Formats.NeXAS
return null;
List<Entry> dir = null;
INexasIndexReader reader = new IndexReader (file, PacEncoding.Get<Encoding>());
INexasIndexReader reader = new IndexReaderV1 (file, PacEncoding.Get<Encoding> ());
try
{
dir = reader.Read();
dir = reader.Read ();
}
catch {}
if (null == dir)
{
reader = new OldIndexReader (file);
dir = reader.Read();
reader = new IndexReaderV0 (file);
dir = reader.Read ();
if (null == dir)
return null;
@@ -110,18 +110,18 @@ namespace GameRes.Formats.NeXAS
return new PacArchive (file, this, dir, reader.PackType);
}
internal sealed class IndexReader : INexasIndexReader
internal sealed class IndexReaderV1 : INexasIndexReader
{
ArcView m_file;
int m_count;
int m_pack_type;
Encoding m_encoding;
readonly ArcView m_file;
readonly int m_count;
readonly int m_pack_type;
readonly Encoding m_encoding;
const int MaxNameLength = 0x40;
public Compression PackType { get { return (Compression)m_pack_type; } }
public IndexReader (ArcView file, Encoding enc)
public IndexReaderV1 (ArcView file, Encoding enc)
{
m_file = file;
m_count = file.View.ReadInt32 (4);
@@ -139,15 +139,15 @@ namespace GameRes.Formats.NeXAS
bool success = false;
try
{
success = ReadOld();
success = ReadV0 ();
}
catch { /* ignore parse errors */ }
if (!success && !ReadNew())
if (!success && !ReadV1 ())
return null;
return m_dir;
}
bool ReadNew ()
bool ReadV1 ()
{
uint index_size = m_file.View.ReadUInt32 (m_file.MaxOffset-4);
int unpacked_size = m_count*0x4C;
@@ -163,9 +163,9 @@ namespace GameRes.Formats.NeXAS
return ReadFromStream (input, 0x40);
}
bool ReadOld ()
bool ReadV0 ()
{
using (var input = m_file.CreateStream())
using (var input = m_file.CreateStream ())
{
input.Position = 0xC;
if (ReadFromStream (input, 0x20))
@@ -177,16 +177,16 @@ namespace GameRes.Formats.NeXAS
bool ReadFromStream (IBinaryStream index, int name_length)
{
m_dir.Clear();
m_dir.Clear ();
for (int i = 0; i < m_count; ++i)
{
var name = index.ReadCString (name_length, m_encoding);
if (string.IsNullOrWhiteSpace (name))
return false;
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
entry.Offset = index.ReadUInt32();
entry.UnpackedSize = index.ReadUInt32();
entry.Size = index.ReadUInt32();
entry.Offset = index.ReadUInt32 ();
entry.UnpackedSize = index.ReadUInt32 ();
entry.Size = index.ReadUInt32 ();
if (!entry.CheckPlacement (m_file.MaxOffset))
return false;
switch (m_pack_type)
@@ -212,14 +212,14 @@ namespace GameRes.Formats.NeXAS
}
}
internal sealed class OldIndexReader : INexasIndexReader
internal sealed class IndexReaderV0 : INexasIndexReader
{
ArcView m_file;
uint m_header_size;
readonly ArcView m_file;
readonly uint m_header_size;
public Compression PackType { get { return Compression.NeedDecryptionOnly; } }
public OldIndexReader (ArcView file)
public IndexReaderV0 (ArcView file)
{
m_file = file;
m_header_size = file.View.ReadUInt32 (3);
@@ -230,25 +230,25 @@ namespace GameRes.Formats.NeXAS
public List<Entry> Read ()
{
m_dir = new List<Entry> ();
using (var input = m_file.CreateStream())
using (var input = m_file.CreateStream ())
{
input.Position = 7;
while (input.Position < m_header_size)
{
byte c;
List<byte> name_buffer = new List<byte>();
List<byte> name_buffer = new List<byte> ();
while (true)
{
c = (byte)input.ReadByte();
c = (byte)input.ReadByte ();
if (c == 0) break;
name_buffer.Add ((byte)~c);
}
var name = Binary.GetCString (name_buffer.ToArray(), 0);
var name = Binary.GetCString (name_buffer.ToArray (), 0);
if (string.IsNullOrWhiteSpace (name))
return null;
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = input.ReadUInt32() + m_header_size;
entry.Size = input.ReadUInt32();
entry.Offset = input.ReadUInt32 () + m_header_size;
entry.Size = input.ReadUInt32 ();
if (!entry.CheckPlacement (m_file.MaxOffset))
return null;
m_dir.Add (entry);
@@ -268,11 +268,14 @@ namespace GameRes.Formats.NeXAS
return input;
if (Compression.NeedDecryptionOnly == pac.PackType)
{
var data = new byte[entry.Size];
input.Read (data, 0, data.Length);
for (int i = 0; i < Math.Min (3, data.Length); i++)
data[i] = (byte)~data[i];
return new BinMemoryStream (data, entry.Name);
using (input)
{
var data = new byte[entry.Size];
input.Read (data, 0, data.Length);
for (int i = 0; i < Math.Min (3, data.Length); i++)
data[i] = (byte)~data[i];
return new BinMemoryStream (data, entry.Name);
}
}
if (null == pent || !pent.IsPacked)
return input;
@@ -296,8 +299,11 @@ namespace GameRes.Formats.NeXAS
case Compression.Zstd:
case Compression.ZstdOrNone:
{
var unpacked = ZstdDecompress (input, pent.UnpackedSize);
return new BinMemoryStream (unpacked, entry.Name);
using (input)
{
var unpacked = ZstdDecompress (input, pent.UnpackedSize);
return new BinMemoryStream (unpacked, entry.Name);
}
}
default:
return input;
@@ -308,7 +314,7 @@ namespace GameRes.Formats.NeXAS
{
var dst = new byte[unpacked_size];
var decoder = new HuffmanDecoder (packed, dst);
return decoder.Unpack();
return decoder.Unpack ();
}
static private byte[] ZstdDecompress (Stream s, uint unpackedSize)
@@ -316,7 +322,16 @@ namespace GameRes.Formats.NeXAS
using (var ds = new ZstdSharp.DecompressionStream (s))
{
var dst = new byte[unpackedSize];
ds.Read (dst, 0, dst.Length);
int decompressedSize = 0;
while (decompressedSize < unpackedSize)
{
var count = ds.Read (dst, decompressedSize, (int)unpackedSize-decompressedSize);
if (0 == count)
return dst;
decompressedSize += count;
}
return dst;
}
}

View File

@@ -104,7 +104,7 @@ namespace GameRes.Formats.NeXAS
switch (info.BPP)
{
case 8: Format = PixelFormats.Indexed8; break;
case 16: Format = PixelFormats.Bgr555; break;
case 16: Format = info.Version == 2 ? PixelFormats.Bgr565 : PixelFormats.Bgr555; break;
case 24: Format = PixelFormats.Bgr24; break;
case 32: Format = PixelFormats.Bgr32; break;
default: throw new NotSupportedException ("Not supported GRP image color depth");

118
ArcFormats/QoiCodec.cs Normal file
View File

@@ -0,0 +1,118 @@
//! \file QoiCodec.cs
//! \date Sun Apr 12 2026
//! \brief Quite OK Image Format
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.IO;
namespace GameRes.Formats.QoiCodec
{
static class QoiConst
{
public const int Index = 0x00;
public const int Diff = 0x40;
public const int Luma = 0x80;
public const int Run = 0xC0;
public const int Rgb = 0xFE;
public const int Rgba = 0xFF;
public const int Mask2 = 0xC0;
public const int HashTableSize = 64;
}
public class QoiDecodeStream
{
readonly IBinaryStream m_input;
readonly byte[] m_table;
uint m_pixel;
public QoiDecodeStream (IBinaryStream input)
{
m_input = input;
m_table = new byte [4*QoiConst.HashTableSize];
m_pixel = 0xFF000000;
}
public int Read (out uint output)
{
var r = (byte)m_pixel;
var g = (byte)(m_pixel >> 8);
var b = (byte)(m_pixel >> 16);
var a = (byte)(m_pixel >> 24);
var run = 1;
var b1 = m_input.ReadByte ();
if (-1 == b1)
throw new EndOfStreamException ();
if (QoiConst.Rgb == b1)
{
var rgb = m_input.ReadInt24 ();
r = (byte)rgb;
g = (byte)(rgb >> 8);
b = (byte)(rgb >> 16);
}
else if (QoiConst.Rgba == b1)
{
var rgba = m_input.ReadInt32 ();
r = (byte)rgba;
g = (byte)(rgba >> 8);
b = (byte)(rgba >> 16);
a = (byte)(rgba >> 24);
}
else if (QoiConst.Index == (b1 & QoiConst.Mask2))
{
var p1 = (b1 & ~QoiConst.Mask2) * 4;
r = m_table[p1 ];
g = m_table[p1+1];
b = m_table[p1+2];
a = m_table[p1+3];
}
else if (QoiConst.Diff == (b1 & QoiConst.Mask2))
{
r += (byte)(((b1 >> 4) & 0x03) - 2);
g += (byte)(((b1 >> 2) & 0x03) - 2);
b += (byte)((b1 & 0x03) - 2);
}
else if (QoiConst.Luma == (b1 & QoiConst.Mask2))
{
var b2 = m_input.ReadByte ();
if (-1 == b2)
throw new EndOfStreamException ();
var vg = (b1 & 0x3F) - 32;
r += (byte)(vg - 8 + ((b2 >> 4) & 0x0F));
g += (byte)vg;
b += (byte)(vg - 8 + (b2 & 0x0F));
}
else if (QoiConst.Run == (b1 & QoiConst.Mask2))
{
run = (b1 & 0x3F) + 1;
}
var p2 = (r*3 + g*5 + b*7 + a*11) % QoiConst.HashTableSize*4;
m_table[p2 ] = r;
m_table[p2+1] = g;
m_table[p2+2] = b;
m_table[p2+3] = a;
m_pixel = (uint)(r | (g << 8) | (b << 16) | (a << 24));
output = (uint)(b | (g << 8) | (r << 16) | (a << 24));
return run;
}
}
}

View File

Binary file not shown.

64
ArcFormats/WebPCodec.cs Normal file
View File

@@ -0,0 +1,64 @@
//! \file WebPCodec.cs
//! \date Sun Apr 12 2026
//! \brief Google WebP image format.
//
// Copyright (C) 2016 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel;
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
namespace GameRes.Formats
{
public class WebPCodec
{
[DllImport("libwebp.dll", EntryPoint = "WebPGetInfo", CallingConvention = CallingConvention.Cdecl)]
public static extern int WebPGetInfo ([MarshalAs(UnmanagedType.LPArray)] byte[] data, UIntPtr data_size, ref int width, ref int height);
[DllImport("libwebp.dll", EntryPoint = "WebPDecodeBGRAInto", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr WebPDecodeBGRAInto ([MarshalAs(UnmanagedType.LPArray)] byte[] data, UIntPtr data_size, IntPtr output_buffer, UIntPtr output_buffer_size, int output_stride);
[DllImport("kernel32.dll", SetLastError = true, CallingConvention = CallingConvention.StdCall)]
static extern IntPtr LoadLibraryEx (string lpFileName, IntPtr hReservedNull, uint dwFlags);
static bool loaded = false;
const uint LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR = 0x00000100;
const uint LOAD_LIBRARY_SEARCH_SYSTEM32 = 0x00000800;
public static void Load ()
{
if (loaded)
return;
var dir = Path.GetDirectoryName (Assembly.GetExecutingAssembly ().Location);
dir = Path.Combine (dir, (IntPtr.Size == 4) ? "x86" : "x64");
var path = Path.Combine (dir, "libwebp.dll");
path = Path.GetFullPath (path);
var lib = LoadLibraryEx (path, IntPtr.Zero, LOAD_LIBRARY_SEARCH_DLL_LOAD_DIR | LOAD_LIBRARY_SEARCH_SYSTEM32);
if (IntPtr.Zero == lib)
throw new Win32Exception (Marshal.GetLastWin32Error ());
loaded = true;
}
}
}

View File

@@ -0,0 +1,237 @@
//! \file ImageYDG.cs
//! \date Sun Apr 12 15:08:10 2026
//! \brief YU-RIS compressed image.
//
// Copyright (C) 2026 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Formats.QoiCodec;
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using System.Windows.Media;
namespace GameRes.Formats.YuRis
{
internal class YdgMetaData : ImageMetaData
{
public int HeaderLength;
}
internal class YdgSlice
{
public uint Offset;
public uint Size;
public byte[] Data;
public int X;
public int Y;
public int Height;
}
[Export(typeof(ImageFormat))]
public class YdgFormat : ImageFormat
{
public override string Tag { get { return "YDG"; } }
public override string Description { get { return "YU-RIS compressed image format"; } }
public override uint Signature { get { return 0x00474459; } } // 'YDG\0'
public YdgFormat ()
{
Extensions = new string[] { "ydg" };
}
public override ImageMetaData ReadMetaData (IBinaryStream stream)
{
var header = stream.ReadHeader (0x30);
if (!header.AsciiEqual ("YDG\0"))
return null;
if (!header.AsciiEqual (4, "YU-RIS"))
return null;
return new YdgMetaData
{
Width = header.ToUInt16 (0x20),
Height = header.ToUInt16 (0x22),
BPP = 32,
HeaderLength = header.ToInt32 (0x10),
};
}
public override ImageData Read (IBinaryStream stream, ImageMetaData info)
{
var meta = (YdgMetaData) info;
var reader = new YdgReader (stream, meta);
reader.Unpack ();
return ImageData.Create (meta, reader.Format, null, reader.Data);
}
public override void Write (Stream file, ImageData image)
{
throw new NotImplementedException ("YdgFormat.Write not implemented");
}
}
internal sealed class YdgReader
{
readonly IBinaryStream m_input;
readonly YdgMetaData m_info;
readonly byte[] m_output;
public PixelFormat Format { get; private set; }
public byte[] Data { get { return m_output; } }
public YdgReader (IBinaryStream input, YdgMetaData info)
{
m_input = input;
m_info = info;
m_output = new byte[4*(int)info.Width*(int)info.Height];
Format = PixelFormats.Bgra32;
}
public void Unpack ()
{
var slices = ReadSlices ();
var options = new ParallelOptions { MaxDegreeOfParallelism = 4 };
Parallel.ForEach (slices, options, slice =>
{
var pixels = DecodeSlice (slice.Data, out int slice_width, out int slice_height);
if (slice_height > slice.Height)
throw new InvalidFormatException ();
var height = Math.Min (slice_height, slice.Height);
CopySlice (pixels, slice_width, height, slice.X, slice.Y);
});
}
YdgSlice[] ReadSlices ()
{
m_input.Position = m_info.HeaderLength;
var count = m_input.ReadInt32 ();
if (count <= 0)
throw new InvalidFormatException ();
var slices = new YdgSlice[count];
var y = 0;
for (var i = 0; i < slices.Length; i++)
{
var slice = new YdgSlice
{
Offset = m_input.ReadUInt32 (),
Size = m_input.ReadUInt32 (),
X = m_input.ReadUInt16 (),
Y = y,
Height = m_input.ReadUInt16 (),
};
y += slice.Height;
m_input.ReadUInt32 ();
slices[i] = slice;
}
foreach (var slice in slices)
{
m_input.Position = slice.Offset;
slice.Data = m_input.ReadBytes ((int)slice.Size);
}
return slices;
}
byte[] DecodeSlice (byte[] data, out int width, out int height)
{
if (Binary.AsciiEqual (data, 0, "RIFF") && Binary.AsciiEqual (data, 8, "WEBP"))
return DecodeWebP (data, out width, out height);
return DecodeQoi (data, out width, out height);
}
void CopySlice (byte[] pixels, int src_width, int src_height, int dst_x, int dst_y)
{
var copy_width = Math.Min (src_width, (int)m_info.Width-dst_x);
var copy_height = Math.Min (src_height, (int)m_info.Height-dst_y);
if (copy_width <= 0 || copy_height <= 0)
return;
var src_stride = 4*src_width;
var dst_stride = 4*(int)m_info.Width;
var dst = dst_y*dst_stride + 4*dst_x;
var row_bytes = 4*copy_width;
var src = 0;
for (var y = 0; y < copy_height; y++)
{
Buffer.BlockCopy (pixels, src, m_output, dst, row_bytes);
src += src_stride;
dst += dst_stride;
}
}
byte[] DecodeWebP (byte[] data, out int width, out int height)
{
width = 0;
height = 0;
WebPCodec.Load ();
if (1 != WebPCodec.WebPGetInfo (data, (UIntPtr)data.Length, ref width, ref height))
throw new InvalidFormatException ("WebP image decoder failed.");
var stride = 4*width;
var output = new byte[stride*height];
var handle = GCHandle.Alloc (output, GCHandleType.Pinned);
try
{
if (IntPtr.Zero == WebPCodec.WebPDecodeBGRAInto (data, (UIntPtr)data.Length, handle.AddrOfPinnedObject (), (UIntPtr)output.Length, stride))
throw new InvalidFormatException ("WebP image decoder failed.");
}
finally
{
handle.Free ();
}
return output;
}
byte[] DecodeQoi (byte[] data, out int width, out int height)
{
using (var input = new BinMemoryStream (data))
{
if (0x66696F71 != input.ReadInt32 ()) // "qoif"
throw new InvalidFormatException ("Invalid QOI signature");
width = (int)Binary.BigEndian (input.ReadUInt32 ());
height = (int)Binary.BigEndian (input.ReadUInt32 ());
var channels = input.ReadByte ();
var colorspace = input.ReadByte ();
var count = 4*width*height;
var output = new byte[count];
var qoi = new QoiDecodeStream (input);
uint pixel = 0;
var run = 0;
var dst = 0;
while (dst < count)
{
if (run > 1)
--run;
else
{
run = qoi.Read (out pixel);
}
output[dst ] = (byte)pixel;
output[dst+1] = (byte)(pixel >> 8);
output[dst+2] = (byte)(pixel >> 16);
output[dst+3] = (byte)(pixel >> 24);
dst += 4;
}
return output;
}
}
}
}

View File

@@ -41,7 +41,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>

View File

@@ -26,6 +26,7 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using GameRes.Utility;
namespace GameRes
@@ -142,6 +143,74 @@ namespace GameRes
}
public static class ByteArrayExt
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort ToUInt16 (this byte[] arr, int index)
{
return (ushort)(arr[index] | arr[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ToInt16 (this byte[] arr, int index)
{
return (short)(arr[index] | arr[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt24 (this byte[] arr, int index)
{
return arr[index] | arr[index+1] << 8 | arr[index+2] << 16;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ToUInt32 (this byte[] arr, int index)
{
return (uint)(arr[index] | arr[index+1] << 8 | arr[index+2] << 16 | arr[index+3] << 24);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt32 (this byte[] arr, int index)
{
return (int)ToUInt32 (arr, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong ToUInt64 (this byte[] arr, int index)
{
return (ulong)ToUInt32 (arr, index) | ((ulong)ToUInt32 (arr, index+4) << 32);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static long ToInt64 (this byte[] arr, int index)
{
return (long)ToUInt64 (arr, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool AsciiEqual (this byte[] arr, int index, string str)
{
if (arr.Length-index < str.Length)
return false;
for (int i = 0; i < str.Length; ++i)
if ((char)arr[index+i] != str[i])
return false;
return true;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool AsciiEqual (this byte[] arr, string str)
{
return arr.AsciiEqual (0, str);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static string GetCString (this byte[] arr, int index, int length_limit)
{
return Binary.GetCString (arr, index, length_limit);
}
}
public static class CowArrayExt
{
public static ushort ToUInt16<TArray> (this TArray arr, int index) where TArray : IList<byte>
{

View File

@@ -364,7 +364,7 @@ namespace GameRes
{
var scheme = format.Scheme;
if (null != scheme)
db.SchemeMap[format.Tag] = scheme;
db.SchemeMap.Add (format.Tag, scheme);
}
SerializeScheme (output, db);
}

View File

@@ -75,9 +75,22 @@
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="System" />
<Reference Include="System.Buffers, Version=4.0.5.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Buffers.4.6.1\lib\net462\System.Buffers.dll</HintPath>
</Reference>
<Reference Include="System.ComponentModel.Composition" />
<Reference Include="System.Core" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Memory, Version=4.0.5.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
<HintPath>..\packages\System.Memory.4.6.3\lib\net462\System.Memory.dll</HintPath>
</Reference>
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors, Version=4.1.6.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Numerics.Vectors.4.6.1\lib\net462\System.Numerics.Vectors.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.1.2\lib\net462\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="System.Security.AccessControl, Version=6.0.0.1, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\System.Security.AccessControl.6.0.1\lib\net461\System.Security.AccessControl.dll</HintPath>
</Reference>

View File

@@ -24,33 +24,45 @@
//
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Text;
namespace GameRes.Utility
{
public static class Binary
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint BigEndian (uint u)
{
return u << 24 | (u & 0xff00) << 8 | (u & 0xff0000) >> 8 | u >> 24;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int BigEndian (int i)
{
return (int)BigEndian ((uint)i);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort BigEndian (ushort u)
{
return (ushort)(u << 8 | u >> 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short BigEndian (short i)
{
return (short)BigEndian ((ushort)i);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong BigEndian (ulong u)
{
return (ulong)BigEndian((uint)(u & 0xffffffff)) << 32
| (ulong)BigEndian((uint)(u >> 32));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static long BigEndian (long i)
{
return (long)BigEndian ((ulong)i);
@@ -123,36 +135,42 @@ namespace GameRes.Utility
return GetCString (data, index, data.Length - index, Encodings.cp932);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint RotR (uint v, int count)
{
count &= 0x1F;
return v >> count | v << (32-count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint RotL (uint v, int count)
{
count &= 0x1F;
return v << count | v >> (32-count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong RotR (ulong v, int count)
{
count &= 0x3F;
return v >> count | v << (64-count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong RotL (ulong v, int count)
{
count &= 0x3F;
return v << count | v >> (64-count);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static byte RotByteR (byte v, int count)
{
count &= 7;
return (byte)(v >> count | v << (8-count));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static byte RotByteL (byte v, int count)
{
count &= 7;
@@ -162,32 +180,62 @@ namespace GameRes.Utility
public static class BigEndian
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort ToUInt16<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (ushort)(value[index] << 8 | value[index+1]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ToInt16<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (short)(value[index] << 8 | value[index+1]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ToUInt32<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (uint)(value[index] << 24 | value[index+1] << 16 | value[index+2] << 8 | value[index+3]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt32<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (int)ToUInt32 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort ToUInt16 (byte[] value, int index)
{
return (ushort)(value[index] << 8 | value[index+1]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ToInt16 (byte[] value, int index)
{
return (short)(value[index] << 8 | value[index+1]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ToUInt32 (byte[] value, int index)
{
return (uint)(value[index] << 24 | value[index+1] << 16 | value[index+2] << 8 | value[index+3]);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt32 (byte[] value, int index)
{
return (int)ToUInt32 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (ushort value, byte[] buf, int index)
{
buf[index] = (byte)(value >> 8);
buf[index+1] = (byte)(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (uint value, byte[] buf, int index)
{
buf[index] = (byte)(value >> 24);
@@ -196,22 +244,26 @@ namespace GameRes.Utility
buf[index+3] = (byte)(value);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (ulong value, byte[] buf, int index)
{
Pack ((uint)(value >> 32), buf, index);
Pack ((uint)value, buf, index+4);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (short value, byte[] buf, int index)
{
Pack ((ushort)value, buf, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (int value, byte[] buf, int index)
{
Pack ((uint)value, buf, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (long value, byte[] buf, int index)
{
Pack ((ulong)value, buf, index);
@@ -220,42 +272,86 @@ namespace GameRes.Utility
public static class LittleEndian
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort ToUInt16<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (ushort)(value[index] | value[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ToInt16<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (short)(value[index] | value[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ToUInt32<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (uint)(value[index] | value[index+1] << 8 | value[index+2] << 16 | value[index+3] << 24);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt32<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (int)ToUInt32 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong ToUInt64<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (ulong)ToUInt32 (value, index) | ((ulong)ToUInt32 (value, index+4) << 32);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static long ToInt64<TArray> (TArray value, int index) where TArray : IList<byte>
{
return (long)ToUInt64 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort ToUInt16 (byte[] value, int index)
{
return (ushort)(value[index] | value[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static short ToInt16 (byte[] value, int index)
{
return (short)(value[index] | value[index+1] << 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static uint ToUInt32 (byte[] value, int index)
{
return (uint)(value[index] | value[index+1] << 8 | value[index+2] << 16 | value[index+3] << 24);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int ToInt32 (byte[] value, int index)
{
return (int)ToUInt32 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ulong ToUInt64 (byte[] value, int index)
{
return (ulong)ToUInt32 (value, index) | ((ulong)ToUInt32 (value, index+4) << 32);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static long ToInt64 (byte[] value, int index)
{
return (long)ToUInt64 (value, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (ushort value, byte[] buf, int index)
{
buf[index] = (byte)(value);
buf[index+1] = (byte)(value >> 8);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (uint value, byte[] buf, int index)
{
buf[index] = (byte)(value);
@@ -264,22 +360,26 @@ namespace GameRes.Utility
buf[index+3] = (byte)(value >> 24);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (ulong value, byte[] buf, int index)
{
Pack ((uint)value, buf, index);
Pack ((uint)(value >> 32), buf, index+4);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (short value, byte[] buf, int index)
{
Pack ((ushort)value, buf, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (int value, byte[] buf, int index)
{
Pack ((uint)value, buf, index);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Pack (long value, byte[] buf, int index)
{
Pack ((ulong)value, buf, index);

View File

@@ -9,6 +9,10 @@
<package id="NAudio.WinForms" version="2.2.1" targetFramework="net472" />
<package id="NAudio.WinMM" version="2.2.1" targetFramework="net472" />
<package id="Newtonsoft.Json" version="13.0.4" targetFramework="net472" />
<package id="System.Buffers" version="4.6.1" targetFramework="net472" />
<package id="System.Memory" version="4.6.3" targetFramework="net472" />
<package id="System.Numerics.Vectors" version="4.6.1" targetFramework="net472" />
<package id="System.Runtime.CompilerServices.Unsafe" version="6.1.2" targetFramework="net472" />
<package id="System.Security.AccessControl" version="6.0.1" targetFramework="net472" />
<package id="System.Security.Principal.Windows" version="5.0.0" targetFramework="net472" />
</packages>

View File

@@ -26,7 +26,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>

View File

@@ -24,7 +24,7 @@
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>

View File

@@ -24,7 +24,7 @@
<BaseAddress>301989888</BaseAddress>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Release\</OutputPath>
<DefineConstants>

View File

@@ -26,7 +26,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\bin\Debug\</OutputPath>
<DefineConstants>TRACE</DefineConstants>