(Texture2D): use coalesce operator.

This commit is contained in:
morkt
2018-12-30 14:12:47 +04:00
parent 7f3720d48c
commit 45bcfabb75

View File

@@ -160,15 +160,7 @@ namespace GameRes.Formats.Unity
public ImageFormat SourceFormat { get { return null; } }
public PixelFormat Format { get; private set; }
public ImageMetaData Info { get; private set; }
public ImageData Image {
get {
if (null == m_image)
{
m_image = Unpack();
}
return m_image;
}
}
public ImageData Image { get { return m_image ?? (m_image = Unpack()); } }
public Texture2DDecoder (Texture2D texture, AssetReader input)
{