mirror of
https://github.com/crskycode/GARbro.git
synced 2026-06-06 05:38:48 +08:00
158 lines
6.0 KiB
C#
158 lines
6.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Compression;
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namespace GameRes.Formats.KID
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{
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// Custom entry class to store metadata required for P2T reconstruction
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public class P2tEntry : Entry
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{
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public byte[] TimHeaderChunk { get; set; }
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public int RealUncompressedSize { get; set; }
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public uint CompressedSize { get; set; }
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}
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[Export(typeof(ArchiveFormat))]
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public class P2tOpener : ArchiveFormat
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{
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public override string Tag { get { return "P2T"; } }
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public override string Description { get { return "KID P2T archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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// Standard TIM2 header magic prefix
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private static readonly byte[] Tim2Magic = new byte[] {
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0x54, 0x49, 0x4D, 0x32, 0x04, 0x00, 0x01, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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public override ArcFile TryOpen(ArcView file)
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{
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if (file.MaxOffset < 0x20) return null;
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uint headerEnd = file.View.ReadUInt32(0x08);
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uint numFiles = file.View.ReadUInt32(0x0C);
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uint dataStartBase = file.View.ReadUInt32(0x10);
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if (numFiles == 0 || numFiles > 0xFFFF || headerEnd >= file.MaxOffset) return null;
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// Basic validation check at the start of the file table
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uint checkFF = file.View.ReadUInt32(headerEnd + 48);
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if (checkFF != 0xFFFFFFFF) return null;
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var dir = new List<Entry>((int)numFiles);
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long currentEntryPtr = headerEnd;
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const int EntrySize = 64;
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for (int i = 0; i < numFiles; i++)
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{
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// Mapping structure:
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// 48-51: FFFFFFFF padding
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// 52-55: Data Offset (Raw)
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// 56-59: Flag (usually 01)
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// 60-63: Compressed Length
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uint rawOffset = file.View.ReadUInt32(currentEntryPtr + 52);
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uint compressedLen = file.View.ReadUInt32(currentEntryPtr + 60);
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long sizeInfoOffset = dataStartBase + rawOffset;
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if (sizeInfoOffset + 4 > file.MaxOffset) break;
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uint realUncompressedSize = file.View.ReadUInt32(sizeInfoOffset);
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byte[] timHeaderChunk = file.View.ReadBytes(currentEntryPtr, 48);
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var entry = new P2tEntry
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{
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Name = string.Format("{0:D4}.tm2", i),
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Type = "image",
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Offset = sizeInfoOffset + 4,
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Size = realUncompressedSize, // Display uncompressed size in list
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RealUncompressedSize = (int)realUncompressedSize,
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CompressedSize = compressedLen,
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TimHeaderChunk = timHeaderChunk
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};
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dir.Add(entry);
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currentEntryPtr += EntrySize;
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}
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return new ArcFile(file, this, dir);
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}
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public override Stream OpenEntry(ArcFile arc, Entry entry)
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{
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var p2tEntry = entry as P2tEntry;
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if (p2tEntry == null) return base.OpenEntry(arc, entry);
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// Read the compressed block using the stored length
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var compressedData = arc.File.View.ReadBytes(entry.Offset, p2tEntry.CompressedSize);
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// LZSS decompression (Okumura variant)
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var decompressedBody = LzssDecompress(compressedData);
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// Align data to expected uncompressed size
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if (decompressedBody.Length != p2tEntry.RealUncompressedSize)
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Array.Resize(ref decompressedBody, p2tEntry.RealUncompressedSize);
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// Reconstruct final file: Magic + Table Header Chunk + Decompressed Data
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int finalSize = Tim2Magic.Length + p2tEntry.TimHeaderChunk.Length + decompressedBody.Length;
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var outputData = new byte[finalSize];
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Buffer.BlockCopy(Tim2Magic, 0, outputData, 0, Tim2Magic.Length);
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Buffer.BlockCopy(p2tEntry.TimHeaderChunk, 0, outputData, Tim2Magic.Length, p2tEntry.TimHeaderChunk.Length);
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Buffer.BlockCopy(decompressedBody, 0, outputData, Tim2Magic.Length + p2tEntry.TimHeaderChunk.Length, decompressedBody.Length);
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return new MemoryStream(outputData);
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}
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private byte[] LzssDecompress(byte[] input)
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{
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var output = new List<byte>(input.Length * 2);
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const int n = 4096;
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const int threshold = 2;
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int r = n - 18;
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var textBuf = new byte[n + 18 - 1];
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Array.Clear(textBuf, 0, textBuf.Length);
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int flags = 0;
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int srcPos = 0;
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while (srcPos < input.Length)
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{
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flags >>= 1;
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if ((flags & 0x100) == 0)
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{
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if (srcPos >= input.Length) break;
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flags = input[srcPos++] | 0xFF00;
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}
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if ((flags & 1) != 0)
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{
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if (srcPos >= input.Length) break;
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byte c = input[srcPos++];
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output.Add(c);
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textBuf[r] = c;
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r = (r + 1) & (n - 1);
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}
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else
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{
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if (srcPos + 1 >= input.Length) break;
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int i = input[srcPos++];
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int j = input[srcPos++];
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int offset = i | ((j & 0xF0) << 4);
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int len = (j & 0x0F) + threshold;
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for (int k = 0; k <= len; k++)
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{
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byte c = textBuf[(offset + k) & (n - 1)];
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output.Add(c);
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textBuf[r] = c;
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r = (r + 1) & (n - 1);
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}
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}
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}
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return output.ToArray();
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}
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}
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} |