Add KID P2T archive support and fix global TIM2 transparency scaling

This commit is contained in:
gopicolo
2026-01-05 11:17:22 -03:00
parent 9c2f57ed26
commit 441e234cee
2 changed files with 245 additions and 55 deletions

View File

@@ -34,20 +34,20 @@ namespace GameRes.Formats.DigitalWorks
{
internal class Tim2MetaData : ImageMetaData
{
public int PaletteSize;
public int HeaderSize;
public int Colors;
public int PaletteSize;
public int HeaderSize;
public int Colors;
public byte Alpha;
}
[Export(typeof(ImageFormat))]
public class Tim2Format : ImageFormat
{
public override string Tag { get { return "TIM2"; } }
public override string Tag { get { return "TIM2"; } }
public override string Description { get { return "PlayStation/2 image format"; } }
public override uint Signature { get { return 0x324D4954; } } // 'TIM2'
public override uint Signature { get { return 0x324D4954; } } // 'TIM2'
public Tim2Format ()
public Tim2Format()
{
Extensions = new string[] { "tm2", "ext" };
Settings = new[] { AlphaFormat };
@@ -60,18 +60,18 @@ namespace GameRes.Formats.DigitalWorks
ValuesSet = new[] { "No Alpha", "RGBX", "RGBA" },
};
public override ImageMetaData ReadMetaData (IBinaryStream file)
public override ImageMetaData ReadMetaData(IBinaryStream file)
{
var header = file.ReadHeader (0x40);
var header = file.ReadHeader(0x40);
byte bpp = header[0x23];
switch (bpp)
{
case 1: bpp = 16; break;
case 2: bpp = 24; break;
case 3: bpp = 32; break;
case 4: bpp = 4; break; //16color
case 5: bpp = 8; break;
default: return null;
case 1: bpp = 16; break;
case 2: bpp = 24; break;
case 3: bpp = 32; break;
case 4: bpp = 4; break; // 16 color
case 5: bpp = 8; break;
default: return null;
}
byte alpha;
switch (AlphaFormat.Get<String>())
@@ -81,71 +81,86 @@ namespace GameRes.Formats.DigitalWorks
case "RGBA":
default: alpha = 8; break;
}
return new Tim2MetaData {
Width = header.ToUInt16 (0x24),
Height = header.ToUInt16 (0x26),
BPP = bpp,
PaletteSize = header.ToInt32 (0x14),
HeaderSize = header.ToUInt16 (0x1C),
Colors = header.ToUInt16 (0x1E),
Alpha = alpha, //header.ToUInt16(0x30) == 0?// not so sure, there will be omissions
return new Tim2MetaData
{
Width = header.ToUInt16(0x24),
Height = header.ToUInt16(0x26),
BPP = bpp,
PaletteSize = header.ToInt32(0x14),
HeaderSize = header.ToUInt16(0x1C),
Colors = header.ToUInt16(0x1E),
Alpha = alpha,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
public override ImageData Read(IBinaryStream file, ImageMetaData info)
{
var reader = new Tim2Reader (file, (Tim2MetaData)info);
var reader = new Tim2Reader(file, (Tim2MetaData)info);
var pixels = reader.Unpack();
return ImageData.Create (info, reader.Format, reader.Palette, pixels);
return ImageData.Create(info, reader.Format, reader.Palette, pixels);
}
public override void Write (Stream file, ImageData image)
public override void Write(Stream file, ImageData image)
{
throw new System.NotImplementedException ("Tim2Format.Write not implemented");
throw new System.NotImplementedException("Tim2Format.Write not implemented");
}
}
internal class Tim2Reader
{
IBinaryStream m_input;
Tim2MetaData m_info;
IBinaryStream m_input;
Tim2MetaData m_info;
public PixelFormat Format { get; private set; }
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
public Tim2Reader (IBinaryStream input, Tim2MetaData info)
public Tim2Reader(IBinaryStream input, Tim2MetaData info)
{
m_input = input;
m_info = info;
switch (info.BPP)
{
case 4: Format = PixelFormats.Indexed4; break;
case 8: Format = PixelFormats.Indexed8; break;
case 4: Format = PixelFormats.Indexed4; break;
case 8: Format = PixelFormats.Indexed8; break;
case 16: Format = PixelFormats.Bgr555; break;
case 24: Format = PixelFormats.Bgr24; break;
case 24: Format = PixelFormats.Bgr24; break;
case 32: Format = PixelFormats.Bgra32; break;
}
}
public byte[] Unpack ()
public byte[] Unpack()
{
m_input.Position = 0x10 + m_info.HeaderSize;
double pixel_size = (double)m_info.BPP / 8;
int image_size = (int)((int)m_info.Width * (int)m_info.Height * pixel_size);
var output = m_input.ReadBytes (image_size);
if (pixel_size <= 8 && m_info.Colors > 0)
Palette = ReadPalette (m_info.Colors, m_info.Alpha);
var output = m_input.ReadBytes(image_size);
if (pixel_size == 3 || pixel_size == 4 && m_info.Alpha == 8)
if (pixel_size <= 1 && m_info.Colors > 0) // Indexed images
Palette = ReadPalette(m_info.Colors, m_info.Alpha);
// Handle 24bpp and 32bpp (Direct Color)
if (pixel_size == 3 || (pixel_size == 4 && m_info.Alpha == 8))
{
for (int i = 0; i < image_size; i += (int)pixel_size)
{
// Swap R and B channels
byte r = output[i];
output[i] = output[i+2];
output[i+2] = r;
output[i] = output[i + 2];
output[i + 2] = r;
// Fix Alpha for 32bpp (Double Alpha Scaling)
if (pixel_size == 4)
{
byte a = output[i + 3];
if (a > 0)
{
output[i + 3] = (byte)Math.Min(255, a * 2);
}
}
}
}
if (pixel_size == 4 && m_info.Alpha == 7)
// Handle specific RGBX (Alpha 7) case
else if (pixel_size == 4 && m_info.Alpha == 7)
{
for (int i = 0; i < image_size; i += 4)
{
@@ -158,7 +173,8 @@ namespace GameRes.Formats.DigitalWorks
output[i + 3] = (byte)(output[i + 3] << 1);
}
}
if (pixel_size == 4 && m_info.Alpha == 0)
// Handle No Alpha case
else if (pixel_size == 4 && m_info.Alpha == 0)
{
for (int i = 0; i < image_size; i += 4)
{
@@ -171,13 +187,29 @@ namespace GameRes.Formats.DigitalWorks
return output;
}
BitmapPalette ReadPalette (int color_num, byte X_A = 8)
BitmapPalette ReadPalette(int color_num, byte X_A = 8)
{
var source = ImageFormat.ReadColorMap (m_input.AsStream,
var source = ImageFormat.ReadColorMap(m_input.AsStream,
color_num, X_A == 7 ? PaletteFormat.RgbA7 : X_A == 0 ? PaletteFormat.RgbX : PaletteFormat.RgbA);
// Scaled Alpha for Indexed Palettes (KID/PS2 Fix)
if (X_A != 0)
{
for (int i = 0; i < source.Length; i++)
{
byte a = source[i].A;
if (a > 0)
{
byte newAlpha = (byte)Math.Min(255, a * 2);
source[i] = Color.FromArgb(newAlpha, source[i].R, source[i].G, source[i].B);
}
}
}
var color_map = new Color[color_num];
if (color_num == 16){
if (color_num == 16)
{
Array.Copy(source, 0, color_map, 0, 16);
return new BitmapPalette(color_map);
}
@@ -189,14 +221,14 @@ namespace GameRes.Formats.DigitalWorks
int dst = 0;
for (int part = 0; part < parts; part++)
for (int block = 0; block < blocks; block++)
for (int row = 0; row < rows; row++)
{
int src = (part * rows * blocks + row * rows + block) * colors;
Array.Copy (source, src, color_map, dst, colors);
dst += colors;
}
return new BitmapPalette (color_map);
for (int block = 0; block < blocks; block++)
for (int row = 0; row < rows; row++)
{
int src = (part * rows * blocks + row * rows + block) * colors;
Array.Copy(source, src, color_map, dst, colors);
dst += colors;
}
return new BitmapPalette(color_map);
}
}
}
}

158
ArcFormats/Kid/ArcP2T.cs Normal file
View File

@@ -0,0 +1,158 @@
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Compression;
namespace GameRes.Formats.KID
{
// Custom entry class to store metadata required for P2T reconstruction
public class P2tEntry : Entry
{
public byte[] TimHeaderChunk { get; set; }
public int RealUncompressedSize { get; set; }
public uint CompressedSize { get; set; }
}
[Export(typeof(ArchiveFormat))]
public class P2tOpener : ArchiveFormat
{
public override string Tag { get { return "P2T"; } }
public override string Description { get { return "KID P2T archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
// Standard TIM2 header magic prefix
private static readonly byte[] Tim2Magic = new byte[] {
0x54, 0x49, 0x4D, 0x32, 0x04, 0x00, 0x01, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
public override ArcFile TryOpen(ArcView file)
{
if (file.MaxOffset < 0x20) return null;
uint headerEnd = file.View.ReadUInt32(0x08);
uint numFiles = file.View.ReadUInt32(0x0C);
uint dataStartBase = file.View.ReadUInt32(0x10);
if (numFiles == 0 || numFiles > 0xFFFF || headerEnd >= file.MaxOffset) return null;
// Basic validation check at the start of the file table
uint checkFF = file.View.ReadUInt32(headerEnd + 48);
if (checkFF != 0xFFFFFFFF) return null;
var dir = new List<Entry>((int)numFiles);
long currentEntryPtr = headerEnd;
const int EntrySize = 64;
for (int i = 0; i < numFiles; i++)
{
// Mapping structure:
// 48-51: FFFFFFFF padding
// 52-55: Data Offset (Raw)
// 56-59: Flag (usually 01)
// 60-63: Compressed Length
uint rawOffset = file.View.ReadUInt32(currentEntryPtr + 52);
uint compressedLen = file.View.ReadUInt32(currentEntryPtr + 60);
long sizeInfoOffset = dataStartBase + rawOffset;
if (sizeInfoOffset + 4 > file.MaxOffset) break;
uint realUncompressedSize = file.View.ReadUInt32(sizeInfoOffset);
byte[] timHeaderChunk = file.View.ReadBytes(currentEntryPtr, 48);
var entry = new P2tEntry
{
Name = string.Format("{0:D4}.tm2", i),
Type = "image",
Offset = sizeInfoOffset + 4,
Size = realUncompressedSize, // Display uncompressed size in list
RealUncompressedSize = (int)realUncompressedSize,
CompressedSize = compressedLen,
TimHeaderChunk = timHeaderChunk
};
dir.Add(entry);
currentEntryPtr += EntrySize;
}
return new ArcFile(file, this, dir);
}
public override Stream OpenEntry(ArcFile arc, Entry entry)
{
var p2tEntry = entry as P2tEntry;
if (p2tEntry == null) return base.OpenEntry(arc, entry);
// Read the compressed block using the stored length
var compressedData = arc.File.View.ReadBytes(entry.Offset, p2tEntry.CompressedSize);
// LZSS decompression (Okumura variant)
var decompressedBody = LzssDecompress(compressedData);
// Align data to expected uncompressed size
if (decompressedBody.Length != p2tEntry.RealUncompressedSize)
Array.Resize(ref decompressedBody, p2tEntry.RealUncompressedSize);
// Reconstruct final file: Magic + Table Header Chunk + Decompressed Data
int finalSize = Tim2Magic.Length + p2tEntry.TimHeaderChunk.Length + decompressedBody.Length;
var outputData = new byte[finalSize];
Buffer.BlockCopy(Tim2Magic, 0, outputData, 0, Tim2Magic.Length);
Buffer.BlockCopy(p2tEntry.TimHeaderChunk, 0, outputData, Tim2Magic.Length, p2tEntry.TimHeaderChunk.Length);
Buffer.BlockCopy(decompressedBody, 0, outputData, Tim2Magic.Length + p2tEntry.TimHeaderChunk.Length, decompressedBody.Length);
return new MemoryStream(outputData);
}
private byte[] LzssDecompress(byte[] input)
{
var output = new List<byte>(input.Length * 2);
const int n = 4096;
const int threshold = 2;
int r = n - 18;
var textBuf = new byte[n + 18 - 1];
Array.Clear(textBuf, 0, textBuf.Length);
int flags = 0;
int srcPos = 0;
while (srcPos < input.Length)
{
flags >>= 1;
if ((flags & 0x100) == 0)
{
if (srcPos >= input.Length) break;
flags = input[srcPos++] | 0xFF00;
}
if ((flags & 1) != 0)
{
if (srcPos >= input.Length) break;
byte c = input[srcPos++];
output.Add(c);
textBuf[r] = c;
r = (r + 1) & (n - 1);
}
else
{
if (srcPos + 1 >= input.Length) break;
int i = input[srcPos++];
int j = input[srcPos++];
int offset = i | ((j & 0xF0) << 4);
int len = (j & 0x0F) + threshold;
for (int k = 0; k <= len; k++)
{
byte c = textBuf[(offset + k) & (n - 1)];
output.Add(c);
textBuf[r] = c;
r = (r + 1) & (n - 1);
}
}
}
return output.ToArray();
}
}
}