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9 Commits

Author SHA1 Message Date
morkt
abd6ff6b39 released v1.4.29 2017-06-01 22:50:36 +04:00
morkt
a5f398a2d5 (Will.ArcOpener): added common signatures. 2017-05-28 13:34:33 +04:00
morkt
337f238198 (HDatOpener): preserve filenames in external archive index. 2017-05-21 23:45:14 +04:00
morkt
6185af55cd updated formats. 2017-05-21 18:30:36 +04:00
morkt
b1ebf89890 implemented YaneSDK archive variation (#67). 2017-05-21 18:28:10 +04:00
morkt
2f2b067272 (PSB): added DXT5 decoder. 2017-05-21 18:18:02 +04:00
morkt
11273de4f6 updated formats. 2017-05-04 04:26:28 +04:00
morkt
2ceafe55df updated projects. 2017-05-04 04:22:22 +04:00
morkt
0fd301d72b (Kaguya): implemented AN21 animation resources. 2017-05-02 22:00:36 +04:00
19 changed files with 531 additions and 25531 deletions

View File

@@ -12,6 +12,7 @@
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -108,6 +109,7 @@
<Compile Include="GameSystem\AudioADP4.cs" />
<Compile Include="Kaas\ArcPB.cs" />
<Compile Include="Kaas\AudioKAAS.cs" />
<Compile Include="Kaguya\ArcAN21.cs" />
<Compile Include="Kaguya\ArcUF.cs" />
<Compile Include="Kurumi\ImageGRA.cs" />
<Compile Include="Leaf\ArcPX.cs" />
@@ -557,6 +559,7 @@
<Compile Include="Xuse\ArcXARC.cs" />
<Compile Include="Xuse\ArcXuse.cs" />
<Compile Include="YaneSDK\ArcDAT.cs" />
<Compile Include="YaneSDK\ArcHibiki.cs" />
<Compile Include="Yatagarasu\ArcPKG.cs" />
<Compile Include="Yatagarasu\ArcPKG2.cs" />
<Compile Include="Youkai\ArcDAT.cs" />

View File

@@ -693,6 +693,8 @@ namespace GameRes.Formats.Emote
ReadRgba4444 (pixels, stride);
else if ("RL" == m_info.TexType)
ReadRle (pixels, stride);
else if ("DXT5" == m_info.TexType)
pixels = ReadDxt5();
else
throw new NotImplementedException (string.Format ("PSB texture format '{0}' not implemented", m_info.TexType));
return ImageData.Create (m_info, PixelFormats.Bgra32, null, pixels, stride);
@@ -799,5 +801,12 @@ namespace GameRes.Formats.Emote
}
}
}
byte[] ReadDxt5 ()
{
var packed = m_input.ReadBytes ((int)m_input.Length);
var dxt = new DirectDraw.DxtDecoder (packed, m_info);
return dxt.UnpackDXT5();
}
}
}

View File

@@ -0,0 +1,251 @@
//! \file ArcAN21.cs
//! \date Sun Apr 30 21:04:25 2017
//! \brief KaGuYa script engine animation resource.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Windows.Media;
namespace GameRes.Formats.Kaguya
{
class An21Entry : PackedEntry
{
public int FrameIndex;
public int RleStep;
}
[Export(typeof(ArchiveFormat))]
public class An21Opener : ArchiveFormat
{
public override string Tag { get { return "AN21/KAGUYA"; } }
public override string Description { get { return "KaGuYa script engine animation resource"; } }
public override uint Signature { get { return 0x31324E41; } } // 'AN21'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public An21Opener ()
{
Extensions = new string[] { "anm" };
}
public override ArcFile TryOpen (ArcView file)
{
int table_count = file.View.ReadUInt16 (4);
uint current_offset = 8;
for (int i = 0; i < table_count; ++i)
{
switch (file.View.ReadByte (current_offset++))
{
case 0: break;
case 1: current_offset += 8; break;
case 2:
case 3:
case 4:
case 5: current_offset += 4; break;
default: return null;
}
}
current_offset += 2 + file.View.ReadUInt16 (current_offset) * 8u;
if (!file.View.AsciiEqual (current_offset, "[PIC]10"))
return null;
current_offset += 7;
int frame_count = file.View.ReadInt16 (current_offset);
if (!IsSaneCount (frame_count))
return null;
current_offset += 0x12;
string base_name = Path.GetFileNameWithoutExtension (file.Name);
var dir = new List<Entry> (frame_count);
var info = new ImageMetaData
{
OffsetX = file.View.ReadInt32 (current_offset),
OffsetY = file.View.ReadInt32 (current_offset+4),
Width = file.View.ReadUInt32 (current_offset+8),
Height = file.View.ReadUInt32 (current_offset+12),
};
int channels = file.View.ReadInt32 (current_offset+0x10);
info.BPP = channels * 8;
current_offset += 0x14;
var entry = new An21Entry
{
FrameIndex = 0,
Name = string.Format ("{0}#{1:D2}", base_name, 0),
Type = "image",
Offset = current_offset,
Size = (uint)channels * info.Width * info.Height,
IsPacked = false,
};
dir.Add (entry);
current_offset += entry.Size;
for (int i = 1; i < frame_count; ++i)
{
int step = file.View.ReadByte (current_offset++);
if (0 == step)
return null;
uint packed_size = file.View.ReadUInt32 (current_offset);
uint unpacked_size = (uint)(channels * (info.OffsetX + (int)info.Width)
* (info.OffsetY + (int)info.Height));
current_offset += 4;
entry = new An21Entry
{
FrameIndex = i,
Name = string.Format ("{0}#{1:D2}", base_name, i),
Type = "image",
Offset = current_offset,
Size = packed_size,
UnpackedSize = unpacked_size,
IsPacked = true,
RleStep = step,
};
dir.Add (entry);
current_offset += packed_size;
}
return new An21Archive (file, this, dir, info);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var anent = entry as An21Entry;
var input = arc.File.CreateStream (entry.Offset, entry.Size);
if (null == anent || !anent.IsPacked)
return input;
using (input)
{
var data = DecompressRLE (input, anent.UnpackedSize, anent.RleStep);
return new BinMemoryStream (data);
}
}
public override IImageDecoder OpenImage (ArcFile arc, Entry entry)
{
var anarc = (An21Archive)arc;
var anent = (An21Entry)entry;
var pixels = anarc.GetFrame (anent.FrameIndex);
return new BitmapDecoder (pixels, anarc.ImageInfo);
}
internal static byte[] DecompressRLE (IBinaryStream input, uint unpacked_size, int rle_step)
{
var output = new byte[unpacked_size];
for (int i = 0; i < rle_step; ++i)
{
byte v1 = input.ReadUInt8();
output[i] = v1;
int dst = i + rle_step;
while (dst < output.Length)
{
byte v2 = input.ReadUInt8();
output[dst] = v2;
dst += rle_step;
if (v2 == v1)
{
int count = input.ReadUInt8();
if (0 != (count & 0x80))
count = input.ReadUInt8() + ((count & 0x7F) << 8) + 128;
while (count --> 0 && dst < output.Length)
{
output[dst] = v2;
dst += rle_step;
}
if (dst < output.Length)
{
v2 = input.ReadUInt8();
output[dst] = v2;
dst += rle_step;
}
}
v1 = v2;
}
}
return output;
}
}
class An21Archive : AnmArchive
{
byte[][] Frames;
public An21Archive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ImageMetaData base_info)
: base (arc, impl, dir, base_info)
{
Frames = new byte[dir.Count][];
}
public byte[] GetFrame (int index)
{
if (index >= Frames.Length)
throw new ArgumentException ("index");
if (null != Frames[index])
return Frames[index];
var entry = Dir.ElementAt (index);
byte[] pixels;
using (var stream = OpenEntry (entry))
{
pixels = new byte[stream.Length];
stream.Read (pixels, 0, pixels.Length);
}
if (index > 0)
{
var prev_frame = GetFrame (index-1);
for (int i = 0; i < pixels.Length; ++i)
pixels[i] += prev_frame[i];
}
Frames[index] = pixels;
return pixels;
}
}
class BitmapDecoder : IImageDecoder
{
public Stream Source { get { return null; } }
public ImageFormat SourceFormat { get { return null; } }
public ImageMetaData Info { get; private set; }
public ImageData Image { get; private set; }
public BitmapDecoder (byte[] pixels, ImageMetaData info)
{
Info = info;
int stride = (int)info.Width * info.BPP / 8;
Image = ImageData.CreateFlipped (info, GetFormat(), null, pixels, stride);
}
PixelFormat GetFormat ()
{
switch (Info.BPP)
{
case 8: return PixelFormats.Gray8;
case 24: return PixelFormats.Bgr24;
case 32: return PixelFormats.Bgra32;
default: throw new InvalidFormatException();
}
}
public void Dispose ()
{
}
}
}

View File

@@ -2,7 +2,7 @@
//! \date Fri Jan 22 18:44:56 2016
//! \brief KaGuYa archive format.
//
// Copyright (C) 2016 by morkt
// Copyright (C) 2016-2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
@@ -436,13 +436,14 @@ namespace GameRes.Formats.Kaguya
public static ParamsDeserializer Create (IBinaryStream input)
{
var header = input.ReadHeader (0x11);
if (!header.AsciiEqual ("[SCR-PARAMS]"))
return null;
if (header.AsciiEqual (12, "v02"))
return new ParamsV2Deserializer (input);
else if (header.AsciiEqual (12, "v05.6"))
return new ParamsV5Deserializer (input);
return null;
if (header.AsciiEqual ("[SCR-PARAMS]"))
{
if (header.AsciiEqual (12, "v02"))
return new ParamsV2Deserializer (input);
else if (header.AsciiEqual (12, "v05.5") || header.AsciiEqual (12, "v05.6"))
return new ParamsV5Deserializer (input);
}
throw new UnknownEncryptionScheme();
}
public virtual LinkEncryption GetEncryption ()
@@ -642,7 +643,10 @@ namespace GameRes.Formats.Kaguya
new Tuple<string, Decryptor> ("AP", (a, e) => DecryptImage (a, e, 0xC)),
};
if (anm_encrypted)
{
table.Add (new Tuple<string, Decryptor> ("AN00", (a, e) => DecryptAn00 (a, e)));
table.Add (new Tuple<string, Decryptor> ("AN21", (a, e) => DecryptAn21 (a, e)));
}
m_type_table = table.ToArray();
}
@@ -683,6 +687,34 @@ namespace GameRes.Formats.Kaguya
return new BinMemoryStream (data, entry.Name);
}
Stream DecryptAn21 (LinkArchive arc, LinkEntry entry)
{
var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
int count = data.ToUInt16 (4);
int offset = 8;
for (int i = 0; i < count; ++i)
{
switch (data[offset++])
{
case 0: break;
case 1: offset += 8; break;
case 2:
case 3:
case 4:
case 5: offset += 4; break;
default: return new BinMemoryStream (data, entry.Name);
}
}
count = data.ToUInt16 (offset);
offset += 2 + count * 8 + 0x21;
int w = data.ToInt32 (offset);
int h = data.ToInt32 (offset+4);
int channels = data.ToInt32 (offset+8);
offset += 12;
DecryptData (data, offset, channels * w * h);
return new BinMemoryStream (data, entry.Name);
}
void DecryptData (byte[] data, int index, int length)
{
while (length > 0)

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.32.1373")]
[assembly: AssemblyFileVersion ("1.2.32.1373")]
[assembly: AssemblyVersion ("1.2.33.1382")]
[assembly: AssemblyFileVersion ("1.2.33.1382")]

View File

Binary file not shown.

View File

@@ -57,6 +57,7 @@ namespace GameRes.Formats.Will
ArcOpener ()
{
Extensions = new string[] { "arc" };
Signatures = new uint[] { 1, 0 };
}
public override ArcFile TryOpen (ArcView file)

View File

@@ -0,0 +1,204 @@
//! \file ArcHibiki.cs
//! \date Fri May 12 19:06:19 2017
//! \brief Hibiki Works resource archive.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using GameRes.Utility;
namespace GameRes.Formats.YaneSDK
{
[Export(typeof(ArchiveFormat))]
public class HDatOpener : ArchiveFormat
{
public override string Tag { get { return "DAT/hibiki"; } }
public override string Description { get { return "YaneSDK engine resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public static readonly string SchemeFileName = "hibiki_works.dat";
public override ArcFile TryOpen (ArcView file)
{
if (!file.Name.HasExtension (".dat"))
return null;
int count = (short)(file.View.ReadUInt16 (0) ^ 0x8080);
if (!IsSaneCount (count))
return null;
var scheme = QueryScheme (file.Name);
if (null == scheme)
return null;
var dat_name = Path.GetFileName (file.Name).ToLowerInvariant();
IList<HibikiTocRecord> toc_table = null;
if (scheme.ArcMap != null && scheme.ArcMap.TryGetValue (dat_name, out toc_table))
{
if (toc_table.Count != count)
toc_table = null;
}
var lst_name = Path.ChangeExtension (file.Name, ".lst");
Stream input;
if (VFS.FileExists (lst_name))
input = VFS.OpenStream (lst_name);
else
input = file.CreateStream();
using (var dec = new XoredStream (input, 0x80))
using (var index = new BinaryReader (dec))
{
const int name_length = 0x100;
index.BaseStream.Position = 2;
Func<int, Entry> read_entry;
if (null == toc_table)
{
var name_buf = new byte[name_length];
read_entry = i => {
if (name_length != index.Read (name_buf, 0, name_length))
return null;
var name = Binary.GetCString (name_buf, 0);
var entry = FormatCatalog.Instance.Create<Entry> (name);
index.ReadUInt16();
entry.Size = index.ReadUInt32();
entry.Offset = index.ReadUInt32();
return entry;
};
}
else
{
read_entry = i => {
index.BaseStream.Seek (name_length + 6, SeekOrigin.Current);
index.ReadUInt32(); // throws in case of EOF
var toc_entry = toc_table[i];
var entry = FormatCatalog.Instance.Create<Entry> (toc_entry.Name);
entry.Offset = toc_entry.Offset;
entry.Size = toc_entry.Size;
return entry;
};
}
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var entry = read_entry (i);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
}
return new HibikiArchive (file, this, dir, scheme.ContentKey);
}
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var harc = arc as HibikiArchive;
if (null == harc)
return base.OpenEntry (arc, entry);
var key = harc.Key;
uint encrypted = Math.Min (entry.Size, (uint)key.Length);
var header = arc.File.View.ReadBytes (entry.Offset, encrypted);
for (int i = 0; i < header.Length; ++i)
header[i] ^= key[i];
if (encrypted == entry.Size)
return new BinMemoryStream (header);
var rest = arc.File.CreateStream (entry.Offset + encrypted, entry.Size - encrypted);
return new PrefixStream (header, rest);
}
HibikiDatScheme QueryScheme (string arc_name)
{
if (null == KnownSchemes)
return null;
// XXX add GUI widget to select scheme
return KnownSchemes.Values.FirstOrDefault();
}
static Lazy<HibikiScheme> s_Scheme = new Lazy<HibikiScheme> (DeserializeScheme);
internal IDictionary<string, HibikiDatScheme> KnownSchemes {
get { return s_Scheme.Value.KnownSchemes; }
}
static HibikiScheme DeserializeScheme ()
{
try
{
var dir = FormatCatalog.Instance.DataDirectory;
var scheme_file = Path.Combine (dir, SchemeFileName);
using (var input = File.OpenRead (scheme_file))
{
var bin = new BinaryFormatter();
return (HibikiScheme)bin.Deserialize (input);
}
}
catch (Exception X)
{
Trace.WriteLine (X.Message, "hibiki_works scheme deserialization failed");
return new HibikiScheme();
}
}
}
internal class HibikiArchive : ArcFile
{
public readonly byte[] Key;
public HibikiArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, byte[] key)
: base (arc, impl, dir)
{
Key = key;
}
}
[Serializable]
public class HibikiScheme : ResourceScheme
{
public IDictionary<string, HibikiDatScheme> KnownSchemes;
}
[Serializable]
public class HibikiDatScheme
{
public byte[] ContentKey;
public IDictionary<string, IList<HibikiTocRecord>> ArcMap;
}
[Serializable]
public class HibikiTocRecord
{
public string Name;
public uint Offset;
public uint Size;
public HibikiTocRecord (string name, uint offset, uint size)
{
Name = name;
Offset = offset;
Size = size;
}
}
}

View File

@@ -12,6 +12,7 @@
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<NuGetPackageImportStamp>9af0b529</NuGetPackageImportStamp>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -110,13 +111,6 @@
<PreBuildEvent>perl "$(SolutionDir)inc-revision.pl" "$(ProjectPath)" $(ConfigurationName)
exit 0</PreBuildEvent>
</PropertyGroup>
<Import Project="..\packages\System.Data.SQLite.Core.1.0.105.0\build\net45\System.Data.SQLite.Core.targets" Condition="Exists('..\packages\System.Data.SQLite.Core.1.0.105.0\build\net45\System.Data.SQLite.Core.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\System.Data.SQLite.Core.1.0.105.0\build\net45\System.Data.SQLite.Core.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\System.Data.SQLite.Core.1.0.105.0\build\net45\System.Data.SQLite.Core.targets'))" />
</Target>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">

View File

@@ -30,6 +30,7 @@
<UseApplicationTrust>false</UseApplicationTrust>
<PublishWizardCompleted>true</PublishWizardCompleted>
<BootstrapperEnabled>true</BootstrapperEnabled>
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>

View File

@@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.4.28.1865")]
[assembly: AssemblyFileVersion ("1.4.28.1865")]
[assembly: AssemblyVersion ("1.4.29.1874")]
[assembly: AssemblyFileVersion ("1.4.29.1874")]

View File

@@ -12,6 +12,7 @@
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.4.29.252")]
[assembly: AssemblyFileVersion ("1.4.29.252")]
[assembly: AssemblyVersion ("1.4.30.254")]
[assembly: AssemblyFileVersion ("1.4.30.254")]

View File

@@ -216,6 +216,7 @@ Baldr Sky DiveX<br/>
Fossette ~Cafe au Le Ciel Bleu~<br/>
Jinki Extend Re:Vision<br/>
Maji de Watashi ni Koishinasai!<br/>
Platinum<br/>
Xross Scramble<br/>
</td></tr>
<tr><td>*.grp</td><td><tt>GR3</tt></td><td></td></tr>
@@ -277,6 +278,7 @@ Akazukin to Mayoi no Mori<br/>
Altered Pink ~Tokumu Sentai Duel Ranger~<br/>
Amairo*Islenauts<br/>
Aozora Gakko no Sensei-kun<br/>
Aqua<br/>
Bishuu ~Chigyaku no Mesu Dorei~<br/>
Boku to Koi Suru Ponkotsu Akuma. Suggoi Ecchi!<br/>
Cafe Sourire<br/>
@@ -348,6 +350,7 @@ Specialite!<br/>
Suiheisen made Nan Mile?<br/>
Swan Song<br/>
Teakamamire no Tenshi<br/>
Toaru Jukujo no Hentai Choukyou<br/>
Towazugatari ~Shoujo Ryoujoku Hishou~<br/>
Ushinawareta Mirai o Motomete<br/>
With Ribbon<br/>
@@ -980,6 +983,7 @@ Moshimo Ashita ga Harenaraba<br/>
<tr><td>*.gyu</td><td><tt>GYU\x1a</tt></td><td></td><td rowspan="2">ExHIBIT</td><td rowspan="2">
Eve ~New Generation X~<br/>
Fuyu no Rondo<br/>
Imouto Paradise! 2<br/>
Natural Another One 2nd -Belladonna-<br/>
Oshiete Ecchi Na Recipe -Anata to Watashi no Ama~i Seikatsu!-<br/>
</td></tr>
@@ -1123,13 +1127,14 @@ Dokidoki Onee-san<br/>
Harami Tama<br/>
Mahokoi ~Ecchi na Mahou de Koi x Koi Shichau~<br/>
Mainichi ga M!<br/>
Meidokissa<br/>
Ningyou no Yakata<br/>
Osananajimi to Ama~ku Ecchi ni Sugosu Houhou<br/>
Toshishita Gentei Nuki x2 Share-house<br/>
</td></tr>
<tr class="odd"><td>*.alp</td><td><tt>AP-0</tt><br/><tt>AP-2</tt></td><td></td></tr>
<tr class="odd"><td>*.ap3</td><td><tt>\x04APS3</tt></td><td></td></tr>
<tr class="odd last"><td>*.anm</td><td><tt>AN00</tt></td><td></td></tr>
<tr class="odd last"><td>*.anm</td><td><tt>AN00</tt><br/><tt>AN21</tt></td><td></td></tr>
<tr><td>*.pcs</td><td><tt>PCCS</tt></td><td></td><td>C's ware</td><td>
Kuro to Kuro to Kuro no Saidan ~Kodoku~<br/>
Mikan<br/>
@@ -1171,7 +1176,6 @@ Angenehm Platz -Kleiner Garten Sie Erstellen-<br/>
</td></tr>
<tr class="odd"><td>*.arc</td><td><tt>ARCC</tt></td><td></td></tr>
<tr class="odd last"><td>*.bin</td><td><tt>ODIO</tt></td><td></td></tr>
</td></tr>
<tr><td>*.eme</td><td><tt>RREDATA</tt></td><td></td><td>Emon Engine</td><td>
Ase Nure Shoujo Misaki "Anata no Nioi de Icchau!"<br/>
D-spray Biyaku de Motemote Kachou Dairi Hosa<br/>
@@ -1584,6 +1588,9 @@ Seisai no Resonance<br/>
Sengoku Hime 7<br/>
</td></tr>
<tr class="last"><td>*.ogg<br/>*.wav</td><td><tt>FSB5</tt></td><td></td></tr>
<tr class="odd"><td>*.dat</td><td>-</td><td></td><td>YaneSDK?</td><td>
Niizuma Lovely x Cation<br/>
</td></tr>
</table>
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
</body>

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@@ -1,18 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<GARbro>
<Release>
<Version>1.4.28</Version>
<Version>1.4.29</Version>
<Url>https://github.com/morkt/GARbro/releases/latest</Url>
<Notes>Updated Chinese translation.
New formats:
<Notes>New formats:
- LINK6 archives variation, AN21 animation
- DAT archives used in Niizuma Lovely x Cation
- 'UnityFS' archives and FSB5 audio
- GRP audio archives
- more KiriKiri and ShiinaRio encryption schemes
</Notes>
</Release>
<FormatsData>
<FileVersion>63</FileVersion>
<FileVersion>66</FileVersion>
<Url>https://github.com/morkt/GARbro/raw/master/ArcFormats/Resources/Formats.dat</Url>
<Requires>
<Assembly Name="ArcFormats" Version="1.2.31.1367"/>

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@@ -1,7 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<repositories>
<repository path="..\ArcFormats\packages.config" />
<repository path="..\Experimental\packages.config" />
<repository path="..\GameRes\packages.config" />
<repository path="..\GUI\packages.config" />
</repositories>