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https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
fix: improve Sas5 formats handling
This commit is contained in:
@@ -59,21 +59,14 @@ namespace GameRes.Formats.Sas5
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var GetEntryName = CreateEntryNameDelegate (file.Name);
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var GetEntryName = CreateEntryNameDelegate (file.Name);
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index_offset += 0x20;
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index_offset += 0x20;
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int real_count = 0;
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var dir = new List<Entry> ();
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for (int i = 0; i < count; ++i)
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{
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int block = file.View.ReadInt32 (index_offset + i * 0x14);
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real_count += Convert.ToInt32 (block != block_start);
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}
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var dir = new List<Entry> (real_count);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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int block = file.View.ReadInt32 (index_offset);
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int block = file.View.ReadInt32 (index_offset);
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if (block == block_start)
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if (block == block_start)
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continue;
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continue;
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var entry = new Entry {
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var entry = new Entry {
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Name = GetEntryName (i),
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Name = GetEntryName (i, block - block_start - 1),
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Offset = file.View.ReadUInt32 (index_offset + 4),
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Offset = file.View.ReadUInt32 (index_offset + 4),
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Size = file.View.ReadUInt32 (index_offset + 12),
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Size = file.View.ReadUInt32 (index_offset + 12),
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};
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};
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@@ -89,17 +82,17 @@ namespace GameRes.Formats.Sas5
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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internal Func<int, string> CreateEntryNameDelegate (string arc_name)
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internal Func<int, int, string> CreateEntryNameDelegate (string arc_name)
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{
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{
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var index = Sec5Opener.LookupIndex (arc_name);
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var index = Sec5Opener.LookupIndex (arc_name);
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string base_name = Path.GetFileNameWithoutExtension (arc_name);
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string base_name = Path.GetFileNameWithoutExtension (arc_name);
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if (null == index)
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if (null == index)
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return n => GetDefaultName (base_name, n);
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return (n, m) => GetDefaultName (base_name, n);
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else
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else
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return (n) => {
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return (n, m) => {
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Entry entry;
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Entry entry;
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if (index.TryGetValue (n, out entry))
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if (index.TryGetValue (m, out entry))
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return entry.Name;
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return entry.Name.Substring (1); // remove leading slash
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return GetDefaultName (base_name, n);
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return GetDefaultName (base_name, n);
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};
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};
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}
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}
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@@ -112,29 +112,32 @@ namespace GameRes.Formats.Sas5
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}
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}
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if (0 == match.Length)
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if (0 == match.Length)
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return null;
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return null;
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using (var sec5 = new ArcView (match[0]))
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foreach (var m in match)
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{
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{
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if (!sec5.View.AsciiEqual (0, "SEC5"))
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using (var sec5 = new ArcView (m))
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return null;
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uint offset = 8;
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while (offset < sec5.MaxOffset)
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{
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{
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string id = sec5.View.ReadString (offset, 4, Encoding.ASCII);
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if (!sec5.View.AsciiEqual (0, "SEC5"))
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if ("ENDS" == id)
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continue;
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break;
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uint offset = 8;
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uint section_size = sec5.View.ReadUInt32 (offset+4);
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while (offset < sec5.MaxOffset)
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offset += 8;
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if ("RESR" == id)
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{
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{
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using (var resr = sec5.CreateStream (offset, section_size))
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string id = sec5.View.ReadString (offset, 4, Encoding.ASCII);
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return ReadResrSection (resr);
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if ("ENDS" == id)
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break;
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uint section_size = sec5.View.ReadUInt32 (offset+4);
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offset += 8;
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if ("RESR" == id)
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{
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using (var resr = sec5.CreateStream (offset, section_size))
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return ReadResrSection (resr);
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}
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if ("RES2" == id)
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{
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using (var res2 = sec5.CreateStream (offset, section_size))
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return ReadRes2Section (res2);
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}
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offset += section_size;
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}
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}
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if ("RES2" == id)
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{
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using (var res2 = sec5.CreateStream (offset, section_size))
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return ReadRes2Section (res2);
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}
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offset += section_size;
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}
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}
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}
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}
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return null;
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return null;
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@@ -413,10 +416,12 @@ namespace GameRes.Formats.Sas5
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arc_name = ReadString();
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arc_name = ReadString();
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else if ("arc-index" == param_name)
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else if ("arc-index" == param_name)
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arc_index = ReadInteger();
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arc_index = ReadInteger();
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else if ("arc-path" == param_name)
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name = ReadString();
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else
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else
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SkipObject();
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SkipObject();
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}
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}
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if (!string.IsNullOrEmpty (arc_name) && arc_index != null)
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if (!string.IsNullOrEmpty (arc_name))
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{
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{
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arc_name = Path.GetFileName (arc_name);
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arc_name = Path.GetFileName (arc_name);
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if (!map.ContainsKey (arc_name))
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if (!map.ContainsKey (arc_name))
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@@ -426,6 +431,8 @@ namespace GameRes.Formats.Sas5
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Name = name,
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Name = name,
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Type = type,
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Type = type,
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};
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};
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if (arc_index == null)
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arc_index = map[arc_name].Count;
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map[arc_name][arc_index.Value] = entry;
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map[arc_name][arc_index.Value] = entry;
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}
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}
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}
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}
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