fix: improve Sas5 formats handling

This commit is contained in:
scientificworld
2025-12-23 11:34:26 +08:00
parent 256672fc01
commit eddc66e958
2 changed files with 34 additions and 34 deletions

View File

@@ -59,21 +59,14 @@ namespace GameRes.Formats.Sas5
var GetEntryName = CreateEntryNameDelegate (file.Name);
index_offset += 0x20;
int real_count = 0;
for (int i = 0; i < count; ++i)
{
int block = file.View.ReadInt32 (index_offset + i * 0x14);
real_count += Convert.ToInt32 (block != block_start);
}
var dir = new List<Entry> (real_count);
var dir = new List<Entry> ();
for (int i = 0; i < count; ++i)
{
int block = file.View.ReadInt32 (index_offset);
if (block == block_start)
continue;
var entry = new Entry {
Name = GetEntryName (i),
Name = GetEntryName (i, block - block_start - 1),
Offset = file.View.ReadUInt32 (index_offset + 4),
Size = file.View.ReadUInt32 (index_offset + 12),
};
@@ -89,17 +82,17 @@ namespace GameRes.Formats.Sas5
return new ArcFile (file, this, dir);
}
internal Func<int, string> CreateEntryNameDelegate (string arc_name)
internal Func<int, int, string> CreateEntryNameDelegate (string arc_name)
{
var index = Sec5Opener.LookupIndex (arc_name);
string base_name = Path.GetFileNameWithoutExtension (arc_name);
if (null == index)
return n => GetDefaultName (base_name, n);
return (n, m) => GetDefaultName (base_name, n);
else
return (n) => {
return (n, m) => {
Entry entry;
if (index.TryGetValue (n, out entry))
return entry.Name;
if (index.TryGetValue (m, out entry))
return entry.Name.Substring (1); // remove leading slash
return GetDefaultName (base_name, n);
};
}

View File

@@ -112,29 +112,32 @@ namespace GameRes.Formats.Sas5
}
if (0 == match.Length)
return null;
using (var sec5 = new ArcView (match[0]))
foreach (var m in match)
{
if (!sec5.View.AsciiEqual (0, "SEC5"))
return null;
uint offset = 8;
while (offset < sec5.MaxOffset)
using (var sec5 = new ArcView (m))
{
string id = sec5.View.ReadString (offset, 4, Encoding.ASCII);
if ("ENDS" == id)
break;
uint section_size = sec5.View.ReadUInt32 (offset+4);
offset += 8;
if ("RESR" == id)
if (!sec5.View.AsciiEqual (0, "SEC5"))
continue;
uint offset = 8;
while (offset < sec5.MaxOffset)
{
using (var resr = sec5.CreateStream (offset, section_size))
return ReadResrSection (resr);
string id = sec5.View.ReadString (offset, 4, Encoding.ASCII);
if ("ENDS" == id)
break;
uint section_size = sec5.View.ReadUInt32 (offset+4);
offset += 8;
if ("RESR" == id)
{
using (var resr = sec5.CreateStream (offset, section_size))
return ReadResrSection (resr);
}
if ("RES2" == id)
{
using (var res2 = sec5.CreateStream (offset, section_size))
return ReadRes2Section (res2);
}
offset += section_size;
}
if ("RES2" == id)
{
using (var res2 = sec5.CreateStream (offset, section_size))
return ReadRes2Section (res2);
}
offset += section_size;
}
}
return null;
@@ -413,10 +416,12 @@ namespace GameRes.Formats.Sas5
arc_name = ReadString();
else if ("arc-index" == param_name)
arc_index = ReadInteger();
else if ("arc-path" == param_name)
name = ReadString();
else
SkipObject();
}
if (!string.IsNullOrEmpty (arc_name) && arc_index != null)
if (!string.IsNullOrEmpty (arc_name))
{
arc_name = Path.GetFileName (arc_name);
if (!map.ContainsKey (arc_name))
@@ -426,6 +431,8 @@ namespace GameRes.Formats.Sas5
Name = name,
Type = type,
};
if (arc_index == null)
arc_index = map[arc_name].Count;
map[arc_name][arc_index.Value] = entry;
}
}