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don't derive classes from OggAudio.
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@@ -30,7 +30,7 @@ using GameRes.Utility;
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namespace GameRes.Formats.BGI
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{
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[Export(typeof(AudioFormat))]
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public class BgiAudio : OggAudio
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public class BgiAudio : AudioFormat
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{
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public override string Tag { get { return "BW"; } }
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public override string Description { get { return "BGI/Ethornell engine audio (Ogg/Vorbis)"; } }
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