diff --git a/ArcFormats/Crowd/AudioEOG.cs b/ArcFormats/Crowd/AudioEOG.cs index f09fc468..d8dc419c 100644 --- a/ArcFormats/Crowd/AudioEOG.cs +++ b/ArcFormats/Crowd/AudioEOG.cs @@ -30,7 +30,7 @@ using System.IO; namespace GameRes.Formats.Crowd { [Export(typeof(AudioFormat))] - public class EogAudio : OggAudio + public class EogAudio : AudioFormat { public override string Tag { get { return "EOG"; } } public override string Description { get { return "Crowd engine audio format (Ogg/Vorbis)"; } } diff --git a/ArcFormats/Ethornell/AudioBGI.cs b/ArcFormats/Ethornell/AudioBGI.cs index 8e72f6c1..89c43e6c 100644 --- a/ArcFormats/Ethornell/AudioBGI.cs +++ b/ArcFormats/Ethornell/AudioBGI.cs @@ -30,7 +30,7 @@ using GameRes.Utility; namespace GameRes.Formats.BGI { [Export(typeof(AudioFormat))] - public class BgiAudio : OggAudio + public class BgiAudio : AudioFormat { public override string Tag { get { return "BW"; } } public override string Description { get { return "BGI/Ethornell engine audio (Ogg/Vorbis)"; } } diff --git a/ArcFormats/ShiinaRio/AudioOGV.cs b/ArcFormats/ShiinaRio/AudioOGV.cs index 6c95cab2..6052991a 100644 --- a/ArcFormats/ShiinaRio/AudioOGV.cs +++ b/ArcFormats/ShiinaRio/AudioOGV.cs @@ -30,7 +30,7 @@ using GameRes.Utility; namespace GameRes.Formats.ShiinaRio { [Export(typeof(AudioFormat))] - public class OgvAudio : OggAudio + public class OgvAudio : AudioFormat { public override string Tag { get { return "OGV"; } } public override string Description { get { return "ShiinaRio audio format (Ogg/Vorbis)"; } }