GSP archives and BMZ bitmaps implementation.

This commit is contained in:
morkt
2015-03-04 16:27:23 +04:00
parent 3214e05609
commit a5dc3c9943
4 changed files with 145 additions and 3 deletions

View File

@@ -67,10 +67,10 @@
<Compile Include="ArcCommon.cs" />
<Compile Include="ArcDRS.cs" />
<Compile Include="ArcFVP.cs" />
<Compile Include="ArcGSP.cs" />
<Compile Include="ArcInnGrey.cs" />
<Compile Include="ArcINT.cs" />
<Compile Include="ArcKogado.cs" />
<Compile Include="ArcLPK.cs" />
<Compile Include="ArcLST.cs" />
<Compile Include="ArcMajiro.cs" />
<Compile Include="ArcMGPK.cs" />
@@ -116,6 +116,7 @@
<Compile Include="CreateYPFWidget.xaml.cs">
<DependentUpon>CreateYPFWidget.xaml</DependentUpon>
</Compile>
<Compile Include="ImageBMZ.cs" />
<Compile Include="ImageDRG.cs" />
<Compile Include="ImageEDT.cs" />
<Compile Include="ImageGCP.cs" />

68
ArcFormats/ArcGSP.cs Normal file
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@@ -0,0 +1,68 @@
//! \file ArcGSP.cs
//! \date Wed Mar 04 11:30:32 2015
//! \brief GSP archive implementation.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using GameRes.Utility;
namespace GameRes.Formats.BlackRainbow
{
[Export(typeof(ArchiveFormat))]
public class GspOpener : ArchiveFormat
{
public override string Tag { get { return "GSP"; } }
public override string Description { get { return "GSP resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt32 (0);
if (count <= 0 || count > 0x1ffff)
return null;
uint index_size = 0x40u * (uint)count;
if (index_size > file.View.Reserve (4, index_size))
return null;
var dir = new List<Entry> (count);
long index_offset = 4;
long data_offset = index_offset + index_size;
for (int i = 0; i < count; ++i)
{
string name = file.View.ReadString (index_offset+8, 0x38);
var entry = FormatCatalog.Instance.CreateEntry (name);
entry.Offset = file.View.ReadUInt32 (index_offset);
entry.Size = file.View.ReadUInt32 (index_offset+4);
if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0x40;
}
return new ArcFile (file, this, dir);
}
}
}

73
ArcFormats/ImageBMZ.cs Normal file
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@@ -0,0 +1,73 @@
//! \file ImageBMZ.cs
//! \date Wed Mar 04 11:48:31 2015
//! \brief Compressed bitmap image format.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
using GameRes.Utility;
using ZLibNet;
namespace GameRes.Formats.BlackRainbow
{
[Export(typeof(ImageFormat))]
public class BmzFormat : BmpFormat
{
public override string Tag { get { return "BMZ"; } }
public override string Description { get { return "Compressed bitmap format"; } }
public override uint Signature { get { return 0x33434c5au; } } // 'ZLC3'
public override void Write (Stream file, ImageData image)
{
using (var bmp = new MemoryStream())
{
base.Write (bmp, image);
using (var output = new BinaryWriter (file, Encoding.ASCII, true))
{
output.Write (Signature);
output.Write ((uint)bmp.Length);
}
bmp.Position = 0;
using (var zstream = new ZLibStream (file, CompressionMode.Compress, CompressionLevel.Level9, true))
bmp.CopyTo (zstream);
}
}
public override ImageMetaData ReadMetaData (Stream stream)
{
var header = new byte[8];
if (header.Length != stream.Read (header, 0, header.Length))
return null;
using (var zstream = new ZLibStream (stream, CompressionMode.Decompress, true))
return base.ReadMetaData (zstream);
}
public override ImageData Read (Stream stream, ImageMetaData info)
{
stream.Seek (8, SeekOrigin.Current);
using (var zstream = new ZLibStream (stream, CompressionMode.Decompress, true))
return base.Read (zstream, info);
}
}
}

View File

@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.3.25")]
[assembly: AssemblyFileVersion ("1.0.3.25")]
[assembly: AssemblyVersion ("1.0.3.26")]
[assembly: AssemblyFileVersion ("1.0.3.26")]