Reduce diff for easier review

This commit is contained in:
ななみ
2026-01-07 01:54:23 +08:00
committed by GitHub
parent 2abbe6f3b7
commit 8679559e2b

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@@ -34,20 +34,20 @@ namespace GameRes.Formats.DigitalWorks
{
internal class Tim2MetaData : ImageMetaData
{
public int PaletteSize;
public int HeaderSize;
public int Colors;
public int PaletteSize;
public int HeaderSize;
public int Colors;
public byte Alpha;
}
[Export(typeof(ImageFormat))]
public class Tim2Format : ImageFormat
{
public override string Tag { get { return "TIM2"; } }
public override string Tag { get { return "TIM2"; } }
public override string Description { get { return "PlayStation/2 image format"; } }
public override uint Signature { get { return 0x324D4954; } } // 'TIM2'
public override uint Signature { get { return 0x324D4954; } } // 'TIM2'
public Tim2Format()
public Tim2Format ()
{
Extensions = new string[] { "tm2", "ext" };
Settings = new[] { AlphaFormat };
@@ -60,16 +60,16 @@ namespace GameRes.Formats.DigitalWorks
ValuesSet = new[] { "No Alpha", "RGBX", "RGBA" },
};
public override ImageMetaData ReadMetaData(IBinaryStream file)
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader(0x40);
var header = file.ReadHeader (0x40);
byte bpp = header[0x23];
switch (bpp)
{
case 1: bpp = 16; break;
case 2: bpp = 24; break;
case 3: bpp = 32; break;
case 4: bpp = 4; break; // 16 color
case 4: bpp = 4; break; //16color
case 5: bpp = 8; break;
default: return null;
}
@@ -81,62 +81,60 @@ namespace GameRes.Formats.DigitalWorks
case "RGBA":
default: alpha = 8; break;
}
return new Tim2MetaData
{
Width = header.ToUInt16(0x24),
Height = header.ToUInt16(0x26),
BPP = bpp,
PaletteSize = header.ToInt32(0x14),
HeaderSize = header.ToUInt16(0x1C),
Colors = header.ToUInt16(0x1E),
Alpha = alpha,
return new Tim2MetaData {
Width = header.ToUInt16 (0x24),
Height = header.ToUInt16 (0x26),
BPP = bpp,
PaletteSize = header.ToInt32 (0x14),
HeaderSize = header.ToUInt16 (0x1C),
Colors = header.ToUInt16 (0x1E),
Alpha = alpha, //header.ToUInt16(0x30) == 0?// not so sure, there will be omissions
};
}
public override ImageData Read(IBinaryStream file, ImageMetaData info)
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new Tim2Reader(file, (Tim2MetaData)info);
var reader = new Tim2Reader (file, (Tim2MetaData)info);
var pixels = reader.Unpack();
return ImageData.Create(info, reader.Format, reader.Palette, pixels);
return ImageData.Create (info, reader.Format, reader.Palette, pixels);
}
public override void Write(Stream file, ImageData image)
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException("Tim2Format.Write not implemented");
throw new System.NotImplementedException ("Tim2Format.Write not implemented");
}
}
internal class Tim2Reader
{
IBinaryStream m_input;
Tim2MetaData m_info;
IBinaryStream m_input;
Tim2MetaData m_info;
public PixelFormat Format { get; private set; }
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
public Tim2Reader(IBinaryStream input, Tim2MetaData info)
public Tim2Reader (IBinaryStream input, Tim2MetaData info)
{
m_input = input;
m_info = info;
switch (info.BPP)
{
case 4: Format = PixelFormats.Indexed4; break;
case 8: Format = PixelFormats.Indexed8; break;
case 4: Format = PixelFormats.Indexed4; break;
case 8: Format = PixelFormats.Indexed8; break;
case 16: Format = PixelFormats.Bgr555; break;
case 24: Format = PixelFormats.Bgr24; break;
case 24: Format = PixelFormats.Bgr24; break;
case 32: Format = PixelFormats.Bgra32; break;
}
}
public byte[] Unpack()
public byte[] Unpack ()
{
m_input.Position = 0x10 + m_info.HeaderSize;
double pixel_size = (double)m_info.BPP / 8;
int image_size = (int)((int)m_info.Width * (int)m_info.Height * pixel_size);
var output = m_input.ReadBytes(image_size);
var output = m_input.ReadBytes (image_size);
if (pixel_size <= 1 && m_info.Colors > 0) // Indexed images
Palette = ReadPalette(m_info.Colors, m_info.Alpha);
Palette = ReadPalette (m_info.Colors, m_info.Alpha);
// Handle 24bpp and 32bpp (Direct Color)
if (pixel_size == 3 || (pixel_size == 4 && m_info.Alpha == 8))
@@ -145,8 +143,8 @@ namespace GameRes.Formats.DigitalWorks
{
// Swap R and B channels
byte r = output[i];
output[i] = output[i + 2];
output[i + 2] = r;
output[i] = output[i+2];
output[i+2] = r;
// Fix Alpha for 32bpp (Double Alpha Scaling)
if (pixel_size == 4)
@@ -187,9 +185,9 @@ namespace GameRes.Formats.DigitalWorks
return output;
}
BitmapPalette ReadPalette(int color_num, byte X_A = 8)
BitmapPalette ReadPalette (int color_num, byte X_A = 8)
{
var source = ImageFormat.ReadColorMap(m_input.AsStream,
var source = ImageFormat.ReadColorMap (m_input.AsStream,
color_num, X_A == 7 ? PaletteFormat.RgbA7 : X_A == 0 ? PaletteFormat.RgbX : PaletteFormat.RgbA);
// Scaled Alpha for Indexed Palettes (KID/PS2 Fix)
@@ -208,8 +206,7 @@ namespace GameRes.Formats.DigitalWorks
var color_map = new Color[color_num];
if (color_num == 16)
{
if (color_num == 16){
Array.Copy(source, 0, color_map, 0, 16);
return new BitmapPalette(color_map);
}
@@ -225,10 +222,10 @@ namespace GameRes.Formats.DigitalWorks
for (int row = 0; row < rows; row++)
{
int src = (part * rows * blocks + row * rows + block) * colors;
Array.Copy(source, src, color_map, dst, colors);
Array.Copy (source, src, color_map, dst, colors);
dst += colors;
}
return new BitmapPalette(color_map);
return new BitmapPalette (color_map);
}
}
}
}