mirror of
https://github.com/crskycode/GARbro.git
synced 2026-06-06 05:38:48 +08:00
(Valkyria): Support MG2 V4 format
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@@ -50,13 +50,26 @@ namespace GameRes.Formats.Valkyria
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{
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public override string Tag { get { return "MG2"; } }
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public override string Description { get { return "Valkyria image format"; } }
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public override uint Signature { get { return 0x4F43494D; } } // 'MICO'
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public override uint Signature { get { return 0; } } // 'MICO'
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static readonly IMg2Scheme[] KnownSchemes = { new Mg2SchemeV1(), new Mg2SchemeV2(), new Mg2SchemeV3() };
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static readonly IMg2Scheme[] KnownSchemes = { new Mg2SchemeV1(), new Mg2SchemeV2(), new Mg2SchemeV3(), new Mg2SchemeV4() };
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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if (!header.AsciiEqual (0, "MICO"))
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{
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var v0 = BitConverter.GetBytes (file.Length);
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var v1 = (byte)(v0[1]+v0[3]);
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var v2 = (byte)(v0[0]+v0[2]);
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for (var i = 0; i < header.Length; i++)
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{
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header[i] ^= v1;
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v1 += v2;
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}
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if (!header.AsciiEqual(0, "MICO"))
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return null;
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}
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if (!header.AsciiEqual (4, "CG01") && !header.AsciiEqual (4, "CG02"))
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return null;
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int length = header.ToInt32 (8);
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@@ -152,29 +165,50 @@ namespace GameRes.Formats.Valkyria
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readonly int m_threshold;
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readonly byte m_key0;
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readonly byte m_key1;
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readonly byte[] m_key2;
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protected Mg2EncryptedStream (Stream main, int offset, int length, byte version, int threshold, byte key0, byte key1)
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protected Mg2EncryptedStream (Stream main, int offset, int length, byte version, int threshold, byte key0, byte key1, int key2)
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: base (main, offset, length, true)
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{
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m_version = version;
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m_threshold = threshold;
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m_key0 = key0;
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m_key1 = key1;
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if (m_version == 4)
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{
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m_key2 = new byte[length];
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var v0 = BitConverter.GetBytes (key2);
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var v1 = (byte)(v0[1]+v0[3]);
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var v2 = (byte)(v0[0]+v0[2]);
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for (var i = 0; i < length; i++)
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{
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m_key2[i] = v1;
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v1 += v2;
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}
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}
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}
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public static Mg2EncryptedStream CreateV1 (Stream main, int offset, int length)
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{
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return new Mg2EncryptedStream(main, offset, length, 1, length / 5, 0, 0);
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return new Mg2EncryptedStream(main, offset, length, 1, length / 5, 0, 0, 0);
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}
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public static Mg2EncryptedStream CreateV2 (Stream main, int offset, int length)
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{
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return new Mg2EncryptedStream( main, offset, length, 2, Math.Min(25, length), (byte)length, 0);
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return new Mg2EncryptedStream( main, offset, length, 2, Math.Min(25, length), (byte)length, 0, 0);
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}
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public static Mg2EncryptedStream CreateV3 (Stream main, int offset, int length, int key)
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{
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return new Mg2EncryptedStream(main, offset, length, 3, 0, (byte)(key >> 1), (byte)((key & 1) + (key >> 3)));
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return new Mg2EncryptedStream(main, offset, length, 3, 0, (byte)(key >> 1), (byte)((key & 1) + (key >> 3)), 0);
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}
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public static Mg2EncryptedStream CreateV4 (Stream main, int offset, int length, int key)
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{
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return new Mg2EncryptedStream(main, offset, length, 4, 0, 0, 0, key);
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}
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public override int Read (byte[] buffer, int offset, int count)
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@@ -190,6 +224,11 @@ namespace GameRes.Formats.Valkyria
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pos++;
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}
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}
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else if (m_version == 4)
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{
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for (int i = 0; i < read; ++i)
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buffer[offset+i] ^= m_key2[pos+i];
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}
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else
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{
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for (int i = 0; i < read && pos < m_threshold; ++i)
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@@ -207,6 +246,10 @@ namespace GameRes.Formats.Valkyria
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{
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b ^= (byte)((pos >> 4) ^ (pos + m_key0) ^ m_key1);
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}
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else if (m_version == 4)
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{
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b ^= m_key2[pos];
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}
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else
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{
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if (b != -1 && pos < m_threshold)
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@@ -260,4 +303,19 @@ namespace GameRes.Formats.Valkyria
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return new ImageData(frame, info);
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}
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}
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internal class Mg2SchemeV4 : IMg2Scheme
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{
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public Mg2EncryptedStream CreateStream (Stream main, int offset, int length, int key)
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{
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return Mg2EncryptedStream.CreateV4 (main, offset, length, key);
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}
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public ImageData CreateImage (BitmapSource frame, ImageMetaData info)
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{
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frame = new TransformedBitmap (frame, new ScaleTransform { ScaleY = -1 });
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frame.Freeze ();
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return new ImageData (frame, info);
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}
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}
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}
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