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https://github.com/crskycode/GARbro.git
synced 2026-06-19 01:14:31 +08:00
(Valkyria): Support V1 resource archive
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@@ -23,8 +23,11 @@
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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namespace GameRes.Formats.Valkyria
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{
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@@ -40,6 +43,8 @@ namespace GameRes.Formats.Valkyria
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public override ArcFile TryOpen (ArcView file)
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{
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uint index_size = file.View.ReadUInt32 (0);
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if (0 == index_size)
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return TryOpenV1 (file);
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if (0 == index_size || index_size >= file.MaxOffset)
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return null;
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int count = (int)index_size / 0x10C;
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@@ -62,5 +67,78 @@ namespace GameRes.Formats.Valkyria
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}
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return new ArcFile (file, this, dir);
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}
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private ArcFile TryOpenV1(ArcView file)
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{
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var index_size = file.View.ReadUInt32 (4);
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if (0 == index_size || index_size >= file.MaxOffset)
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return null;
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int count = (int)index_size / 0x10C;
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if (index_size != (uint)count * 0x10Cu || !IsSaneCount (count))
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return null;
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var dir_path = Path.GetDirectoryName (file.Name);
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if (null == dir_path)
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return null;
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var arc_key = ReadArcKey (dir_path);
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if (null == arc_key)
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return null;
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uint index_offset = 8;
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long base_offset = index_offset + index_size;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset, 0x104);
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var key = GetEntryKey (arc_key, file.View.ReadBytes (index_offset, 0x104));
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index_offset += 0x104;
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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entry.Offset = base_offset + (file.View.ReadUInt32 (index_offset) ^ key);
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entry.Size = file.View.ReadUInt32 (index_offset + 4) ^ key;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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index_offset += 8;
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dir.Add (entry);
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}
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return new ArcFile (file, this, dir);
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}
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private static byte[] ReadArcKey (string dir_path)
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{
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var file_path = Path.Combine (dir_path, "system.dat");
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if (!File.Exists (file_path))
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return null;
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var info = new byte[260];
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using (var fs = File.OpenRead (file_path))
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{
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fs.Position = 0x10E;
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fs.Read (info, 0, 260);
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fs.Close ();
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}
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var key = new byte[4];
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var len = info.TakeWhile (x => x != 0).Count ();
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for (int i = len, j = 0; i != 0; i--)
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{
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key[j] += info[i];
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if (++j == 4)
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j = 0;
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}
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return key;
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}
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private static uint GetEntryKey (byte[] arc_key, byte[] name)
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{
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var key = new byte[4];
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var len = name.TakeWhile (x => x != 0).Count ();
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for (int i = len, j = 0; i != 0; i--)
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{
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key[j] += name[i];
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if (++j == 4)
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j = 0;
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}
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key[0] += arc_key[3];
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key[1] += arc_key[2];
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key[2] += arc_key[1];
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key[3] += arc_key[0];
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return BitConverter.ToUInt32 (key, 0);
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}
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}
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}
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