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(BinaryStream): swapped ReadInt8 and ReadUInt8.
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@@ -232,14 +232,14 @@ namespace GameRes
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public sbyte ReadInt8 ()
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{
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if (1 != FillBuffer (1))
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throw new EndOfStreamException();
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return (sbyte)m_buffer[m_buffer_pos++];
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return (sbyte)ReadUInt8();
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}
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public byte ReadUInt8 ()
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{
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return (byte)ReadInt8();
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if (1 != FillBuffer (1))
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throw new EndOfStreamException();
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return m_buffer[m_buffer_pos++];
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}
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public short ReadInt16 ()
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@@ -516,14 +516,14 @@ namespace GameRes
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public sbyte ReadInt8 ()
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{
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if (m_position >= m_length)
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throw new EndOfStreamException();
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return (sbyte)m_source[m_start+m_position++];
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return (sbyte)ReadInt8();
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}
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public byte ReadUInt8 ()
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{
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return (byte)ReadInt8();
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if (m_position >= m_length)
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throw new EndOfStreamException();
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return m_source[m_start+m_position++];
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}
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public short ReadInt16 ()
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