mirror of
https://github.com/crskycode/GARbro.git
synced 2026-06-11 16:19:06 +08:00
Merge remote-tracking branch 'refs/remotes/origin/master' into game-titles
This commit is contained in:
@@ -82,6 +82,7 @@
|
||||
<Compile Include="CatSystem\ImageHG2.cs" />
|
||||
<Compile Include="Cmvs\CmvsMD5.cs" />
|
||||
<Compile Include="Cmvs\ImagePB3.cs" />
|
||||
<Compile Include="DenSDK\ArcDAF.cs" />
|
||||
<Compile Include="elf\ArcVSD.cs" />
|
||||
<Compile Include="Escude\ArcBIN.cs" />
|
||||
<Compile Include="Eushully\ArcGPC.cs" />
|
||||
|
||||
104
ArcFormats/DenSDK/ArcDAF.cs
Normal file
104
ArcFormats/DenSDK/ArcDAF.cs
Normal file
@@ -0,0 +1,104 @@
|
||||
//! \file ArcDAF.cs
|
||||
//! \date Thu Jan 21 22:33:29 2016
|
||||
//! \brief DenSDK engine resource archive.
|
||||
//
|
||||
// Copyright (C) 2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using GameRes.Compression;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.DenSdk
|
||||
{
|
||||
[Export(typeof(ArchiveFormat))]
|
||||
public class DatOpener : ArchiveFormat
|
||||
{
|
||||
public override string Tag { get { return "DAT/DenSDK"; } }
|
||||
public override string Description { get { return "DenSDK resource archive"; } }
|
||||
public override uint Signature { get { return 0x32464144; } } // 'DAF2'
|
||||
public override bool IsHierarchic { get { return true; } }
|
||||
public override bool CanCreate { get { return false; } }
|
||||
|
||||
public DatOpener ()
|
||||
{
|
||||
Extensions = new string[] { "dat" };
|
||||
}
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
uint key = (uint)(file.View.ReadByte (0x20) << 24
|
||||
| file.View.ReadByte (0x25) << 16
|
||||
| file.View.ReadByte (0x2A) << 8
|
||||
| file.View.ReadByte (0x2F));
|
||||
int count = file.View.ReadInt32 (8) ^ (int)key;
|
||||
if (!IsSaneCount (count))
|
||||
return null;
|
||||
uint packed_size = file.View.ReadUInt32 (0x10) ^ key;
|
||||
uint unpacked_size = file.View.ReadUInt32 (0x14) ^ key;
|
||||
uint base_offset = file.View.ReadUInt32 (0x1C) ^ key;
|
||||
byte[] index = new byte[unpacked_size];
|
||||
bool is_packed = file.View.ReadInt32 (0x18) == 1;
|
||||
if (is_packed)
|
||||
{
|
||||
using (var input = file.CreateStream (0x30, packed_size))
|
||||
using (var zindex = new ZLibStream (input, CompressionMode.Decompress))
|
||||
zindex.Read (index, 0, index.Length);
|
||||
base_offset = 0x30 + packed_size;
|
||||
}
|
||||
else
|
||||
{
|
||||
file.View.Read (0x30, index, 0, unpacked_size);
|
||||
}
|
||||
int index_offset = 0;
|
||||
var dir = new List<Entry> (count);
|
||||
for (int i = 0; i < count; ++i)
|
||||
{
|
||||
int entry_size = LittleEndian.ToInt32 (index, index_offset) ^ (int)key;
|
||||
if (entry_size < 0x30 || entry_size > index.Length-index_offset)
|
||||
return null;
|
||||
var name = Binary.GetCString (index, index_offset+0x34, entry_size-0x34);
|
||||
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
||||
entry.Offset = base_offset + (LittleEndian.ToUInt32 (index, index_offset+4) ^ (uint)key);
|
||||
entry.Size = LittleEndian.ToUInt32 (index, index_offset+8) ^ (uint)key;
|
||||
entry.UnpackedSize = LittleEndian.ToUInt32 (index, index_offset+0xC) ^ (uint)key;
|
||||
entry.IsPacked = LittleEndian.ToInt32 (index, index_offset+0x30) != 0;
|
||||
if (!entry.CheckPlacement (file.MaxOffset))
|
||||
return null;
|
||||
dir.Add (entry);
|
||||
index_offset += entry_size;
|
||||
}
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
||||
{
|
||||
var input = arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
var pent = entry as PackedEntry;
|
||||
if (null == pent || !pent.IsPacked)
|
||||
return input;
|
||||
return new ZLibStream (input, CompressionMode.Decompress);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@
|
||||
//! \date Fri May 15 02:52:04 2015
|
||||
//! \brief EAGLS system resource archives.
|
||||
//
|
||||
// Copyright (C) 2015 by morkt
|
||||
// Copyright (C) 2015-2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
@@ -27,6 +27,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel.Composition;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes.Formats.Eagls
|
||||
@@ -45,8 +46,11 @@ namespace GameRes.Formats.Eagls
|
||||
Extensions = new string[] { "pak" };
|
||||
}
|
||||
|
||||
static readonly string IndexKey = "1qaz2wsx3edc4rfv5tgb6yhn7ujm8ik,9ol.0p;/-@:^[]";
|
||||
static readonly string Key = "EAGLS_SYSTEM";
|
||||
internal static readonly string IndexKey = "1qaz2wsx3edc4rfv5tgb6yhn7ujm8ik,9ol.0p;/-@:^[]";
|
||||
internal static readonly string Key = "EAGLS_SYSTEM";
|
||||
|
||||
// FIXME not thread-safe
|
||||
CRuntimeRandomGenerator m_rng = new CRuntimeRandomGenerator();
|
||||
|
||||
public override ArcFile TryOpen (ArcView file)
|
||||
{
|
||||
@@ -94,45 +98,31 @@ namespace GameRes.Formats.Eagls
|
||||
}
|
||||
if (0 == dir.Count)
|
||||
return null;
|
||||
return new ArcFile (file, this, dir);
|
||||
if (dir[0].Name.EndsWith (".gr", StringComparison.InvariantCultureIgnoreCase)) // CG archive
|
||||
return new CgArchive (file, this, dir);
|
||||
else
|
||||
return new ArcFile (file, this, dir);
|
||||
}
|
||||
|
||||
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
||||
{
|
||||
if (entry.Name.EndsWith (".gr", StringComparison.InvariantCultureIgnoreCase))
|
||||
return DecryptGr (arc, entry);
|
||||
var cg_arc = arc as CgArchive;
|
||||
if (null != cg_arc)
|
||||
return cg_arc.DecryptEntry (entry);
|
||||
if (entry.Name.EndsWith (".dat", StringComparison.InvariantCultureIgnoreCase))
|
||||
return DecryptDat (arc, entry);
|
||||
return arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
}
|
||||
|
||||
Stream DecryptGr (ArcFile arc, Entry entry)
|
||||
{
|
||||
var input = new byte[entry.Size];
|
||||
arc.File.View.Read (entry.Offset, input, 0, entry.Size);
|
||||
int seed = 0x75bd924 ^ input[input.Length-1];
|
||||
int limit = Math.Min (input.Length-1, 0x174b);
|
||||
for (int i = 0; i < limit; ++i)
|
||||
{
|
||||
seed = LRand (seed);
|
||||
int index = (int)(seed * 4.656612875245797e-10 * 256);
|
||||
input[i] ^= (byte)Key[index % Key.Length];
|
||||
}
|
||||
return new MemoryStream (input);
|
||||
}
|
||||
|
||||
Stream DecryptDat (ArcFile arc, Entry entry)
|
||||
{
|
||||
byte[] input = new byte[entry.Size];
|
||||
arc.File.View.Read (entry.Offset, input, 0, entry.Size);
|
||||
byte[] input = arc.File.View.ReadBytes (entry.Offset, entry.Size);
|
||||
int text_offset = 3600;
|
||||
int text_length = (int)(entry.Size - text_offset - 2);
|
||||
int seed = (sbyte)input[input.Length-1];
|
||||
m_rng.SRand ((sbyte)input[input.Length-1]);
|
||||
for (int i = 0; i < text_length; i += 2)
|
||||
{
|
||||
seed = seed * 0x343FD + 0x269EC3;
|
||||
int index = (int)(((uint)seed >> 16) & 0x7fff);
|
||||
input[text_offset + i] ^= (byte)Key[index % Key.Length];
|
||||
input[text_offset + i] ^= (byte)Key[m_rng.Rand() % Key.Length];
|
||||
}
|
||||
return new MemoryStream (input);
|
||||
}
|
||||
@@ -144,15 +134,13 @@ namespace GameRes.Formats.Eagls
|
||||
using (var view = idx.CreateViewAccessor (0, (uint)idx.MaxOffset))
|
||||
unsafe
|
||||
{
|
||||
uint seed = view.ReadUInt32 (idx_size);
|
||||
m_rng.SRand (view.ReadInt32 (idx_size));
|
||||
byte* ptr = view.GetPointer (0);
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < idx_size; ++i)
|
||||
{
|
||||
seed = seed * 0x343FD + 0x269EC3;
|
||||
int index = (int)(seed >> 16) & 0x7FFF;
|
||||
output[i] = (byte)(ptr[i] ^ IndexKey[index % IndexKey.Length]);
|
||||
output[i] = (byte)(ptr[i] ^ IndexKey[m_rng.Rand() % IndexKey.Length]);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
@@ -162,17 +150,97 @@ namespace GameRes.Formats.Eagls
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int LRand (int seed)
|
||||
internal interface IRandomGenerator
|
||||
{
|
||||
void SRand (int seed);
|
||||
int Rand ();
|
||||
}
|
||||
|
||||
internal class CRuntimeRandomGenerator : IRandomGenerator
|
||||
{
|
||||
uint m_seed;
|
||||
|
||||
public void SRand (int seed)
|
||||
{
|
||||
const int A = 48271;
|
||||
const int Q = 44488;
|
||||
const int R = 3399;
|
||||
const int M = 2147483647;
|
||||
seed = A * (seed % Q) - R * (seed / Q);
|
||||
if (seed < 0)
|
||||
seed += M;
|
||||
return seed;
|
||||
m_seed = (uint)seed;
|
||||
}
|
||||
|
||||
public int Rand ()
|
||||
{
|
||||
m_seed = m_seed * 214013u + 2531011u;
|
||||
return (int)(m_seed >> 16) & 0x7FFF;
|
||||
}
|
||||
}
|
||||
|
||||
internal class LehmerRandomGenerator : IRandomGenerator
|
||||
{
|
||||
int m_seed;
|
||||
|
||||
const int A = 48271;
|
||||
const int Q = 44488;
|
||||
const int R = 3399;
|
||||
const int M = 2147483647;
|
||||
|
||||
public void SRand (int seed)
|
||||
{
|
||||
m_seed = seed ^ 123459876;
|
||||
}
|
||||
|
||||
public int Rand ()
|
||||
{
|
||||
m_seed = A * (m_seed % Q) - R * (m_seed / Q);
|
||||
if (m_seed < 0)
|
||||
m_seed += M;
|
||||
return (int)(m_seed * 4.656612875245797e-10 * 256);
|
||||
}
|
||||
}
|
||||
|
||||
internal class CgArchive : ArcFile
|
||||
{
|
||||
IRandomGenerator m_rng;
|
||||
|
||||
public CgArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir)
|
||||
: base (arc, impl, dir)
|
||||
{
|
||||
m_rng = DetectEncryptionScheme();
|
||||
}
|
||||
|
||||
IRandomGenerator DetectEncryptionScheme ()
|
||||
{
|
||||
var first_entry = Dir.First();
|
||||
int signature = (File.View.ReadInt32 (first_entry.Offset) >> 8) & 0xFFFF;
|
||||
byte seed = File.View.ReadByte (first_entry.Offset+first_entry.Size-1);
|
||||
IRandomGenerator[] rng_list = {
|
||||
new LehmerRandomGenerator(),
|
||||
new CRuntimeRandomGenerator(),
|
||||
};
|
||||
foreach (var rng in rng_list)
|
||||
{
|
||||
rng.SRand (seed);
|
||||
rng.Rand(); // skip LZSS control byte
|
||||
int test = signature;
|
||||
test ^= PakOpener.Key[rng.Rand() % PakOpener.Key.Length];
|
||||
test ^= PakOpener.Key[rng.Rand() % PakOpener.Key.Length] << 8;
|
||||
// FIXME
|
||||
// as key is rather short, this detection could produce false results sometimes
|
||||
if (0x4D42 == test) // 'BM'
|
||||
return rng;
|
||||
}
|
||||
throw new UnknownEncryptionScheme();
|
||||
}
|
||||
|
||||
public Stream DecryptEntry (Entry entry)
|
||||
{
|
||||
var input = File.View.ReadBytes (entry.Offset, entry.Size);
|
||||
m_rng.SRand (input[input.Length-1]);
|
||||
int limit = Math.Min (input.Length-1, 0x174b);
|
||||
for (int i = 0; i < limit; ++i)
|
||||
{
|
||||
input[i] ^= (byte)PakOpener.Key[m_rng.Rand() % PakOpener.Key.Length];
|
||||
}
|
||||
return new MemoryStream (input);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,7 +52,8 @@ namespace GameRes.Formats.MnoViolet
|
||||
return null;
|
||||
uint name_size = 100;
|
||||
uint index_size = (uint)((name_size+8) * count);
|
||||
if (index_size > file.View.Reserve (4, index_size))
|
||||
uint first_offset = file.View.ReadUInt32 (4+name_size+4);
|
||||
if (first_offset != (4 + index_size) || index_size > file.View.Reserve (4, index_size))
|
||||
return null;
|
||||
var dir = new List<Entry> (count);
|
||||
long index_offset = 4;
|
||||
|
||||
146
adler32.cs
146
adler32.cs
@@ -1,146 +0,0 @@
|
||||
//! \file adler32.cs
|
||||
//! \date Mon Jul 21 11:19:54 2014
|
||||
//! \brief compute adler32 checksum
|
||||
//
|
||||
|
||||
using System.IO;
|
||||
using System;
|
||||
|
||||
class Adler
|
||||
{
|
||||
public static void Main (string[] args)
|
||||
{
|
||||
if (args.Length < 1)
|
||||
return;
|
||||
try
|
||||
{
|
||||
uint adler = 1;
|
||||
using (var input = File.Open (args[0], FileMode.Open, FileAccess.Read))
|
||||
{
|
||||
var buf = new byte[65536];
|
||||
for (;;)
|
||||
{
|
||||
int read = input.Read (buf, 0, buf.Length);
|
||||
if (0 == read)
|
||||
break;
|
||||
adler = Adler32.Update (adler, buf, 0, read);
|
||||
}
|
||||
}
|
||||
Console.WriteLine ("{0} => {1:X8}", args[0], adler);
|
||||
}
|
||||
catch (Exception X)
|
||||
{
|
||||
Console.Error.WriteLine (X.Message);
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class Adler32
|
||||
{
|
||||
const uint BASE = 65521; /* largest prime smaller than 65536 */
|
||||
const int NMAX = 5552;
|
||||
|
||||
public static uint Compute (byte[] buf, int pos, int len)
|
||||
{
|
||||
return Update (1, buf, pos, len);
|
||||
}
|
||||
|
||||
public static uint Update (uint adler, byte[] buf, int pos, int len)
|
||||
{
|
||||
/* split Adler-32 into component sums */
|
||||
uint sum2 = (adler >> 16) & 0xffff;
|
||||
adler &= 0xffff;
|
||||
|
||||
/* in case user likes doing a byte at a time, keep it fast */
|
||||
if (1 == len) {
|
||||
adler += buf[pos];
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
sum2 += adler;
|
||||
if (sum2 >= BASE)
|
||||
sum2 -= BASE;
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* in case short lengths are provided, keep it somewhat fast */
|
||||
if (len < 16) {
|
||||
while (0 != len--) {
|
||||
adler += buf[pos++];
|
||||
sum2 += adler;
|
||||
}
|
||||
if (adler >= BASE)
|
||||
adler -= BASE;
|
||||
sum2 %= BASE; /* only added so many BASE's */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
/* do length NMAX blocks -- requires just one modulo operation */
|
||||
while (len >= NMAX) {
|
||||
len -= NMAX;
|
||||
int n = NMAX / 16; /* NMAX is divisible by 16 */
|
||||
do {
|
||||
/* 16 sums unrolled */
|
||||
adler += buf[pos]; sum2 += adler;
|
||||
adler += buf[pos+1]; sum2 += adler;
|
||||
adler += buf[pos+2]; sum2 += adler;
|
||||
adler += buf[pos+3]; sum2 += adler;
|
||||
adler += buf[pos+4]; sum2 += adler;
|
||||
adler += buf[pos+5]; sum2 += adler;
|
||||
adler += buf[pos+6]; sum2 += adler;
|
||||
adler += buf[pos+7]; sum2 += adler;
|
||||
adler += buf[pos+8]; sum2 += adler;
|
||||
adler += buf[pos+9]; sum2 += adler;
|
||||
adler += buf[pos+10]; sum2 += adler;
|
||||
adler += buf[pos+11]; sum2 += adler;
|
||||
adler += buf[pos+12]; sum2 += adler;
|
||||
adler += buf[pos+13]; sum2 += adler;
|
||||
adler += buf[pos+14]; sum2 += adler;
|
||||
adler += buf[pos+15]; sum2 += adler;
|
||||
pos += 16;
|
||||
} while (0 != --n);
|
||||
adler %= BASE;
|
||||
sum2 %= BASE;
|
||||
}
|
||||
|
||||
/* do remaining bytes (less than NMAX, still just one modulo) */
|
||||
if (0 != len) { /* avoid modulos if none remaining */
|
||||
while (len >= 16) {
|
||||
len -= 16;
|
||||
adler += buf[pos]; sum2 += adler;
|
||||
adler += buf[pos+1]; sum2 += adler;
|
||||
adler += buf[pos+2]; sum2 += adler;
|
||||
adler += buf[pos+3]; sum2 += adler;
|
||||
adler += buf[pos+4]; sum2 += adler;
|
||||
adler += buf[pos+5]; sum2 += adler;
|
||||
adler += buf[pos+6]; sum2 += adler;
|
||||
adler += buf[pos+7]; sum2 += adler;
|
||||
adler += buf[pos+8]; sum2 += adler;
|
||||
adler += buf[pos+9]; sum2 += adler;
|
||||
adler += buf[pos+10]; sum2 += adler;
|
||||
adler += buf[pos+11]; sum2 += adler;
|
||||
adler += buf[pos+12]; sum2 += adler;
|
||||
adler += buf[pos+13]; sum2 += adler;
|
||||
adler += buf[pos+14]; sum2 += adler;
|
||||
adler += buf[pos+15]; sum2 += adler;
|
||||
pos += 16;
|
||||
}
|
||||
while (0 != len--) {
|
||||
adler += buf[pos++];
|
||||
sum2 += adler;
|
||||
}
|
||||
adler %= BASE;
|
||||
sum2 %= BASE;
|
||||
}
|
||||
|
||||
/* return recombined sums */
|
||||
return adler | (sum2 << 16);
|
||||
}
|
||||
|
||||
private uint m_adler = 1;
|
||||
public uint Value { get { return m_adler; } }
|
||||
|
||||
public void Update (byte[] buf, int pos, int len)
|
||||
{
|
||||
m_adler = Update (m_adler, buf, pos, len);
|
||||
}
|
||||
}
|
||||
}
|
||||
32
deflate.cs
32
deflate.cs
@@ -1,32 +0,0 @@
|
||||
//! \file deflate.cs
|
||||
//! \date Tue Jul 08 15:01:34 2014
|
||||
//! \brief deflate file into zlib stream.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using ZLibNet;
|
||||
|
||||
class Inflate
|
||||
{
|
||||
public static void Main (string[] args)
|
||||
{
|
||||
if (args.Length != 2)
|
||||
{
|
||||
Console.WriteLine ("Usage: deflate INPUT-FILE OUTPUT-FILE");
|
||||
return;
|
||||
}
|
||||
try
|
||||
{
|
||||
using (var input = File.Open (args[0], FileMode.Open, FileAccess.Read))
|
||||
using (var output = File.Create (args[1]))
|
||||
using (var stream = new ZLibStream (output, CompressionMode.Compress, CompressionLevel.Level9))
|
||||
input.CopyTo (stream);
|
||||
Console.WriteLine ("{0} => {1}", args[0], args[1]);
|
||||
}
|
||||
catch (Exception X)
|
||||
{
|
||||
Console.Error.WriteLine (X.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
30
inflate.cs
30
inflate.cs
@@ -1,30 +0,0 @@
|
||||
//! \file inflate.cs
|
||||
//! \date Tue Jul 08 14:20:38 2014
|
||||
//! \brief inflate zlib stream.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
|
||||
class Inflate
|
||||
{
|
||||
public static void Main (string[] args)
|
||||
{
|
||||
if (args.Length != 2)
|
||||
return;
|
||||
try
|
||||
{
|
||||
var input = File.Open (args[0], FileMode.Open, FileAccess.Read);
|
||||
input.Position = 2;
|
||||
using (var stream = new DeflateStream (input, CompressionMode.Decompress))
|
||||
using (var output = File.Create (args[1]))
|
||||
stream.CopyTo (output);
|
||||
Console.WriteLine ("{0} => {1}", args[0], args[1]);
|
||||
}
|
||||
catch (Exception X)
|
||||
{
|
||||
Console.Error.WriteLine (X.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -328,7 +328,9 @@ Warusa<br/>
|
||||
<tr class="odd"><td>*.mgd<br/>*.mgs</td><td><tt>MGD</tt><br/><tt>MGS</tt></td><td>No</td><td rowspan="2">MEGU</td><td rowspan="2">Seduce</tr>
|
||||
<tr class="odd"><td>*.agc</td><td><tt>AGd</tt></td><td>No</td></tr>
|
||||
<tr><td>*.pak+*.idx</td><td>-</td><td>No</td><td rowspan="2">EAGLS</td><td rowspan="2">
|
||||
Futago Hinyuu x 3<br/>
|
||||
Oppai Baka<br/>
|
||||
Oshiete! Yuiko Sensei<br/>
|
||||
Mainichi Shabutte Ii Desu ka?<br/>
|
||||
Senpai - Oppai - Kako ni Modori Pai<br/>
|
||||
</td></tr>
|
||||
@@ -626,6 +628,9 @@ Dancing Crazies<br/>
|
||||
<tr class="odd"><td>*.gd+*.dll</td><td>-</td><td>No</td><td>Xuse</td><td>
|
||||
Eien no Aselia -The Spirit of Eternity Sword-
|
||||
</td></tr>
|
||||
<tr><td>*.dat</td><td><tt>DAF2</tt></td><td>No</td><td>DenSDK</td><td>
|
||||
Ayakashi H<br/>
|
||||
</td></tr>
|
||||
</table>
|
||||
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
|
||||
</body>
|
||||
|
||||
Reference in New Issue
Block a user