mirror of
https://github.com/lifegpc/msg-tool.git
synced 2026-06-11 07:28:49 +08:00
Add support to export qlie dpng image to psd
This commit is contained in:
227
src/utils/psd/mod.rs
Normal file
227
src/utils/psd/mod.rs
Normal file
@@ -0,0 +1,227 @@
|
||||
//! A simple PSD writer
|
||||
mod types;
|
||||
|
||||
use crate::types::*;
|
||||
use crate::utils::img::*;
|
||||
use crate::utils::struct_pack::*;
|
||||
use anyhow::Result;
|
||||
use std::io::Write;
|
||||
use types::*;
|
||||
|
||||
/// A simple PSD writer.
|
||||
pub struct PsdWriter {
|
||||
psd: PsdFile,
|
||||
color_type: ImageColorType,
|
||||
}
|
||||
|
||||
impl PsdWriter {
|
||||
/// Creates a new PSD writer with the specified dimensions, color type, and bit depth.
|
||||
pub fn new(width: u32, height: u32, color_type: ImageColorType, depth: u8) -> Result<Self> {
|
||||
let color_type = match color_type {
|
||||
ImageColorType::Bgr => ImageColorType::Rgb,
|
||||
ImageColorType::Bgra => ImageColorType::Rgba,
|
||||
_ => color_type,
|
||||
};
|
||||
let depth = match depth {
|
||||
1 | 8 | 16 | 32 => depth,
|
||||
_ => anyhow::bail!("Unsupported bit depth: {}", depth),
|
||||
};
|
||||
let psd = PsdFile {
|
||||
header: PsdHeader {
|
||||
signature: *PSD_SIGNATURE,
|
||||
version: 1,
|
||||
reserved: [0; 6],
|
||||
channels: color_type.bpp(1),
|
||||
height,
|
||||
width,
|
||||
depth: depth as u16,
|
||||
color_mode: if color_type == ImageColorType::Grayscale {
|
||||
1
|
||||
} else {
|
||||
3
|
||||
},
|
||||
},
|
||||
color_mode_data: ColorModeData { data: vec![] },
|
||||
image_resource: ImageResourceSection { resources: vec![] },
|
||||
layer_and_mask_info: LayerAndMaskInfo {
|
||||
layer_info: LayerInfo {
|
||||
layer_count: 0,
|
||||
layer_records: vec![],
|
||||
channel_image_data: vec![],
|
||||
},
|
||||
global_layer_mask_info: GlobalLayerMaskInfo {
|
||||
overlays_color_space: 0,
|
||||
overlays_color_components: [0; 4],
|
||||
opacity: 0,
|
||||
kind: 128,
|
||||
filler: vec![0],
|
||||
},
|
||||
tagged_blocks: vec![],
|
||||
},
|
||||
image_data: ImageDataSection {
|
||||
compression: 0,
|
||||
image_data: vec![],
|
||||
},
|
||||
};
|
||||
Ok(Self { psd, color_type })
|
||||
}
|
||||
|
||||
/// Add a visible layer to the PSD file.
|
||||
pub fn add_layer(&mut self, name: &str, x: u32, y: u32, mut data: ImageData) -> Result<()> {
|
||||
if data.color_type == ImageColorType::Bgr {
|
||||
convert_bgr_to_rgb(&mut data)?;
|
||||
}
|
||||
if data.color_type == ImageColorType::Bgra {
|
||||
convert_bgra_to_rgba(&mut data)?;
|
||||
}
|
||||
let length = data.width as u32 * data.height as u32;
|
||||
let mut channel_infos = Vec::new();
|
||||
if data.color_type == ImageColorType::Grayscale {
|
||||
channel_infos.push(ChannelInfo {
|
||||
channel_id: 0,
|
||||
length: length + 2,
|
||||
});
|
||||
} else {
|
||||
channel_infos.push(ChannelInfo {
|
||||
channel_id: 0,
|
||||
length: length + 2,
|
||||
});
|
||||
channel_infos.push(ChannelInfo {
|
||||
channel_id: 1,
|
||||
length: length + 2,
|
||||
});
|
||||
channel_infos.push(ChannelInfo {
|
||||
channel_id: 2,
|
||||
length: length + 2,
|
||||
});
|
||||
if data.color_type == ImageColorType::Rgba {
|
||||
channel_infos.push(ChannelInfo {
|
||||
channel_id: -1,
|
||||
length: length + 2,
|
||||
});
|
||||
}
|
||||
}
|
||||
let layer_base = LayerRecordBase {
|
||||
top: y as i32,
|
||||
left: x as i32,
|
||||
bottom: (y + data.height) as i32,
|
||||
right: (x + data.width) as i32,
|
||||
channels: data.color_type.bpp(1) as u16,
|
||||
channel_infos: channel_infos,
|
||||
blend_mode_signature: *IMAGE_RESOURCE_SIGNATURE,
|
||||
blend_mode_key: *b"norm",
|
||||
opacity: 255,
|
||||
clipping: 0,
|
||||
flags: 1,
|
||||
filler: 0,
|
||||
};
|
||||
let mut channel_ranges = Vec::new();
|
||||
for _ in 0..layer_base.channels {
|
||||
channel_ranges.push(ChannelRange {
|
||||
source_range: 0xFFFF,
|
||||
dest_range: 0xFFFF,
|
||||
});
|
||||
}
|
||||
let layer_blending_ranges = LayerBlendingRanges {
|
||||
gray_blend_dest: 0xFFFF,
|
||||
gray_blend_source: 0xFFFF,
|
||||
channel_ranges,
|
||||
};
|
||||
let mut image_data = Vec::new();
|
||||
for i in 0..layer_base.channels {
|
||||
let mut d = Vec::with_capacity(length as usize);
|
||||
for y in 0..data.height {
|
||||
for x in 0..data.width {
|
||||
let index =
|
||||
(y * data.width + x) as usize * layer_base.channels as usize + i as usize;
|
||||
d.push(data.data[index]);
|
||||
}
|
||||
}
|
||||
image_data.push(ChannelImageData {
|
||||
compression: 0,
|
||||
image_data: d,
|
||||
});
|
||||
}
|
||||
let layer = LayerRecord {
|
||||
base: layer_base,
|
||||
layer_mask: None,
|
||||
layer_blending_ranges,
|
||||
layer_name: PascalString4(name.to_string()),
|
||||
infos: vec![],
|
||||
};
|
||||
self.psd
|
||||
.layer_and_mask_info
|
||||
.layer_info
|
||||
.layer_records
|
||||
.push(layer);
|
||||
|
||||
// Update layer count
|
||||
self.psd.layer_and_mask_info.layer_info.layer_count =
|
||||
self.psd.layer_and_mask_info.layer_info.layer_records.len() as u16;
|
||||
|
||||
self.psd
|
||||
.layer_and_mask_info
|
||||
.layer_info
|
||||
.channel_image_data
|
||||
.extend(image_data);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Saves the PSD file to the specified writer with the given encoding.
|
||||
///
|
||||
/// * `data` - The final composite image data to be saved in the PSD file.
|
||||
pub fn save<T: Write>(
|
||||
&mut self,
|
||||
data: ImageData,
|
||||
mut writer: T,
|
||||
encoding: Encoding,
|
||||
) -> Result<()> {
|
||||
if data.color_type == ImageColorType::Bgr {
|
||||
convert_bgr_to_rgb(&mut data.clone())?;
|
||||
}
|
||||
if data.color_type == ImageColorType::Bgra {
|
||||
convert_bgra_to_rgba(&mut data.clone())?;
|
||||
}
|
||||
if self.color_type != data.color_type {
|
||||
anyhow::bail!(
|
||||
"Image color type does not match PSD color type: {:?} != {:?}",
|
||||
self.color_type,
|
||||
data.color_type
|
||||
);
|
||||
}
|
||||
if data.width != self.psd.header.width || data.height != self.psd.header.height {
|
||||
anyhow::bail!(
|
||||
"Image dimensions do not match PSD dimensions: {}x{} != {}x{}",
|
||||
data.width,
|
||||
data.height,
|
||||
self.psd.header.width,
|
||||
self.psd.header.height
|
||||
);
|
||||
}
|
||||
|
||||
// Convert interleaved data to planar data (RRR...GGG...BBB...)
|
||||
let channels = self.psd.header.channels as usize;
|
||||
let width = self.psd.header.width as usize;
|
||||
let height = self.psd.header.height as usize;
|
||||
let total_pixels = width * height;
|
||||
let expected_len = total_pixels * channels; // assuming 8-bit depth
|
||||
|
||||
if data.data.len() != expected_len {
|
||||
anyhow::bail!("Data length mismatch for planar conversion");
|
||||
}
|
||||
|
||||
let mut planar_data = Vec::with_capacity(expected_len);
|
||||
for c in 0..channels {
|
||||
for i in 0..total_pixels {
|
||||
// Interleaved index: pixel_index * channels + channel_index
|
||||
let val = data.data[i * channels + c];
|
||||
planar_data.push(val);
|
||||
}
|
||||
}
|
||||
|
||||
self.psd.image_data.image_data = planar_data;
|
||||
self.psd.image_data.compression = 0; // Raw
|
||||
self.psd.pack(&mut writer, true, encoding, &None)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user