Add zopfli support for xp3 pack

This commit is contained in:
2026-01-06 12:24:37 +08:00
parent c1492724db
commit d2bcc4d4bb
6 changed files with 130 additions and 5 deletions

View File

@@ -106,6 +106,7 @@ pub fn get_musica_game_title_value_parser() -> Vec<clap::builder::PossibleValue>
group = ArgGroup::new("webp_qualityg").multiple(false),
group = ArgGroup::new("cat_system_int_encrypt_passwordg").multiple(false),
group = ArgGroup::new("kirikiri_chat_jsong").multiple(false),
group = ArgGroup::new("xp3-compression").multiple(false),
)]
#[command(
version,
@@ -539,10 +540,14 @@ pub struct Arg {
/// Workers count for compress files in Kirikiri XP3 archive when creating in parallel.
pub xp3_compress_workers: usize,
#[cfg(feature = "kirikiri-arc")]
#[arg(long, global = true)]
#[arg(long, global = true, group = "xp3-compression")]
/// Use zstd compression for files in Kirikiri XP3 archive when creating. (Warning: Kirikiri engine don't support this. Hook is required.)
pub xp3_zstd: bool,
#[cfg(feature = "kirikiri-arc")]
#[arg(long, global = true, group = "xp3-compression")]
/// Use zopfli compression for files in Kirikiri XP3 archive when creating. This is very slow.
pub xp3_zopfli: bool,
#[cfg(feature = "kirikiri-arc")]
#[arg(
long,
global = true,
@@ -587,6 +592,22 @@ pub struct Arg {
/// Add an additional space at the end of message in BGI scripts when importing.
/// This may help BGI engine to display the message correctly in save/load screen for some games.
pub bgi_add_space: bool,
#[cfg(feature = "zopfli")]
#[arg(long, global = true, default_value_t = std::num::NonZeroU64::new(15).unwrap(), visible_alias = "zp-ic")]
/// Maximum amount of times to rerun forward and backward pass to optimize LZ77 compression cost.
/// Good values: 10, 15 for small files, 5 for files over several MB in size or it will be too slow.
/// Default is 15.
pub zopfli_iteration_count: std::num::NonZeroU64,
#[cfg(feature = "zopfli")]
#[arg(long, global = true, default_value_t = std::num::NonZeroU64::new(u64::MAX).unwrap(), visible_alias = "zp-iwi")]
/// Stop after rerunning forward and backward pass this many times without finding a smaller representation of the block.
/// Default value: practically infinite (maximum u64 value)
pub zopfli_iterations_without_improvement: std::num::NonZeroU64,
#[cfg(feature = "zopfli")]
#[arg(long, global = true, default_value_t = 15, visible_alias = "zp-mbs")]
/// Maximum amount of blocks to split into (0 for unlimited, but this can give extreme results that hurt compression on some files).
/// Default value: 15.
pub zopfli_maximum_block_splits: u16,
#[command(subcommand)]
/// Command
pub command: Command,