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Add Musica PAZ Writer (Not works)
This commit is contained in:
52
ArcFormats/Properties/Settings.Designer.cs
generated
52
ArcFormats/Properties/Settings.Designer.cs
generated
@@ -637,14 +637,50 @@ namespace GameRes.Formats.Properties {
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("")]
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public string PAZTitle {
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get {
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return ((string)(this["PAZTitle"]));
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}
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set {
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this["PAZTitle"] = value;
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}
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}
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public string PAZTitle {
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get {
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return ((string)(this["PAZTitle"]));
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}
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set {
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this["PAZTitle"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("")]
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public string PAZArchiveKey {
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get {
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return ((string)(this["PAZArchiveKey"]));
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}
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set {
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this["PAZArchiveKey"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool PAZCompressContents {
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get {
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return ((bool)(this["PAZCompressContents"]));
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}
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set {
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this["PAZCompressContents"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool PAZRetainStructure {
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get {
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return ((bool)(this["PAZRetainStructure"]));
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}
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set {
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this["PAZRetainStructure"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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