mirror of
https://github.com/lifegpc/GARbro.git
synced 2026-07-08 01:31:41 +08:00
released v1.5.35
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@@ -27,6 +27,8 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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// [000623][Marimo] Setsunai
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namespace GameRes.Formats.Dice
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{
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[Export(typeof(ArchiveFormat))]
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@@ -26,6 +26,8 @@
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using System.ComponentModel.Composition;
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using System.IO;
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// [000225][Mink] Wonpara Wars
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namespace GameRes.Formats.Mink
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{
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[Export(typeof(ImageFormat))]
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@@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.0.1.41")]
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[assembly: AssemblyFileVersion ("1.0.1.41")]
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[assembly: AssemblyVersion ("1.0.2.49")]
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[assembly: AssemblyFileVersion ("1.0.2.49")]
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@@ -28,6 +28,8 @@ using System.IO;
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using System.Windows.Media;
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using GameRes.Compression;
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// [000225][Sorciere] Karei
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namespace GameRes.Formats.Sorciere
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{
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[Export(typeof(ImageFormat))]
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@@ -28,6 +28,8 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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// [000114][Excellents] Thanksgiving Special
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namespace GameRes.Formats.System21
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{
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[Export(typeof(ArchiveFormat))]
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@@ -29,6 +29,8 @@ using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Compression;
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// [000224][Uran] P.S. 3 ~Harem Night~
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namespace GameRes.Formats.Uran
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{
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internal class NclEntry : PackedEntry
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