diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 64eface7..e05ffc3f 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.8.90")] -[assembly: AssemblyFileVersion ("1.1.8.90")] +[assembly: AssemblyVersion ("1.1.9.91")] +[assembly: AssemblyFileVersion ("1.1.9.91")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index c238df52..0aee44a1 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.2.8")] -[assembly: AssemblyFileVersion ("1.1.2.8")] +[assembly: AssemblyVersion ("1.1.3.8")] +[assembly: AssemblyFileVersion ("1.1.3.8")] diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index ad4864e8..b20c99f5 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.4.24")] -[assembly: AssemblyFileVersion ("1.1.4.24")] +[assembly: AssemblyVersion ("1.1.5.24")] +[assembly: AssemblyFileVersion ("1.1.5.24")]