//! \file ArcSDAT.cs //! \date 2026-04-16 //! \brief AQUAPLUS resource archive. // // Copyright (C) 2026 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using System.Text; namespace GameRes.Formats.Leaf { [Export(typeof(ArchiveFormat))] public class SDatOpener : ArchiveFormat { public override string Tag => "SDAT"; public override string Description => "AQUAPLUS engine resource archive"; public override uint Signature => 0x656C6946; // 'Filename' public override bool IsHierarchic => true; public override bool CanWrite => false; public override ArcFile TryOpen(ArcView file) { if (!file.View.AsciiEqual(4, "name ")) return null; // TODO: it is said that only Steam ver has these spaces uint section_size = file.View.ReadUInt32(0x0C); var filenames = new List>(); uint section_offset = 0x10, offset = section_offset; do { uint name_offset = file.View.ReadUInt32(offset) + section_offset; var name_buffer = new List(); for (int i = 0; name_offset + i < section_size; i++) { byte b = file.View.ReadByte(name_offset + i); if (b == 0) break; name_buffer.Add(b); } string name = Encoding.UTF8.GetString(name_buffer.ToArray()); if (name.StartsWith(@"\")) name = name.Substring(1); filenames.Add(new KeyValuePair(name_offset, name)); offset += 4; } while (offset < filenames[0].Key); uint section_start = (uint)((section_size + 7) & ~7); if (!file.View.AsciiEqual(section_start, "Pack ")) return null; uint count = file.View.ReadUInt32(section_start + 0x10); if (count != filenames.Count) return null; section_size = file.View.ReadUInt32(section_start + 0x0C); var dir = new List(filenames.Count); offset = section_start + 0x14; for (int i = 0; i < count; i++) { var entry = Create(filenames[i].Value); entry.Offset = file.View.ReadUInt32(offset); entry.Size = file.View.ReadUInt32(offset + 4); if (!entry.CheckPlacement(file.MaxOffset)) return null; if (entry.Name.HasExtension(".se") || entry.Name.HasExtension(".voice")) entry.Type = "audio"; dir.Add(entry); offset += 8; } return new ArcFile(file, this, dir); } } }