//! \file ArcHFA.cs //! \date 2026-01-18 //! \brief HUNEX General Game Engine resource archive. // // Copyright (C) 2026 by morkt // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; using GameRes.Utility; namespace GameRes.Formats.HuneX { [Export(typeof(ArchiveFormat))] public class HfaOpener : BGI.Arc2Opener { public override string Tag { get { return "HFA"; } } public override string Description { get { return "HuneX general game engine resource archive"; } } public override uint Signature { get { return 0x454e5548; } } // "HUNE" public override bool IsHierarchic { get { return false; } } public override bool CanWrite { get { return false; } } public HfaOpener() { Extensions = new string[] { "hfa" }; ContainedFormats = new[] { "BGI", "CompressedBG_MT", "BW", "SCR" }; } public override ArcFile TryOpen(ArcView file) { if (!file.View.AsciiEqual(4, "XGGEFA10")) return null; return Open(file); } public override Stream OpenEntry(ArcFile arc, Entry entry) { if (!arc.File.View.AsciiEqual(entry.Offset, "LenZuCompressor")) return base.OpenEntry(arc, entry); var decoder = new LenZuDecoder(arc.File.View.ReadBytes(entry.Offset + 0x20, entry.Size - 0x20)); return new BinMemoryStream(decoder.Unpack()); } } }