diff --git a/Legacy/Legacy.csproj b/Legacy/Legacy.csproj
index 71ac7cae..000e3b82 100644
--- a/Legacy/Legacy.csproj
+++ b/Legacy/Legacy.csproj
@@ -88,6 +88,8 @@
+
+
diff --git a/Legacy/ProjectMyu/ImageGAM.cs b/Legacy/ProjectMyu/ImageGAM.cs
new file mode 100644
index 00000000..a2e86da6
--- /dev/null
+++ b/Legacy/ProjectMyu/ImageGAM.cs
@@ -0,0 +1,123 @@
+//! \file ImageGAM.cs
+//! \date 2018 Oct 23
+//! \brief Project-μ image format.
+//
+// Copyright (C) 2018 by morkt
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//
+
+using System.Collections.Generic;
+using System.ComponentModel.Composition;
+using System.IO;
+using GameRes.Compression;
+
+namespace GameRes.Formats.ProjectMu
+{
+ [Export(typeof(ImageFormat))]
+ public class GamFormat : ImageFormat
+ {
+ public override string Tag { get { return "GAM"; } }
+ public override string Description { get { return "Project-μ image format"; } }
+ public override uint Signature { get { return 0x4D4147; } } // 'GAM'
+
+ public override ImageMetaData ReadMetaData (IBinaryStream file)
+ {
+ using (var input = OpenGamStream (file))
+ return Bmp.ReadMetaData (input);
+ }
+
+ public override ImageData Read (IBinaryStream file, ImageMetaData info)
+ {
+ using (var input = OpenGamStream (file))
+ return Bmp.Read (input, info);
+ }
+
+ IBinaryStream OpenGamStream (IBinaryStream input)
+ {
+ input.Position = 8;
+ var unpacked = new PackedStream (input.AsStream, true);
+ return new BinaryStream (unpacked, input.Name);
+ }
+
+ public override void Write (Stream file, ImageData image)
+ {
+ throw new System.NotImplementedException ("GamFormat.Write not implemented");
+ }
+ }
+
+ internal class GamDecompressor : Decompressor
+ {
+ Stream m_input;
+
+ public override void Initialize (Stream input)
+ {
+ m_input = input;
+ }
+
+ protected override IEnumerator Unpack ()
+ {
+ var frame = new byte[0x100];
+ int frame_pos = 0;
+ int bits = 1;
+ for (;;)
+ {
+ if (1 == bits)
+ {
+ int b = m_input.ReadByte();
+ if (-1 == b)
+ yield break;
+ bits = b;
+ b = m_input.ReadByte();
+ if (-1 == b)
+ yield break;
+ bits |= b << 8 | 0x10000;
+ }
+ if (0 == (bits & 1))
+ {
+ int b = m_input.ReadByte();
+ if (-1 == b)
+ yield break;
+ frame[frame_pos++ & 0xFF] = (byte)b;
+ m_buffer[m_pos++] = (byte)b;
+ if (0 == --m_length)
+ yield return m_pos;
+ }
+ else
+ {
+ int offset = m_input.ReadByte();
+ if (-1 == offset)
+ yield break;
+ int count = m_input.ReadByte();
+ if (-1 == count)
+ yield break;
+ while (count --> 0)
+ {
+ byte v = frame[(frame_pos - offset) & 0xFF];
+ frame[frame_pos++ & 0xFF] = v;
+ m_buffer[m_pos++] = v;
+ if (0 == --m_length)
+ yield return m_pos;
+ }
+ }
+ bits >>= 1;
+ }
+ }
+ }
+}