updated legacy formats.

(BIZ): moved to Adviz folder.
(GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats.
(DATA, BGM, SED): MyHarvest resource formats.
(HTF): compressed image format.
(PAK): Mina resource archives.
(GCmp): read palette from external resource.
(NCG): Nekotaro image format.
(BND, TCZ, TSZ): Ponytail Soft PC-98 formats.
(NOR): Sophia resource archive.
(SDA, PLA): Squadra D resource archives.
(UCA): added checks to avoid false positives.
This commit is contained in:
morkt
2023-10-11 19:03:45 +04:00
parent 4d26cdcff6
commit f90e2e851c
24 changed files with 3504 additions and 279 deletions

View File

@@ -24,8 +24,10 @@
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Text.RegularExpressions;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Utility;
@@ -44,6 +46,11 @@ namespace GameRes.Formats.Nekotaro
public override string Description { get { return "Nekotaro Game System image format"; } }
public override uint Signature { get { return 0x706D4347; } } // 'GCmp'
public GCmpFormat ()
{
Extensions = new[] { "GCMP", "AIG" };
}
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x10);
@@ -98,6 +105,8 @@ namespace GameRes.Formats.Nekotaro
Stride = (info.iWidth + 7) / 8;
}
static BitmapPalette LastUsedPalette = null;
public ImageData Unpack ()
{
m_input.Position = 0x10;
@@ -106,6 +115,8 @@ namespace GameRes.Formats.Nekotaro
pixels = Unpack24bpp();
else
pixels = Unpack8bpp();
if (8 == Info.BPP)
Palette = LastUsedPalette ?? (LastUsedPalette = RetrievePalette() ?? DefaultPalette);
return ImageData.CreateFlipped (Info, Format, Palette, pixels, Stride);
}
@@ -190,14 +201,11 @@ namespace GameRes.Formats.Nekotaro
byte[] Unpack8bpp ()
{
if (8 == Info.BPP)
{
Format = PixelFormats.Indexed8;
Palette = DefaultPalette;
}
else
Format = PixelFormats.BlackWhite;
int pixel_count = Info.iHeight * Stride;
if (m_info.IsCompressed)
if (!m_info.IsCompressed)
return m_input.ReadBytes (pixel_count);
var output = new byte[pixel_count];
@@ -272,268 +280,125 @@ namespace GameRes.Formats.Nekotaro
return output;
}
static readonly BitmapPalette DefaultPalette = new BitmapPalette (
/*
new Color[] {
Color.FromRgb (0x00, 0x00, 0x00),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0x22, 0x22, 0x22),
Color.FromRgb (0x44, 0x44, 0x44),
Color.FromRgb (0x55, 0x55, 0x55),
Color.FromRgb (0x66, 0x66, 0x66),
Color.FromRgb (0x77, 0x77, 0x77),
Color.FromRgb (0x88, 0x88, 0x88),
Color.FromRgb (0x99, 0x99, 0x99),
Color.FromRgb (0xAA, 0xAA, 0xAA),
Color.FromRgb (0xBB, 0xBB, 0xBB),
Color.FromRgb (0xCC, 0xCC, 0xCC),
Color.FromRgb (0xDD, 0xDD, 0xDD),
Color.FromRgb (0xEE, 0xEE, 0xEE),
Color.FromRgb (0x00, 0xFF, 0x00),
Color.FromRgb (0x1C, 0x09, 0x05),
Color.FromRgb (0x2F, 0x0A, 0x05),
Color.FromRgb (0x4E, 0x04, 0x02),
Color.FromRgb (0x41, 0x0C, 0x05),
Color.FromRgb (0x29, 0x15, 0x36),
Color.FromRgb (0x24, 0x22, 0x21),
Color.FromRgb (0x6C, 0x07, 0x0D),
Color.FromRgb (0x1F, 0x2D, 0x36),
Color.FromRgb (0x4B, 0x21, 0x18),
Color.FromRgb (0x5D, 0x1B, 0x0D),
Color.FromRgb (0x8B, 0x00, 0x36),
Color.FromRgb (0x8E, 0x06, 0x16),
Color.FromRgb (0x7E, 0x11, 0x0F),
Color.FromRgb (0x09, 0x44, 0x64),
Color.FromRgb (0x48, 0x2C, 0x4B),
Color.FromRgb (0x38, 0x37, 0x3A),
Color.FromRgb (0x3A, 0x24, 0x88),
Color.FromRgb (0x74, 0x23, 0x12),
Color.FromRgb (0x0D, 0x53, 0x29),
Color.FromRgb (0x22, 0x34, 0x86),
Color.FromRgb (0xB1, 0x03, 0x2A),
Color.FromRgb (0x4B, 0x37, 0x28),
Color.FromRgb (0x64, 0x30, 0x28),
Color.FromRgb (0x32, 0x4A, 0x2D),
Color.FromRgb (0x9B, 0x17, 0x20),
Color.FromRgb (0xB0, 0x10, 0x10),
Color.FromRgb (0x3D, 0x19, 0xCC),
Color.FromRgb (0x1B, 0x38, 0xB2),
Color.FromRgb (0x97, 0x25, 0x13),
Color.FromRgb (0x30, 0x4C, 0x5E),
Color.FromRgb (0x77, 0x38, 0x22),
Color.FromRgb (0xD3, 0x0B, 0x1F),
Color.FromRgb (0x01, 0x69, 0x65),
Color.FromRgb (0x5F, 0x46, 0x33),
Color.FromRgb (0x4B, 0x4D, 0x4F),
Color.FromRgb (0xB6, 0x1B, 0x34),
Color.FromRgb (0x0A, 0x74, 0x34),
Color.FromRgb (0xBB, 0x26, 0x11),
Color.FromRgb (0xED, 0x0B, 0x26),
Color.FromRgb (0x2F, 0x52, 0x97),
Color.FromRgb (0x49, 0x20, 0xFB),
Color.FromRgb (0x89, 0x44, 0x15),
Color.FromRgb (0x67, 0x46, 0x65),
Color.FromRgb (0x06, 0x76, 0x72),
Color.FromRgb (0x93, 0x3F, 0x2D),
Color.FromRgb (0x3F, 0x65, 0x49),
Color.FromRgb (0x6D, 0x52, 0x3B),
Color.FromRgb (0x88, 0x4C, 0x38),
Color.FromRgb (0xE5, 0x26, 0x17),
Color.FromRgb (0xA6, 0x47, 0x1D),
Color.FromRgb (0x43, 0x68, 0x7D),
Color.FromRgb (0x23, 0x50, 0xE8),
Color.FromRgb (0xE3, 0x24, 0x43),
Color.FromRgb (0x94, 0x56, 0x1C),
Color.FromRgb (0x60, 0x63, 0x64),
Color.FromRgb (0xBC, 0x3E, 0x49),
Color.FromRgb (0x06, 0x9C, 0x45),
Color.FromRgb (0xC4, 0x44, 0x24),
Color.FromRgb (0xB1, 0x55, 0x2B),
Color.FromRgb (0x8D, 0x60, 0x53),
Color.FromRgb (0x63, 0x46, 0xFB),
Color.FromRgb (0x7B, 0x6C, 0x61),
Color.FromRgb (0x91, 0x57, 0x97),
Color.FromRgb (0xAA, 0x5A, 0x4C),
Color.FromRgb (0x49, 0x7E, 0xA0),
Color.FromRgb (0xF8, 0x3C, 0x29),
Color.FromRgb (0xA9, 0x67, 0x20),
Color.FromRgb (0xC9, 0x56, 0x36),
Color.FromRgb (0xA2, 0x6A, 0x3E),
Color.FromRgb (0xBF, 0x56, 0x6C),
Color.FromRgb (0x77, 0x7A, 0x7B),
Color.FromRgb (0x5D, 0x79, 0xD2),
Color.FromRgb (0xCC, 0x62, 0x44),
Color.FromRgb (0xA3, 0x75, 0x63),
Color.FromRgb (0xDE, 0x60, 0x31),
Color.FromRgb (0xB5, 0x79, 0x23),
Color.FromRgb (0x45, 0x80, 0xF5),
Color.FromRgb (0xFD, 0x56, 0x29),
Color.FromRgb (0xEE, 0x52, 0x64),
Color.FromRgb (0x8C, 0x83, 0x6E),
Color.FromRgb (0xCD, 0x70, 0x2A),
Color.FromRgb (0xC4, 0x6E, 0x53),
Color.FromRgb (0x86, 0x87, 0x87),
Color.FromRgb (0x5E, 0x95, 0xAC),
Color.FromRgb (0x7D, 0x6C, 0xFD),
Color.FromRgb (0x36, 0xC5, 0x22),
Color.FromRgb (0xAC, 0x6F, 0xB2),
Color.FromRgb (0xD9, 0x6E, 0x4E),
Color.FromRgb (0xC1, 0x84, 0x2D),
Color.FromRgb (0xDB, 0x6C, 0x72),
Color.FromRgb (0xEB, 0x6F, 0x42),
Color.FromRgb (0x9F, 0x8B, 0x81),
Color.FromRgb (0x92, 0x94, 0x93),
Color.FromRgb (0x76, 0x90, 0xDB),
Color.FromRgb (0x85, 0x9A, 0x99),
Color.FromRgb (0xE0, 0x79, 0x58),
Color.FromRgb (0xBE, 0x87, 0x6D),
Color.FromRgb (0xD5, 0x7E, 0x62),
Color.FromRgb (0x5B, 0xA7, 0xDF),
Color.FromRgb (0xCC, 0x91, 0x2A),
Color.FromRgb (0xF5, 0x6F, 0x76),
Color.FromRgb (0x7B, 0xA7, 0xA7),
Color.FromRgb (0xF1, 0x7C, 0x54),
Color.FromRgb (0xA1, 0x9C, 0x87),
Color.FromRgb (0xE5, 0x81, 0x61),
Color.FromRgb (0xF2, 0x8A, 0x47),
Color.FromRgb (0xEE, 0x88, 0x67),
Color.FromRgb (0xA1, 0xA3, 0xA3),
Color.FromRgb (0x8A, 0xA0, 0xE5),
Color.FromRgb (0xC4, 0x9A, 0x7F),
Color.FromRgb (0xD9, 0x9F, 0x36),
Color.FromRgb (0x95, 0xAC, 0xAA),
Color.FromRgb (0xEC, 0x88, 0x8B),
Color.FromRgb (0xAE, 0xA7, 0x92),
Color.FromRgb (0xE8, 0x90, 0x70),
Color.FromRgb (0xF5, 0x8F, 0x6F),
Color.FromRgb (0xD5, 0x8B, 0xDC),
Color.FromRgb (0x6A, 0xC2, 0xF7),
Color.FromRgb (0xEE, 0x9A, 0x7A),
Color.FromRgb (0xF7, 0x98, 0x74),
Color.FromRgb (0x8D, 0xBA, 0xDB),
Color.FromRgb (0xBA, 0xB1, 0x9C),
Color.FromRgb (0xB2, 0xB3, 0xB1),
Color.FromRgb (0xD2, 0xA8, 0x9B),
Color.FromRgb (0xA6, 0xBA, 0xBD),
Color.FromRgb (0xEC, 0xB4, 0x3A),
Color.FromRgb (0xFC, 0x98, 0x9F),
Color.FromRgb (0xF7, 0xA1, 0x80),
Color.FromRgb (0xED, 0xA7, 0x85),
Color.FromRgb (0xFA, 0xA9, 0x83),
Color.FromRgb (0xDD, 0xB3, 0xAF),
Color.FromRgb (0xFA, 0xA6, 0xA7),
Color.FromRgb (0xC8, 0xC0, 0xAD),
Color.FromRgb (0xFA, 0xB0, 0x8F),
Color.FromRgb (0x89, 0xD9, 0xFC),
Color.FromRgb (0xA9, 0xCF, 0xE8),
Color.FromRgb (0xBB, 0xCC, 0xCB),
Color.FromRgb (0xFB, 0xB2, 0xB2),
Color.FromRgb (0xFB, 0xB9, 0x97),
Color.FromRgb (0xE2, 0xC2, 0xAF),
Color.FromRgb (0xFC, 0xCA, 0x40),
Color.FromRgb (0xFA, 0xBF, 0x82),
Color.FromRgb (0xC9, 0xCA, 0xC9),
Color.FromRgb (0xF8, 0xAC, 0xF8),
Color.FromRgb (0xD4, 0xCD, 0xC2),
Color.FromRgb (0xFC, 0xC2, 0x9D),
Color.FromRgb (0xFC, 0xBE, 0xBA),
Color.FromRgb (0xD2, 0xD3, 0xD0),
Color.FromRgb (0xEC, 0xC9, 0xC6),
Color.FromRgb (0xCA, 0xD9, 0xD7),
Color.FromRgb (0xFD, 0xCA, 0xA5),
Color.FromRgb (0xFE, 0xDB, 0x5B),
Color.FromRgb (0xD8, 0xD8, 0xD4),
Color.FromRgb (0xFD, 0xCA, 0xC9),
Color.FromRgb (0xC3, 0xDF, 0xF1),
Color.FromRgb (0xFE, 0xD2, 0xB1),
Color.FromRgb (0xFD, 0xD6, 0xA1),
Color.FromRgb (0xEE, 0xD7, 0xCA),
Color.FromRgb (0xFB, 0xCB, 0xF7),
Color.FromRgb (0xFE, 0xDB, 0xB6),
Color.FromRgb (0xFE, 0xF5, 0x2C),
Color.FromRgb (0xFD, 0xD6, 0xD4),
Color.FromRgb (0xE2, 0xE2, 0xDC),
Color.FromRgb (0xFE, 0xEC, 0x74),
Color.FromRgb (0xFE, 0xE1, 0xBE),
Color.FromRgb (0xED, 0xE5, 0xDC),
Color.FromRgb (0xD9, 0xEC, 0xF8),
Color.FromRgb (0xFB, 0xE3, 0xD4),
Color.FromRgb (0xFD, 0xDD, 0xFA),
Color.FromRgb (0xFE, 0xE7, 0xC6),
Color.FromRgb (0xFE, 0xFA, 0x91),
Color.FromRgb (0xFE, 0xEF, 0xCD),
Color.FromRgb (0xFC, 0xEB, 0xEA),
Color.FromRgb (0xFE, 0xF6, 0xDC),
Color.FromRgb (0xFE, 0xFD, 0xE4),
Color.FromRgb (0x35, 0x29, 0x24),
Color.FromRgb (0x1A, 0x43, 0x25),
Color.FromRgb (0x01, 0x49, 0x96),
Color.FromRgb (0x86, 0x27, 0x16),
Color.FromRgb (0x4D, 0x52, 0x3F),
Color.FromRgb (0xEB, 0x0E, 0x0A),
Color.FromRgb (0x00, 0x6A, 0xCC),
Color.FromRgb (0x80, 0x34, 0xC1),
Color.FromRgb (0xFD, 0x00, 0xFF),
Color.FromRgb (0x08, 0x87, 0xEF),
Color.FromRgb (0x76, 0x70, 0x56),
Color.FromRgb (0xB8, 0x55, 0x3F),
Color.FromRgb (0x35, 0x9F, 0xE1),
Color.FromRgb (0xAA, 0x7E, 0x60),
Color.FromRgb (0x01, 0xFD, 0x00),
Color.FromRgb (0xAB, 0x93, 0x8A),
Color.FromRgb (0xD3, 0x8C, 0x56),
Color.FromRgb (0x77, 0xC0, 0xAC),
Color.FromRgb (0xB9, 0xA6, 0x9E),
Color.FromRgb (0xE6, 0xAB, 0x63),
Color.FromRgb (0x9D, 0xCC, 0xA5),
Color.FromRgb (0xD1, 0xB6, 0x91),
Color.FromRgb (0xA6, 0xD9, 0xCF),
Color.FromRgb (0xEA, 0xC9, 0x9D),
Color.FromRgb (0xDF, 0xE2, 0xBC),
Color.FromRgb (0xFC, 0xE8, 0xA2),
Color.FromRgb (0xF9, 0xF2, 0xDE),
Color.FromRgb (0x23, 0x0D, 0x1A),
Color.FromRgb (0x02, 0x58, 0x1A),
Color.FromRgb (0x66, 0x39, 0x13),
Color.FromRgb (0x36, 0x6D, 0x66),
Color.FromRgb (0x90, 0x5F, 0x2A),
Color.FromRgb (0x51, 0x9E, 0x7E),
Color.FromRgb (0xC0, 0x91, 0x52),
Color.FromRgb (0x7F, 0xC3, 0xAE),
Color.FromRgb (0xE0, 0xBF, 0x78),
Color.FromRgb (0xDC, 0xE8, 0xD4),
Color.FromRgb (0x65, 0x39, 0x12),
Color.FromRgb (0x22, 0x69, 0x49),
Color.FromRgb (0x90, 0x5E, 0x2B),
Color.FromRgb (0x36, 0x87, 0x5F),
Color.FromRgb (0x53, 0x9F, 0x81),
Color.FromRgb (0xBB, 0x85, 0x4C),
Color.FromRgb (0xD9, 0xB9, 0x6F),
Color.FromRgb (0x9A, 0xCE, 0xC2),
Color.FromRgb (0xDF, 0xEF, 0xDE),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
Color.FromRgb (0xFF, 0xFF, 0xFF),
static void LzssUnpack (IBinaryStream input, byte[] output)
{
int dst = 0;
int mask = 0;
int ctl = 0;
while (dst < output.Length)
{
mask >>= 1;
if (0 == mask)
{
ctl = input.ReadUInt8();
mask = 0x80;
}
if ((ctl & mask) != 0)
{
int off = input.ReadUInt16();
int count = (off & 0xF) + 3;
off >>= 4;
int src = dst - off - 1;
Binary.CopyOverlapped (output, src, dst, count);
dst += count;
}
else
{
output[dst++] = input.ReadUInt8();
}
}
*/
}
BitmapPalette RetrievePalette ()
{
// find SYSTEM.LZS file, decompress and read it as text file
// find 'P' line that denotes archive name and entry number
// if entry number is zero, then it's just a file (possibly compressed)
// open referenced file and retrieve palette
try
{
string system_name = "SYSTEM.LZS";
if (!File.Exists (system_name))
{
system_name = @"..\SYSTEM.LZS";
if (!File.Exists (system_name))
return null;
}
byte[] system_bin;
using (var input = BinaryStream.FromFile (system_name))
{
int unpacked_size = input.ReadUInt16();
input.ReadUInt16();
system_bin = new byte[unpacked_size];
LzssUnpack (input, system_bin);
}
string line;
using (var mem = new MemoryStream (system_bin))
using (var text = new StreamReader (mem, Encodings.cp932))
{
while ((line = text.ReadLine()) != null)
{
if (line.Length > 3 && line.StartsWith ("P:"))
break;
}
if (null == line)
return null;
}
var match = PLineRe.Match (line);
if (!match.Success)
return null;
int id;
if (!Int32.TryParse (match.Groups[2].Value, out id))
return null;
var arc_name = Path.Combine (Path.GetDirectoryName (system_name), match.Groups[1].Value);
if (0 == id)
{
using (var file = BinaryStream.FromFile (arc_name))
{
Stream pal_stream;
int unpacked_size = file.ReadUInt16();
int packed_size = file.ReadUInt16();
if (packed_size + 4 == file.Length)
{
var pal_data = new byte[unpacked_size];
LzssUnpack (file, pal_data);
pal_stream = new MemoryStream (pal_data);
}
else
{
file.Position = 0;
pal_stream = file.AsStream;
}
int colors = (int)pal_stream.Length / 3;
using (pal_stream)
return ImageFormat.ReadPalette (pal_stream, colors, PaletteFormat.Rgb);
}
}
else
{
using (var file = new ArcView (arc_name))
{
var arc = Nsc.Value.TryOpen (file);
if (null == arc)
return null;
var entry = ((List<Entry>)arc.Dir)[id-1];
using (var input = arc.OpenEntry (entry))
return ImageFormat.ReadPalette (input, 0x100, PaletteFormat.Rgb);
}
}
}
catch
{
return null;
}
}
static readonly Regex PLineRe = new Regex (@"^P:([^,]+),(\d+),(\d+)", RegexOptions.Compiled);
static readonly ResourceInstance<ArchiveFormat> Nsc = new ResourceInstance<ArchiveFormat> ("NSC");
static readonly BitmapPalette DefaultPalette = new BitmapPalette (
// [000317][PIL] Seek -remasters-
#region colors
new Color[] {
Color.FromRgb (0x00, 0x00, 0x00),
Color.FromRgb (0xFF, 0xFF, 0xFF),
@@ -792,6 +657,7 @@ namespace GameRes.Formats.Nekotaro
Color.FromRgb (0x00, 0x00, 0x00),
Color.FromRgb (0x00, 0x00, 0x00),
}
#endregion
);
bool m_disposed = false;