mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
updated legacy formats.
(BIZ): moved to Adviz folder. (GIZ, GIZ2, BIZ2, PR1): new PC-98 image formats. (DATA, BGM, SED): MyHarvest resource formats. (HTF): compressed image format. (PAK): Mina resource archives. (GCmp): read palette from external resource. (NCG): Nekotaro image format. (BND, TCZ, TSZ): Ponytail Soft PC-98 formats. (NOR): Sophia resource archive. (SDA, PLA): Squadra D resource archives. (UCA): added checks to avoid false positives.
This commit is contained in:
@@ -24,8 +24,10 @@
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Utility;
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@@ -44,6 +46,11 @@ namespace GameRes.Formats.Nekotaro
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public override string Description { get { return "Nekotaro Game System image format"; } }
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public override uint Signature { get { return 0x706D4347; } } // 'GCmp'
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public GCmpFormat ()
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{
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Extensions = new[] { "GCMP", "AIG" };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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@@ -98,6 +105,8 @@ namespace GameRes.Formats.Nekotaro
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Stride = (info.iWidth + 7) / 8;
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}
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static BitmapPalette LastUsedPalette = null;
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public ImageData Unpack ()
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{
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m_input.Position = 0x10;
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@@ -106,6 +115,8 @@ namespace GameRes.Formats.Nekotaro
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pixels = Unpack24bpp();
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else
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pixels = Unpack8bpp();
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if (8 == Info.BPP)
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Palette = LastUsedPalette ?? (LastUsedPalette = RetrievePalette() ?? DefaultPalette);
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return ImageData.CreateFlipped (Info, Format, Palette, pixels, Stride);
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}
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@@ -190,14 +201,11 @@ namespace GameRes.Formats.Nekotaro
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byte[] Unpack8bpp ()
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{
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if (8 == Info.BPP)
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{
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Format = PixelFormats.Indexed8;
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Palette = DefaultPalette;
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}
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else
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Format = PixelFormats.BlackWhite;
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int pixel_count = Info.iHeight * Stride;
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if (m_info.IsCompressed)
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if (!m_info.IsCompressed)
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return m_input.ReadBytes (pixel_count);
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var output = new byte[pixel_count];
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@@ -272,268 +280,125 @@ namespace GameRes.Formats.Nekotaro
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return output;
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}
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static readonly BitmapPalette DefaultPalette = new BitmapPalette (
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/*
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new Color[] {
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Color.FromRgb (0x00, 0x00, 0x00),
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Color.FromRgb (0xFF, 0xFF, 0xFF),
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Color.FromRgb (0x22, 0x22, 0x22),
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Color.FromRgb (0x44, 0x44, 0x44),
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Color.FromRgb (0x55, 0x55, 0x55),
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Color.FromRgb (0x66, 0x66, 0x66),
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Color.FromRgb (0x77, 0x77, 0x77),
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Color.FromRgb (0x88, 0x88, 0x88),
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Color.FromRgb (0x99, 0x99, 0x99),
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Color.FromRgb (0xAA, 0xAA, 0xAA),
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Color.FromRgb (0xBB, 0xBB, 0xBB),
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Color.FromRgb (0xCC, 0xCC, 0xCC),
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Color.FromRgb (0xDD, 0xDD, 0xDD),
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Color.FromRgb (0xEE, 0xEE, 0xEE),
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Color.FromRgb (0x00, 0xFF, 0x00),
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Color.FromRgb (0x1C, 0x09, 0x05),
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Color.FromRgb (0x2F, 0x0A, 0x05),
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Color.FromRgb (0x4E, 0x04, 0x02),
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Color.FromRgb (0x41, 0x0C, 0x05),
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Color.FromRgb (0x29, 0x15, 0x36),
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Color.FromRgb (0x24, 0x22, 0x21),
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Color.FromRgb (0x6C, 0x07, 0x0D),
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Color.FromRgb (0x1F, 0x2D, 0x36),
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Color.FromRgb (0x4B, 0x21, 0x18),
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Color.FromRgb (0x5D, 0x1B, 0x0D),
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Color.FromRgb (0x8B, 0x00, 0x36),
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Color.FromRgb (0x8E, 0x06, 0x16),
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Color.FromRgb (0x7E, 0x11, 0x0F),
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Color.FromRgb (0x09, 0x44, 0x64),
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Color.FromRgb (0x48, 0x2C, 0x4B),
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Color.FromRgb (0x38, 0x37, 0x3A),
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Color.FromRgb (0x3A, 0x24, 0x88),
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Color.FromRgb (0x74, 0x23, 0x12),
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Color.FromRgb (0x0D, 0x53, 0x29),
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Color.FromRgb (0x22, 0x34, 0x86),
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Color.FromRgb (0xB1, 0x03, 0x2A),
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Color.FromRgb (0x4B, 0x37, 0x28),
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Color.FromRgb (0x64, 0x30, 0x28),
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Color.FromRgb (0x32, 0x4A, 0x2D),
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Color.FromRgb (0x9B, 0x17, 0x20),
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Color.FromRgb (0xB0, 0x10, 0x10),
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Color.FromRgb (0x3D, 0x19, 0xCC),
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Color.FromRgb (0x1B, 0x38, 0xB2),
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Color.FromRgb (0x97, 0x25, 0x13),
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Color.FromRgb (0x30, 0x4C, 0x5E),
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Color.FromRgb (0x77, 0x38, 0x22),
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Color.FromRgb (0xD3, 0x0B, 0x1F),
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Color.FromRgb (0x01, 0x69, 0x65),
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Color.FromRgb (0x5F, 0x46, 0x33),
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Color.FromRgb (0x4B, 0x4D, 0x4F),
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Color.FromRgb (0xB6, 0x1B, 0x34),
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Color.FromRgb (0x0A, 0x74, 0x34),
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Color.FromRgb (0xBB, 0x26, 0x11),
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Color.FromRgb (0xED, 0x0B, 0x26),
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Color.FromRgb (0x2F, 0x52, 0x97),
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Color.FromRgb (0x49, 0x20, 0xFB),
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Color.FromRgb (0x89, 0x44, 0x15),
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Color.FromRgb (0x67, 0x46, 0x65),
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Color.FromRgb (0x06, 0x76, 0x72),
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Color.FromRgb (0x93, 0x3F, 0x2D),
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Color.FromRgb (0x3F, 0x65, 0x49),
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Color.FromRgb (0x6D, 0x52, 0x3B),
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Color.FromRgb (0x88, 0x4C, 0x38),
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Color.FromRgb (0xE5, 0x26, 0x17),
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Color.FromRgb (0xA6, 0x47, 0x1D),
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Color.FromRgb (0x43, 0x68, 0x7D),
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Color.FromRgb (0x23, 0x50, 0xE8),
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Color.FromRgb (0xE3, 0x24, 0x43),
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Color.FromRgb (0x94, 0x56, 0x1C),
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Color.FromRgb (0x60, 0x63, 0x64),
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Color.FromRgb (0xBC, 0x3E, 0x49),
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Color.FromRgb (0x06, 0x9C, 0x45),
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Color.FromRgb (0xC4, 0x44, 0x24),
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Color.FromRgb (0xB1, 0x55, 0x2B),
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Color.FromRgb (0x8D, 0x60, 0x53),
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Color.FromRgb (0x63, 0x46, 0xFB),
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Color.FromRgb (0x7B, 0x6C, 0x61),
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Color.FromRgb (0x91, 0x57, 0x97),
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Color.FromRgb (0xAA, 0x5A, 0x4C),
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Color.FromRgb (0x49, 0x7E, 0xA0),
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Color.FromRgb (0xF8, 0x3C, 0x29),
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Color.FromRgb (0xA9, 0x67, 0x20),
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Color.FromRgb (0xC9, 0x56, 0x36),
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Color.FromRgb (0xA2, 0x6A, 0x3E),
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Color.FromRgb (0xBF, 0x56, 0x6C),
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Color.FromRgb (0x77, 0x7A, 0x7B),
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Color.FromRgb (0x5D, 0x79, 0xD2),
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Color.FromRgb (0xCC, 0x62, 0x44),
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Color.FromRgb (0xA3, 0x75, 0x63),
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Color.FromRgb (0xDE, 0x60, 0x31),
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Color.FromRgb (0xB5, 0x79, 0x23),
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Color.FromRgb (0x45, 0x80, 0xF5),
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Color.FromRgb (0xFD, 0x56, 0x29),
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Color.FromRgb (0xEE, 0x52, 0x64),
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Color.FromRgb (0x8C, 0x83, 0x6E),
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Color.FromRgb (0xCD, 0x70, 0x2A),
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Color.FromRgb (0xC4, 0x6E, 0x53),
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Color.FromRgb (0x86, 0x87, 0x87),
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Color.FromRgb (0x5E, 0x95, 0xAC),
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Color.FromRgb (0x7D, 0x6C, 0xFD),
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Color.FromRgb (0x36, 0xC5, 0x22),
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Color.FromRgb (0xAC, 0x6F, 0xB2),
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Color.FromRgb (0xD9, 0x6E, 0x4E),
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Color.FromRgb (0xC1, 0x84, 0x2D),
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Color.FromRgb (0xDB, 0x6C, 0x72),
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Color.FromRgb (0xEB, 0x6F, 0x42),
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Color.FromRgb (0x9F, 0x8B, 0x81),
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Color.FromRgb (0x92, 0x94, 0x93),
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Color.FromRgb (0x76, 0x90, 0xDB),
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Color.FromRgb (0x85, 0x9A, 0x99),
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Color.FromRgb (0xE0, 0x79, 0x58),
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Color.FromRgb (0xBE, 0x87, 0x6D),
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Color.FromRgb (0xD5, 0x7E, 0x62),
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Color.FromRgb (0x5B, 0xA7, 0xDF),
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Color.FromRgb (0xCC, 0x91, 0x2A),
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Color.FromRgb (0xF5, 0x6F, 0x76),
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Color.FromRgb (0x7B, 0xA7, 0xA7),
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Color.FromRgb (0xF1, 0x7C, 0x54),
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Color.FromRgb (0xA1, 0x9C, 0x87),
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Color.FromRgb (0xE5, 0x81, 0x61),
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Color.FromRgb (0xF2, 0x8A, 0x47),
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Color.FromRgb (0xEE, 0x88, 0x67),
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Color.FromRgb (0xA1, 0xA3, 0xA3),
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Color.FromRgb (0x8A, 0xA0, 0xE5),
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Color.FromRgb (0xC4, 0x9A, 0x7F),
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Color.FromRgb (0xD9, 0x9F, 0x36),
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Color.FromRgb (0x95, 0xAC, 0xAA),
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Color.FromRgb (0xEC, 0x88, 0x8B),
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Color.FromRgb (0xAE, 0xA7, 0x92),
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Color.FromRgb (0xE8, 0x90, 0x70),
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Color.FromRgb (0xF5, 0x8F, 0x6F),
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Color.FromRgb (0xD5, 0x8B, 0xDC),
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Color.FromRgb (0x6A, 0xC2, 0xF7),
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Color.FromRgb (0xEE, 0x9A, 0x7A),
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Color.FromRgb (0xF7, 0x98, 0x74),
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Color.FromRgb (0x8D, 0xBA, 0xDB),
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Color.FromRgb (0xBA, 0xB1, 0x9C),
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Color.FromRgb (0xB2, 0xB3, 0xB1),
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Color.FromRgb (0xD2, 0xA8, 0x9B),
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Color.FromRgb (0xA6, 0xBA, 0xBD),
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Color.FromRgb (0xEC, 0xB4, 0x3A),
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Color.FromRgb (0xFC, 0x98, 0x9F),
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Color.FromRgb (0xF7, 0xA1, 0x80),
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Color.FromRgb (0xED, 0xA7, 0x85),
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Color.FromRgb (0xFA, 0xA9, 0x83),
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Color.FromRgb (0xDD, 0xB3, 0xAF),
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Color.FromRgb (0xFA, 0xA6, 0xA7),
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Color.FromRgb (0xC8, 0xC0, 0xAD),
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Color.FromRgb (0xFA, 0xB0, 0x8F),
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Color.FromRgb (0x89, 0xD9, 0xFC),
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Color.FromRgb (0xA9, 0xCF, 0xE8),
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Color.FromRgb (0xBB, 0xCC, 0xCB),
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Color.FromRgb (0xFB, 0xB2, 0xB2),
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Color.FromRgb (0xFB, 0xB9, 0x97),
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Color.FromRgb (0xE2, 0xC2, 0xAF),
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Color.FromRgb (0xFC, 0xCA, 0x40),
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Color.FromRgb (0xFA, 0xBF, 0x82),
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Color.FromRgb (0xC9, 0xCA, 0xC9),
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Color.FromRgb (0xF8, 0xAC, 0xF8),
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Color.FromRgb (0xD4, 0xCD, 0xC2),
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Color.FromRgb (0xFC, 0xC2, 0x9D),
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Color.FromRgb (0xFC, 0xBE, 0xBA),
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Color.FromRgb (0xD2, 0xD3, 0xD0),
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Color.FromRgb (0xEC, 0xC9, 0xC6),
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Color.FromRgb (0xCA, 0xD9, 0xD7),
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Color.FromRgb (0xFD, 0xCA, 0xA5),
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Color.FromRgb (0xFE, 0xDB, 0x5B),
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Color.FromRgb (0xD8, 0xD8, 0xD4),
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Color.FromRgb (0xFD, 0xCA, 0xC9),
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Color.FromRgb (0xC3, 0xDF, 0xF1),
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Color.FromRgb (0xFE, 0xD2, 0xB1),
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Color.FromRgb (0xFD, 0xD6, 0xA1),
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Color.FromRgb (0xEE, 0xD7, 0xCA),
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Color.FromRgb (0xFB, 0xCB, 0xF7),
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Color.FromRgb (0xFE, 0xDB, 0xB6),
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Color.FromRgb (0xFE, 0xF5, 0x2C),
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Color.FromRgb (0xFD, 0xD6, 0xD4),
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Color.FromRgb (0xE2, 0xE2, 0xDC),
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Color.FromRgb (0xFE, 0xEC, 0x74),
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Color.FromRgb (0xFE, 0xE1, 0xBE),
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Color.FromRgb (0xED, 0xE5, 0xDC),
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Color.FromRgb (0xD9, 0xEC, 0xF8),
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Color.FromRgb (0xFB, 0xE3, 0xD4),
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Color.FromRgb (0xFD, 0xDD, 0xFA),
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Color.FromRgb (0xFE, 0xE7, 0xC6),
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Color.FromRgb (0xFE, 0xFA, 0x91),
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Color.FromRgb (0xFE, 0xEF, 0xCD),
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Color.FromRgb (0xFC, 0xEB, 0xEA),
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Color.FromRgb (0xFE, 0xF6, 0xDC),
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Color.FromRgb (0xFE, 0xFD, 0xE4),
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Color.FromRgb (0x35, 0x29, 0x24),
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Color.FromRgb (0x1A, 0x43, 0x25),
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Color.FromRgb (0x01, 0x49, 0x96),
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Color.FromRgb (0x86, 0x27, 0x16),
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Color.FromRgb (0x4D, 0x52, 0x3F),
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Color.FromRgb (0xEB, 0x0E, 0x0A),
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Color.FromRgb (0x00, 0x6A, 0xCC),
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Color.FromRgb (0x80, 0x34, 0xC1),
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Color.FromRgb (0xFD, 0x00, 0xFF),
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Color.FromRgb (0x08, 0x87, 0xEF),
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Color.FromRgb (0x76, 0x70, 0x56),
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Color.FromRgb (0xB8, 0x55, 0x3F),
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Color.FromRgb (0x35, 0x9F, 0xE1),
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Color.FromRgb (0xAA, 0x7E, 0x60),
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Color.FromRgb (0x01, 0xFD, 0x00),
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Color.FromRgb (0xAB, 0x93, 0x8A),
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Color.FromRgb (0xD3, 0x8C, 0x56),
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Color.FromRgb (0x77, 0xC0, 0xAC),
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Color.FromRgb (0xB9, 0xA6, 0x9E),
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Color.FromRgb (0xE6, 0xAB, 0x63),
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Color.FromRgb (0x9D, 0xCC, 0xA5),
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Color.FromRgb (0xD1, 0xB6, 0x91),
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Color.FromRgb (0xA6, 0xD9, 0xCF),
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Color.FromRgb (0xEA, 0xC9, 0x9D),
|
||||
Color.FromRgb (0xDF, 0xE2, 0xBC),
|
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Color.FromRgb (0xFC, 0xE8, 0xA2),
|
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Color.FromRgb (0xF9, 0xF2, 0xDE),
|
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Color.FromRgb (0x23, 0x0D, 0x1A),
|
||||
Color.FromRgb (0x02, 0x58, 0x1A),
|
||||
Color.FromRgb (0x66, 0x39, 0x13),
|
||||
Color.FromRgb (0x36, 0x6D, 0x66),
|
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Color.FromRgb (0x90, 0x5F, 0x2A),
|
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Color.FromRgb (0x51, 0x9E, 0x7E),
|
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Color.FromRgb (0xC0, 0x91, 0x52),
|
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Color.FromRgb (0x7F, 0xC3, 0xAE),
|
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Color.FromRgb (0xE0, 0xBF, 0x78),
|
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Color.FromRgb (0xDC, 0xE8, 0xD4),
|
||||
Color.FromRgb (0x65, 0x39, 0x12),
|
||||
Color.FromRgb (0x22, 0x69, 0x49),
|
||||
Color.FromRgb (0x90, 0x5E, 0x2B),
|
||||
Color.FromRgb (0x36, 0x87, 0x5F),
|
||||
Color.FromRgb (0x53, 0x9F, 0x81),
|
||||
Color.FromRgb (0xBB, 0x85, 0x4C),
|
||||
Color.FromRgb (0xD9, 0xB9, 0x6F),
|
||||
Color.FromRgb (0x9A, 0xCE, 0xC2),
|
||||
Color.FromRgb (0xDF, 0xEF, 0xDE),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
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Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
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Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
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Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
static void LzssUnpack (IBinaryStream input, byte[] output)
|
||||
{
|
||||
int dst = 0;
|
||||
int mask = 0;
|
||||
int ctl = 0;
|
||||
while (dst < output.Length)
|
||||
{
|
||||
mask >>= 1;
|
||||
if (0 == mask)
|
||||
{
|
||||
ctl = input.ReadUInt8();
|
||||
mask = 0x80;
|
||||
}
|
||||
if ((ctl & mask) != 0)
|
||||
{
|
||||
int off = input.ReadUInt16();
|
||||
int count = (off & 0xF) + 3;
|
||||
off >>= 4;
|
||||
int src = dst - off - 1;
|
||||
Binary.CopyOverlapped (output, src, dst, count);
|
||||
dst += count;
|
||||
}
|
||||
else
|
||||
{
|
||||
output[dst++] = input.ReadUInt8();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
BitmapPalette RetrievePalette ()
|
||||
{
|
||||
// find SYSTEM.LZS file, decompress and read it as text file
|
||||
// find 'P' line that denotes archive name and entry number
|
||||
// if entry number is zero, then it's just a file (possibly compressed)
|
||||
// open referenced file and retrieve palette
|
||||
try
|
||||
{
|
||||
string system_name = "SYSTEM.LZS";
|
||||
if (!File.Exists (system_name))
|
||||
{
|
||||
system_name = @"..\SYSTEM.LZS";
|
||||
if (!File.Exists (system_name))
|
||||
return null;
|
||||
}
|
||||
byte[] system_bin;
|
||||
using (var input = BinaryStream.FromFile (system_name))
|
||||
{
|
||||
int unpacked_size = input.ReadUInt16();
|
||||
input.ReadUInt16();
|
||||
system_bin = new byte[unpacked_size];
|
||||
LzssUnpack (input, system_bin);
|
||||
}
|
||||
string line;
|
||||
using (var mem = new MemoryStream (system_bin))
|
||||
using (var text = new StreamReader (mem, Encodings.cp932))
|
||||
{
|
||||
while ((line = text.ReadLine()) != null)
|
||||
{
|
||||
if (line.Length > 3 && line.StartsWith ("P:"))
|
||||
break;
|
||||
}
|
||||
if (null == line)
|
||||
return null;
|
||||
}
|
||||
var match = PLineRe.Match (line);
|
||||
if (!match.Success)
|
||||
return null;
|
||||
int id;
|
||||
if (!Int32.TryParse (match.Groups[2].Value, out id))
|
||||
return null;
|
||||
var arc_name = Path.Combine (Path.GetDirectoryName (system_name), match.Groups[1].Value);
|
||||
if (0 == id)
|
||||
{
|
||||
using (var file = BinaryStream.FromFile (arc_name))
|
||||
{
|
||||
Stream pal_stream;
|
||||
int unpacked_size = file.ReadUInt16();
|
||||
int packed_size = file.ReadUInt16();
|
||||
if (packed_size + 4 == file.Length)
|
||||
{
|
||||
var pal_data = new byte[unpacked_size];
|
||||
LzssUnpack (file, pal_data);
|
||||
pal_stream = new MemoryStream (pal_data);
|
||||
}
|
||||
else
|
||||
{
|
||||
file.Position = 0;
|
||||
pal_stream = file.AsStream;
|
||||
}
|
||||
int colors = (int)pal_stream.Length / 3;
|
||||
using (pal_stream)
|
||||
return ImageFormat.ReadPalette (pal_stream, colors, PaletteFormat.Rgb);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
using (var file = new ArcView (arc_name))
|
||||
{
|
||||
var arc = Nsc.Value.TryOpen (file);
|
||||
if (null == arc)
|
||||
return null;
|
||||
var entry = ((List<Entry>)arc.Dir)[id-1];
|
||||
using (var input = arc.OpenEntry (entry))
|
||||
return ImageFormat.ReadPalette (input, 0x100, PaletteFormat.Rgb);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
static readonly Regex PLineRe = new Regex (@"^P:([^,]+),(\d+),(\d+)", RegexOptions.Compiled);
|
||||
static readonly ResourceInstance<ArchiveFormat> Nsc = new ResourceInstance<ArchiveFormat> ("NSC");
|
||||
|
||||
static readonly BitmapPalette DefaultPalette = new BitmapPalette (
|
||||
// [000317][PIL] Seek -remasters-
|
||||
#region colors
|
||||
new Color[] {
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0xFF, 0xFF, 0xFF),
|
||||
@@ -792,6 +657,7 @@ namespace GameRes.Formats.Nekotaro
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
Color.FromRgb (0x00, 0x00, 0x00),
|
||||
}
|
||||
#endregion
|
||||
);
|
||||
|
||||
bool m_disposed = false;
|
||||
|
||||
Reference in New Issue
Block a user