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https://github.com/crskycode/GARbro.git
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add image format support for CSystem when there is Resources subdirectory And update database
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319
ArcFormats/Cyberworks/ImageDATA.cs
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319
ArcFormats/Cyberworks/ImageDATA.cs
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//! \file ImageDATA.cs
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//! \date 2025 Apr 16
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//! \brief Tinker Bell image format when have Resources subdirectory
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//
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// Copyright (C) 2016-2022 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Windows.Media;
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namespace GameRes.Formats.Cyberworks
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{
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internal sealed class DataImageDecoder : IImageDecoder
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{
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public Stream Source { get { m_input.Position = 0; return m_input.AsStream; } }
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public ImageFormat SourceFormat { get { return null; } }
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public ImageMetaData Info { get { return m_info; } }
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public ImageData Image
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{
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get
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{
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if (null == m_image)
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CreateImageData();
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return m_image;
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}
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}
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public bool HasBaseImage { get; private set; }
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ImageMetaData m_info = new ImageMetaData();
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IBinaryStream m_input;
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byte[] m_output;
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ImageData m_image;
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int m_type;
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int m_flag;
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public DataImageDecoder(IBinaryStream input, int type)
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{
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m_input = input;
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m_type = type;
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m_input.Position = 0x9;
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m_info.Width = m_input.ReadUInt32();
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m_info.Height = m_input.ReadUInt32();
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m_info.BPP = 32; //format : BGRA32
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m_info.OffsetX = 0;
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m_info.OffsetY = 0;
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m_input.Position = 0x11;
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m_flag = input.ReadByte();
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if (0x64 == type || (0x61 == type && 1 == m_flag))
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HasBaseImage = true;
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}
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void CreateImageData()
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{
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switch (m_type)
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{
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case 0x61:
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{
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if (0 == m_flag)
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{
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FillPixelsType61Pure();
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}
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else if (1 == m_flag)
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{
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FillPixelsType61HasBase();
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}
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else if (0 != (m_flag & 2) && 0 != (m_flag & 4))
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{
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FillPixelsType61ExtendedAlpha();
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}
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break;
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}
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case 0x64:
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{
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FillPixelsType64();
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break;
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}
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}
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var stride = (m_info.iWidth * m_info.BPP + 7) / 8;
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m_image = ImageData.Create(m_info, PixelFormats.Bgra32, null, m_output, stride);
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}
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internal void ReadBaseImage(ArcFile arc)
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{
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if (!HasBaseImage)
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return;
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m_input.Position = 1;
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int base_img_index = (int)(m_input.ReadUInt64() % 10000000);
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List<Entry> dir = arc.Dir as List<Entry>;
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if (null == dir)
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return;
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using (var base_img_decoder = arc.OpenImage(dir[base_img_index]))
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{
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var stride = (base_img_decoder.Info.iWidth * base_img_decoder.Info.BPP + 7) / 8;
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var base_pixel = new byte[stride * base_img_decoder.Info.Height];
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base_img_decoder.Image.Bitmap.CopyPixels(base_pixel, stride, 0);
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m_info.Width = base_img_decoder.Info.Width;
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m_info.Height = base_img_decoder.Info.Height;
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m_output = base_pixel;
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}
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}
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void FillPixelsType61Pure()
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{
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m_output = new byte[m_info.Height * m_info.Width * 4];
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m_input.Position = 0x1D;
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var pixel_buffer_size = m_input.ReadInt32();
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m_input.Position = 0x21;
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var pixel_buffer = m_input.ReadBytes(pixel_buffer_size);
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var pixel_offset = 0;
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var output_offset = 0;
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if (pixel_buffer_size == m_info.Width * m_info.Height)
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{
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for (uint y = 0; y < m_info.Height; y++)
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{
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for (uint x = 0; x < m_info.Width; x++)
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{
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m_output[output_offset+0] = pixel_buffer[pixel_offset]; //write b channel
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m_output[output_offset+1] = pixel_buffer[pixel_offset]; //write g channel
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m_output[output_offset+2] = pixel_buffer[pixel_offset]; //write r channel
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m_output[output_offset+3] = pixel_buffer[pixel_offset]; //write a channel
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pixel_offset++;
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output_offset += 4;
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}
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}
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}
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else if (pixel_buffer_size >= m_info.Width * m_info.Height * 3)
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{
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int paddingByte = ((m_info.iWidth * 3 + 3) & ~3) - (m_info.iWidth * 3);
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for (uint y = 0; y < m_info.Height; y++)
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{
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for (uint x = 0; x < m_info.Width; x++)
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{
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m_output[output_offset+0] = pixel_buffer[pixel_offset+0]; //write b channel
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m_output[output_offset+1] = pixel_buffer[pixel_offset+1]; //write g channel
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m_output[output_offset+2] = pixel_buffer[pixel_offset+2]; //write r channel
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m_output[output_offset+3] = 0xFF; //write a channel
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pixel_offset += 3;
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output_offset += 4;
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}
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pixel_offset += paddingByte;
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}
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}
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else
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{
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throw new NotImplementedException();
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}
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}
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void FillPixelsType61HasBase()
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{
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m_input.Position = 0x19;
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var pixel_diff_mask_size = m_input.ReadInt32();
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var pixel_diff_mask_buffer = m_input.ReadBytes(pixel_diff_mask_size);
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m_input.Position = pixel_diff_mask_size + 0x1D;
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var pixel_delta_size = m_input.ReadInt32();
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var pixel_delta_buffer = m_input.ReadBytes(pixel_delta_size);
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var output_offset = 0;
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var delta_offset = 0;
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var diff_mask_offset = 0;
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var mask_bit_offset = 0;
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for (int y = 0; y < m_info.Height; y++)
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{
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for (int x = 0; x < m_info.Width; x++)
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{
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if (1 == ((pixel_diff_mask_buffer[diff_mask_offset] >> mask_bit_offset) & 1))
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{
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m_output[output_offset+0] = pixel_delta_buffer[delta_offset+0]; //write b channel
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m_output[output_offset+1] = pixel_delta_buffer[delta_offset+1]; //write g channel
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m_output[output_offset+2] = pixel_delta_buffer[delta_offset+2]; //write r channel
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delta_offset += 3;
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}
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m_output[output_offset+3] = 0xFF; //write a channel
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output_offset += 4;
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if (7 == mask_bit_offset)
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{
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mask_bit_offset = 0;
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diff_mask_offset++;
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}
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else
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{
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mask_bit_offset++;
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}
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}
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}
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}
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void FillPixelsType61ExtendedAlpha()
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{
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m_output = new byte[m_info.Height * m_info.Width * 4];
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m_input.Position = 0x15;
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var alpha_buffer_size = m_input.ReadInt32();
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var alpha_buffer = m_input.ReadBytes(alpha_buffer_size);
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m_input.Position = alpha_buffer_size + 0x1D;
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var bgr_buffer_size = m_input.ReadInt32();
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var bgr_buffer = m_input.ReadBytes(bgr_buffer_size);
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var output_offset = 0;
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var pixel_offset = 0;
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for (int y = 0; y < m_info.Height; y++)
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{
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for (int x = 0; x < m_info.Width; x++)
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{
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m_output[output_offset+0] = bgr_buffer[pixel_offset+0]; //write b channel
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m_output[output_offset+1] = bgr_buffer[pixel_offset+1]; //write g channel
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m_output[output_offset+2] = bgr_buffer[pixel_offset+2]; //write r channel
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m_output[output_offset+3] = alpha_buffer[pixel_offset]; //write a channel
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output_offset += 4;
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pixel_offset += 3;
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}
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}
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}
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/// <remarks>
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/// if the image entry type is 0x64, the entry doesn't record the image's width and height.
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/// </remarks>
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void FillPixelsType64()
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{
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m_input.Position = 0x15;
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var alpha_delta_size = m_input.ReadInt32();
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var alpha_delta_buffer = m_input.ReadBytes(alpha_delta_size);
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var diff_mask_size = m_input.ReadInt32();
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var diff_mask_buffer = m_input.ReadBytes(diff_mask_size);
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m_input.Position = alpha_delta_size + diff_mask_size + 0x1D;
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var bgr_delta_size = m_input.ReadInt32();
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var bgr_delta_buffer = m_input.ReadBytes(bgr_delta_size);
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var output_offset = 0;
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var alpha_delta_offset = 0;
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var bgr_delta_offset = 0;
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var diff_mask_offset = 0;
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var mask_bit_offset = 0;
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for (int y = 0; y < m_info.Height; y++)
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{
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for (int x = 0; x < m_info.Width; x++)
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{
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if (1 == ((diff_mask_buffer[diff_mask_offset] >> mask_bit_offset) & 1))
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{
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m_output[output_offset+0] = bgr_delta_buffer[bgr_delta_offset+0]; //write b channel
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m_output[output_offset+1] = bgr_delta_buffer[bgr_delta_offset+1]; //write g channel
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m_output[output_offset+2] = bgr_delta_buffer[bgr_delta_offset+2]; //write r channel
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m_output[output_offset+3] = alpha_delta_buffer[alpha_delta_offset]; //write a channel
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bgr_delta_offset += 3;
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alpha_delta_offset++;
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}
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output_offset += 4;
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if (7 == mask_bit_offset)
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{
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mask_bit_offset = 0;
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diff_mask_offset++;
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}
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else
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{
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mask_bit_offset++;
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}
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}
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}
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}
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#region IDisposable Members
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bool m_disposed = false;
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public void Dispose()
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{
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if (!m_disposed)
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{
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m_input.Dispose();
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m_disposed = true;
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}
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}
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#endregion
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}
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}
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