(IResource.CanWrite): new property.

(ArchiveFormat.CanCreate): renamed to CanWrite.
This commit is contained in:
morkt
2016-10-11 00:05:22 +04:00
parent 3c5a61d580
commit f1d66206bc
248 changed files with 323 additions and 279 deletions

View File

@@ -48,7 +48,7 @@ namespace GameRes.Formats.Kaguya
public override string Description { get { return "KaGuYa script engine animation resource"; } }
public override uint Signature { get { return 0x30304E41; } } // 'AN00'
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public override bool CanWrite { get { return false; } }
public AnmOpener ()
{

View File

@@ -43,7 +43,7 @@ namespace GameRes.Formats.Kaguya
public override string Description { get { return "KaGuYa script engine resource archive"; } }
public override uint Signature { get { return 0x314c4657; } } // 'WFL1'
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public override bool CanWrite { get { return false; } }
public ArcOpener ()
{

View File

@@ -37,7 +37,7 @@ namespace GameRes.Formats.Kaguya
public override string Description { get { return "KaGuYa script engine resource archive"; } }
public override uint Signature { get { return 0x4B4E494C; } } // 'LINK'
public override bool IsHierarchic { get { return false; } }
public override bool CanCreate { get { return false; } }
public override bool CanWrite { get { return false; } }
public LinkOpener ()
{

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@@ -38,6 +38,7 @@ namespace GameRes.Formats.Kaguya
public override string Tag { get { return "AO/KAGUYA"; } }
public override string Description { get { return "KaGuYa script engine image format"; } }
public override uint Signature { get { return 0; } }
public override bool CanWrite { get { return true; } }
public AoFormat ()
{

View File

@@ -38,6 +38,7 @@ namespace GameRes.Formats.Kaguya
public override string Tag { get { return "AP"; } }
public override string Description { get { return "KaGuYa script engine image format"; } }
public override uint Signature { get { return 0; } }
public override bool CanWrite { get { return true; } }
public ApFormat ()
{