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Avoid unnecessary memory copying.
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@@ -18,7 +18,7 @@ namespace SchemeTool
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{
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GameRes.FormatCatalog.Instance.DeserializeScheme(stream);
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}
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#if false
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#if true
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using (Stream stream = File.Create(".\\GameData\\Formats.json"))
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{
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GameRes.FormatCatalog.Instance.SerializeSchemeJson(stream);
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