added creation options for AMI archives.

This commit is contained in:
morkt
2014-08-01 16:44:53 +04:00
parent b1015ff785
commit eefa7d2fc2
9 changed files with 295 additions and 54 deletions

View File

@@ -141,5 +141,29 @@ namespace GameRes.Formats.Properties {
this["ONSCompression"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string AMIBaseArchive {
get {
return ((string)(this["AMIBaseArchive"]));
}
set {
this["AMIBaseArchive"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool AMIUseBaseArchive {
get {
return ((bool)(this["AMIUseBaseArchive"]));
}
set {
this["AMIUseBaseArchive"] = value;
}
}
}
}

View File

@@ -32,5 +32,11 @@
<Setting Name="ONSCompression" Type="GameRes.Formats.ONScripter.Compression" Scope="User">
<Value Profile="(Default)">None</Value>
</Setting>
<Setting Name="AMIBaseArchive" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="AMIUseBaseArchive" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
</Settings>
</SettingsFile>