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https://github.com/crskycode/GARbro.git
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(VawAudio): decode 'PACKTYPE=1' files.
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@@ -2,7 +2,7 @@
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//! \date Sat Aug 01 12:28:22 2015
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//! \date Sat Aug 01 12:28:22 2015
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//! \brief Black Cyc audio file.
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//! \brief Black Cyc audio file.
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//
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//
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// Copyright (C) 2015 by morkt
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// Copyright (C) 2015-2016 by morkt
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// of this software and associated documentation files (the "Software"), to
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@@ -60,6 +60,10 @@ namespace GameRes.Formats.BlackCyc
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format = Wav;
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format = Wav;
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offset = 0x40;
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offset = 0x40;
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}
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}
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else if (1 == header.PackType)
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{
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return Unpack (file);
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}
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else if (2 == header.PackType)
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else if (2 == header.PackType)
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{
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{
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format = OggAudio.Instance;
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format = OggAudio.Instance;
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@@ -80,5 +84,62 @@ namespace GameRes.Formats.BlackCyc
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{
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{
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throw new System.NotImplementedException ("EdimFormat.Write not implemenented");
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throw new System.NotImplementedException ("EdimFormat.Write not implemenented");
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}
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}
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SoundInput Unpack (Stream input)
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{
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input.Position = 0x40;
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var header = new byte[0x24];
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if (0x14 != input.Read (header, 0, 0x14))
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return null;
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int fmt_size = LittleEndian.ToInt32 (header, 0x10);
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if (fmt_size + input.Position > input.Length)
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return null;
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int header_size = fmt_size + 0x14;
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if (header_size > header.Length)
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Array.Resize (ref header, header_size);
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if (fmt_size != input.Read (header, 0x14, fmt_size))
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return null;
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int riff_size = LittleEndian.ToInt32 (header, 4) + 8;
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int data_size = riff_size - header_size;
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var pcm = new MemoryStream (riff_size);
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try
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{
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pcm.Write (header, 0, header_size);
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using (var output = new BinaryWriter (pcm, Encoding.Default, true))
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using (var bits = new LsbBitStream (input, true))
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{
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int written = 0;
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short sample = 0;
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while (written < data_size)
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{
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int c = bits.GetBits (4);
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if (-1 == c)
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c = 0;
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int code = 0;
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if (c > 0)
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code = bits.GetBits (c) << (32 - c);
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code >>= 32 - c;
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int sign = code >> 31;
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code ^= 0x4000 >> (15 - c);
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code -= sign;
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sample += (short)code;
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output.Write (sample);
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written += 2;
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}
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}
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pcm.Position = 0;
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var sound = Wav.TryOpen (pcm);
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if (sound != null)
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input.Dispose();
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else
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pcm.Dispose();
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return sound;
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}
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catch
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{
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pcm.Dispose();
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throw;
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}
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}
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}
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}
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}
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}
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