diff --git a/ArcFormats/Properties/AssemblyInfo.cs b/ArcFormats/Properties/AssemblyInfo.cs index 2d1d7ed4..fd4af8d4 100644 --- a/ArcFormats/Properties/AssemblyInfo.cs +++ b/ArcFormats/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.0.6.64")] -[assembly: AssemblyFileVersion ("1.0.6.64")] +[assembly: AssemblyVersion ("1.0.7.65")] +[assembly: AssemblyFileVersion ("1.0.7.65")] diff --git a/GameRes/Properties/AssemblyInfo.cs b/GameRes/Properties/AssemblyInfo.cs index 44ad2968..5ea7f0d2 100644 --- a/GameRes/Properties/AssemblyInfo.cs +++ b/GameRes/Properties/AssemblyInfo.cs @@ -32,5 +32,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.0.8")] -[assembly: AssemblyFileVersion ("1.1.0.8")] +[assembly: AssemblyVersion ("1.1.1.8")] +[assembly: AssemblyFileVersion ("1.1.1.8")] diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs index 55432133..1b08e5b1 100644 --- a/Properties/AssemblyInfo.cs +++ b/Properties/AssemblyInfo.cs @@ -51,5 +51,5 @@ using System.Windows; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion ("1.1.2.21")] -[assembly: AssemblyFileVersion ("1.1.2.21")] +[assembly: AssemblyVersion ("1.1.3.21")] +[assembly: AssemblyFileVersion ("1.1.3.21")]