(GalFormat): use string representation of keys instead of numeric.

This commit is contained in:
morkt
2016-06-10 06:27:21 +04:00
parent cb04b322f2
commit dd9ed869c5
11 changed files with 25 additions and 92 deletions

View File

@@ -552,10 +552,10 @@ namespace GameRes.Formats.Properties {
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0")]
public uint GALKey {
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string GALKey {
get {
return ((uint)(this["GALKey"]));
return ((string)(this["GALKey"]));
}
set {
this["GALKey"] = value;