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(GalFormat): use string representation of keys instead of numeric.
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6
ArcFormats/Properties/Settings.Designer.cs
generated
6
ArcFormats/Properties/Settings.Designer.cs
generated
@@ -552,10 +552,10 @@ namespace GameRes.Formats.Properties {
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("0")]
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public uint GALKey {
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[global::System.Configuration.DefaultSettingValueAttribute("")]
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public string GALKey {
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get {
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return ((uint)(this["GALKey"]));
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return ((string)(this["GALKey"]));
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}
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set {
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this["GALKey"] = value;
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@@ -134,8 +134,8 @@
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<Setting Name="MEDScriptScheme" Type="System.String" Scope="User">
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<Value Profile="(Default)" />
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</Setting>
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<Setting Name="GALKey" Type="System.UInt32" Scope="User">
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<Value Profile="(Default)">0</Value>
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<Setting Name="GALKey" Type="System.String" Scope="User">
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<Value Profile="(Default)" />
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</Setting>
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</Settings>
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</SettingsFile>
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