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(ArchiveFormat): moved to separate source file.
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@@ -159,107 +159,6 @@ namespace GameRes
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{
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}
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public enum ArchiveOperation
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{
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Abort,
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Skip,
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Continue,
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}
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public delegate ArchiveOperation EntryCallback (int num, Entry entry, string description);
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public abstract class ArchiveFormat : IResource
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{
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public override string Type { get { return "archive"; } }
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/// <summary>
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/// Whether archive file system could contain subdirectories.
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/// </summary>
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public abstract bool IsHierarchic { get; }
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public abstract ArcFile TryOpen (ArcView view);
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/// <summary>
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/// Extract file referenced by <paramref name="entry"/> into current directory.
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/// </summary>
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public void Extract (ArcFile file, Entry entry)
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{
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using (var input = OpenEntry (file, entry))
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using (var output = CreateFile (entry.Name))
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input.CopyTo (output);
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}
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/// <summary>
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/// Open file referenced by <paramref name="entry"/> as Stream.
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/// </summary>
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public virtual Stream OpenEntry (ArcFile arc, Entry entry)
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{
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return arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
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}
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/// <summary>
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/// Open <paramref name="entry"> as image. Throws InvalidFormatException if entry is not an image.
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/// </summary>
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public virtual IImageDecoder OpenImage (ArcFile arc, Entry entry)
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{
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var input = arc.OpenBinaryEntry (entry);
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return new ImageFormatDecoder (input);
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}
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/// <summary>
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/// Create file corresponding to <paramref name="entry"/> in current directory and open it
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/// for writing. Overwrites existing file, if any.
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/// </summary>
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static public Stream CreateFile (string filename)
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{
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filename = CreatePath (filename);
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if (File.Exists (filename))
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{
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// query somehow whether to overwrite existing file or not.
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}
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return File.Create (filename);
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}
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static public string CreatePath (string filename)
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{
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string dir = Path.GetDirectoryName (filename);
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if (!string.IsNullOrEmpty (dir)) // check for malformed filenames
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{
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string root = Path.GetPathRoot (dir);
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if (!string.IsNullOrEmpty (root))
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{
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dir = dir.Substring (root.Length); // strip root
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}
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string cwd = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar;
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dir = Path.GetFullPath (dir);
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filename = Path.GetFileName (filename);
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// check whether filename would reside within current directory
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if (dir.StartsWith (cwd, StringComparison.OrdinalIgnoreCase))
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{
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// path looks legit, create it
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Directory.CreateDirectory (dir);
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filename = Path.Combine (dir, filename);
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}
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}
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return filename;
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}
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/// <summary>
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/// Create resource within stream <paramref name="file"/> containing entries from the
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/// supplied <paramref name="list"/> and applying necessary <paramref name="options"/>.
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/// </summary>
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public virtual void Create (Stream file, IEnumerable<Entry> list, ResourceOptions options = null,
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EntryCallback callback = null)
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{
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throw new NotImplementedException ("ArchiveFormat.Create is not implemented");
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}
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public static bool IsSaneCount (int count)
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{
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return count > 0 && count < 0x20000;
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}
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}
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public delegate void ParametersRequestEventHandler (object sender, ParametersRequestEventArgs e);
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public class ParametersRequestEventArgs : EventArgs
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@@ -280,12 +179,6 @@ namespace GameRes
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public ResourceOptions Options { get; set; }
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}
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public class OverwriteEventArgs : EventArgs
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{
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public string Filename { get; set; }
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public bool Overwrite { get; set; }
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}
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public class InvalidFormatException : FileFormatException
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{
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public InvalidFormatException() : base(garStrings.MsgInvalidFormat) { }
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