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IBinaryStream migration - continued.
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@@ -37,7 +37,7 @@ namespace GameRes.Formats.BaseUnit
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public override string Description { get { return "IPAC ADPCM audio format"; } }
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public override uint Signature { get { return 0x32545357; } } // 'WST2'
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public override SoundInput TryOpen (Stream file)
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public override SoundInput TryOpen (IBinaryStream file)
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{
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var adpcm_data = new byte[0x20];
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file.Position = 12;
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