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implemented 'vff' archives and GAL images.
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9
ArcFormats/Strings/arcStrings.Designer.cs
generated
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
@@ -188,6 +188,15 @@ namespace GameRes.Formats.Strings {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Choose title or enter 32-bit hex key.
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/// </summary>
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public static string GALChoose {
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get {
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return ResourceManager.GetString("GALChoose", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to âge proprietary image format.
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/// </summary>
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@@ -372,4 +372,8 @@
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<value>아카이브 내용이 암호화 되었을 수 있습니다.
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적절한 암호체계를 선택하세요.</value>
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</data>
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<data name="GALChoose" xml:space="preserve">
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<value>Choose title or enter 32-bit hex key</value>
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<comment>translation pending</comment>
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</data>
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</root>
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@@ -375,4 +375,7 @@ choose appropriate encryption scheme.</value>
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<value>Archive content could be encrypted.
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Choose appropriate encryption scheme.</value>
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</data>
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<data name="GALChoose" xml:space="preserve">
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<value>Choose title or enter 32-bit hex key</value>
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</data>
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</root>
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@@ -158,6 +158,9 @@
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<data name="DPKKeys" xml:space="preserve">
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<value>Ключи шифрования</value>
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</data>
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<data name="GALChoose" xml:space="preserve">
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<value>Выберите наименование или введите 32-битный ключ</value>
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</data>
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<data name="INTChooseExe" xml:space="preserve">
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<value>Выберите исполняемый файл</value>
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</data>
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@@ -377,4 +377,8 @@ choose appropriate encryption scheme.</value>
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Choose appropriate encryption scheme.</value>
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<comment>translation pending</comment>
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</data>
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<data name="GALChoose" xml:space="preserve">
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<value>Choose title or enter 32-bit hex key</value>
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<comment>translation pending</comment>
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</data>
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</root>
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