use 'zlib' compression method instead of 'deflate'.

This commit is contained in:
morkt
2015-04-19 15:23:15 +04:00
parent c5c996b092
commit be3cf68c86

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@@ -12,13 +12,16 @@ class Inflate
public static void Main (string[] args) public static void Main (string[] args)
{ {
if (args.Length != 2) if (args.Length != 2)
{
Console.WriteLine ("Usage: deflate INPUT-FILE OUTPUT-FILE");
return; return;
}
try try
{ {
using (var input = File.Open (args[0], FileMode.Open, FileAccess.Read)) using (var input = File.Open (args[0], FileMode.Open, FileAccess.Read))
using (var output = File.Create (args[1])) using (var output = File.Create (args[1]))
using (var stream = new DeflateStream (output, CompressionMode.Compress, CompressionLevel.Level5)) using (var stream = new ZLibStream (output, CompressionMode.Compress, CompressionLevel.Level9))
input.CopyTo (stream); input.CopyTo (stream);
Console.WriteLine ("{0} => {1}", args[0], args[1]); Console.WriteLine ("{0} => {1}", args[0], args[1]);
} }
catch (Exception X) catch (Exception X)