mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
IBinaryStream migration.
This commit is contained in:
@@ -232,9 +232,9 @@ namespace GameRes
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return new ArcStream (this, offset, (uint)size);
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}
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public ArcStream CreateStream (long offset, uint size)
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public ArcStream CreateStream (long offset, uint size, string name = null)
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{
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return new ArcStream (this, offset, size);
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return new ArcStream (this, offset, size, name);
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}
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public MemoryMappedViewAccessor CreateViewAccessor (long offset, uint size)
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@@ -510,27 +510,30 @@ namespace GameRes
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m_start = 0;
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m_size = file.MaxOffset;
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m_position = 0;
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Name = file.Name;
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}
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public ArcStream (Frame view)
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public ArcStream (Frame view, string name = null)
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{
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m_view = view;
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m_start = m_view.Offset;
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m_size = m_view.Reserved;
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m_position = 0;
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Name = name ?? "";
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}
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public ArcStream (ArcView file, long offset, uint size)
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: this (new Frame (file, offset, size))
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public ArcStream (ArcView file, long offset, uint size, string name = null)
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: this (new Frame (file, offset, size), name)
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{
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}
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public ArcStream (Frame view, long offset, uint size)
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public ArcStream (Frame view, long offset, uint size, string name = null)
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{
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m_view = view;
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m_start = offset;
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m_size = Math.Min (size, m_view.Reserve (offset, size));
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m_position = 0;
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Name = name ?? "";
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}
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/// <summary>
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@@ -573,7 +576,7 @@ namespace GameRes
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return b;
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}
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public sbyte ReadSByte ()
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public sbyte ReadInt8 ()
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{
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int b = ReadByte();
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if (-1 == b)
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@@ -581,6 +584,11 @@ namespace GameRes
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return (sbyte)b;
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}
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public byte ReadUInt8 ()
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{
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return (byte)ReadInt8();
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}
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public short ReadInt16 ()
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{
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if (m_position + 2 > m_size)
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@@ -43,6 +43,7 @@ namespace GameRes
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/// </summary>
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uint Signature { get; }
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Stream AsStream { get; }
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bool CanSeek { get; }
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long Length { get; }
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long Position { get; set; }
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@@ -57,7 +58,8 @@ namespace GameRes
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/// <returns>Next byte, or -1 if end of stream is reached.</returns>
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int PeekByte ();
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sbyte ReadSByte ();
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sbyte ReadInt8 ();
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byte ReadUInt8 ();
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short ReadInt16 ();
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ushort ReadUInt16 ();
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int ReadInt24 ();
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@@ -102,127 +104,6 @@ namespace GameRes
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byte[] ReadBytes (int count);
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}
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/// <summary>
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/// Array segment with copy-on-write semantics.
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/// </summary>
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public struct CowArray<T> : IReadOnlyList<T>
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{
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T[] m_source;
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int m_offset;
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int m_count;
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bool m_own_copy;
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public CowArray (T[] src) : this (src, 0, src.Length)
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{
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}
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public CowArray (T[] src, int start, int length)
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{
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m_source = src;
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m_offset = start;
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m_count = length;
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m_own_copy = false;
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}
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public int Count { get { return m_count; } }
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public int Length { get { return Count; } }
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public T this[int pos]
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{
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get { return m_source[m_offset+pos]; }
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set
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{
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if (!m_own_copy)
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{
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Reclaim();
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}
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m_source[pos] = value;
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}
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}
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public IEnumerator<T> GetEnumerator ()
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{
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for (int i = 0; i < m_count; ++i)
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yield return m_source[m_offset + i];
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}
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return GetEnumerator();
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}
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public T[] ToArray ()
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{
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if (m_own_copy)
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return m_source;
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var copy = new T[m_count];
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Array.Copy (m_source, m_offset, copy, 0, m_count);
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return copy;
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}
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internal void Reclaim ()
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{
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m_source = ToArray();
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m_offset = 0;
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m_own_copy = true;
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}
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}
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public static class CowByteArray
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{
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public static ushort ToUInt16 (this CowArray<byte> arr, int index)
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{
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return (ushort)(arr[index] | arr[index+1] << 8);
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}
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public static short ToInt16 (this CowArray<byte> arr, int index)
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{
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return (short)(arr[index] | arr[index+1] << 8);
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}
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public static int ToInt24 (this CowArray<byte> arr, int index)
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{
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return arr[index] | arr[index+1] << 8 | arr[index+2] << 16;
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}
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public static uint ToUInt32 (this CowArray<byte> arr, int index)
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{
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return (uint)(arr[index] | arr[index+1] << 8 | arr[index+2] << 16 | arr[index+3] << 24);
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}
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public static int ToInt32 (this CowArray<byte> arr, int index)
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{
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return (int)ToUInt32 (arr, index);
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}
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public static ulong ToUInt64 (this CowArray<byte> arr, int index)
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{
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return (ulong)ToUInt32 (arr, index) | ((ulong)ToUInt32 (arr, index+4) << 32);
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}
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public static long ToInt64 (this CowArray<byte> arr, int index)
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{
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return (long)ToUInt64 (arr, index);
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}
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public static bool AsciiEqual (this CowArray<byte> arr, int index, string str)
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{
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arr.Reclaim();
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return Binary.AsciiEqual (arr.ToArray(), index, str);
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}
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public static bool AsciiEqual (this CowArray<byte> arr, string str)
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{
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arr.Reclaim();
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return Binary.AsciiEqual (arr.ToArray(), str);
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}
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public static string GetCString (this CowArray<byte> arr, int index, int length_limit)
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{
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arr.Reclaim();
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return Binary.GetCString (arr.ToArray(), index, length_limit);
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}
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}
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public class BinaryStream : Stream, IBinaryStream
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{
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Stream m_source;
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@@ -238,9 +119,9 @@ namespace GameRes
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public uint Signature { get { return m_signature.Value; } }
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public Stream AsStream { get { return this; } }
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public BinaryStream (Stream input, bool leave_open = false) : this (input, "", leave_open)
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{
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}
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// public BinaryStream (Stream input, bool leave_open = false) : this (input, "", leave_open)
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// {
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// }
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public BinaryStream (Stream input, string name, bool leave_open = false)
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{
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@@ -266,12 +147,24 @@ namespace GameRes
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}
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}
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public static BinaryStream FromFile (string filename)
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public static IBinaryStream FromFile (string filename)
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{
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var stream = File.OpenRead (filename);
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return new BinaryStream (stream, filename);
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}
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public static IBinaryStream FromArray (byte[] data, string filename)
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{
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return new BinMemoryStream (data, filename);
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}
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public static IBinaryStream FromStream (Stream input, string filename)
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{
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if (input is IBinaryStream)
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return input as IBinaryStream;
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return new BinaryStream (input, filename);
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}
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uint ReadSignature ()
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{
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if (m_header_size >= 4)
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@@ -338,13 +231,18 @@ namespace GameRes
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return m_buffer[m_buffer_pos];
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}
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public sbyte ReadSByte ()
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public sbyte ReadInt8 ()
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{
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if (1 != FillBuffer (1))
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throw new EndOfStreamException();
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return (sbyte)m_buffer[m_buffer_pos++];
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}
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public byte ReadUInt8 ()
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{
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return (byte)ReadInt8();
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}
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public short ReadInt16 ()
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{
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if (2 != FillBuffer (2))
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@@ -549,4 +447,239 @@ namespace GameRes
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}
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#endregion
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}
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public class BinMemoryStream : Stream, IBinaryStream
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{
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byte[] m_source;
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int m_start;
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int m_length;
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int m_position;
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uint m_signature;
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public string Name { get; private set; }
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public uint Signature { get { return m_signature; } }
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public Stream AsStream { get { return this; } }
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public BinMemoryStream (byte[] input, string name) : this (input, 0, input.Length, name)
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{ }
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public BinMemoryStream (byte[] input, int pos, int length, string name)
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{
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m_source = input;
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m_start = pos;
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m_length = length;
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Init (name);
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}
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public BinMemoryStream (MemoryStream input, string name)
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{
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try
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{
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m_source = input.GetBuffer();
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if (null == m_source)
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m_source = new byte[0];
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}
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catch (UnauthorizedAccessException)
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{
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m_source = input.ToArray();
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}
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m_start = 0;
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m_length = (int)input.Length;
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Init (name);
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}
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void Init (string name)
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{
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m_position = 0;
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Name = name ?? "";
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if (m_length >= 4)
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m_signature = LittleEndian.ToUInt32 (m_source, 0);
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}
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public CowArray<byte> ReadHeader (int size)
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{
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if (size > m_length)
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{
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m_position = m_length;
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throw new EndOfStreamException();
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}
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m_position = size;
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return new CowArray<byte> (m_source, m_start, size);
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}
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public int PeekByte ()
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{
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if (m_position >= m_length)
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return -1;
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return m_source[m_start+m_position];
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}
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public sbyte ReadInt8 ()
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{
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if (m_position >= m_length)
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throw new EndOfStreamException();
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return (sbyte)m_source[m_start+m_position++];
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}
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public byte ReadUInt8 ()
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{
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return (byte)ReadInt8();
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}
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public short ReadInt16 ()
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{
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if (m_length - m_position < 2)
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throw new EndOfStreamException();
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short v = LittleEndian.ToInt16 (m_source, m_start+m_position);
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m_position += 2;
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return v;
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}
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public ushort ReadUInt16 ()
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{
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return (ushort)ReadInt16();
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}
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public int ReadInt24 ()
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{
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if (m_length - m_position < 3)
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throw new EndOfStreamException();
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int v = LittleEndian.ToUInt16 (m_source, m_start+m_position);
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v |= m_source[m_start+m_position+2] << 16;
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m_position += 3;
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return v;
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}
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public int ReadInt32 ()
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{
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if (m_length - m_position < 4)
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throw new EndOfStreamException();
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int v = LittleEndian.ToInt32 (m_source, m_start+m_position);
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m_position += 4;
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return v;
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}
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public uint ReadUInt32 ()
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{
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return (uint)ReadInt32();
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}
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public long ReadInt64 ()
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{
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if (m_length - m_position < 8)
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throw new EndOfStreamException();
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long v = LittleEndian.ToInt64 (m_source, m_start+m_position);
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m_position += 8;
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return v;
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}
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public ulong ReadUInt64 ()
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{
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return (ulong)ReadInt64();
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}
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public string ReadCString (int length)
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{
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return ReadCString (length, Encodings.cp932);
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}
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public string ReadCString (int length, Encoding enc)
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{
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length = Math.Min (length, m_length - m_position);
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int i = Array.IndexOf<byte> (m_source, 0, m_start+m_position, length);
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if (-1 == i)
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i = length;
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string s = enc.GetString (m_source, m_start+m_position, i);
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m_position += length;
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return s;
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}
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|
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public string ReadCString ()
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{
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return ReadCString (Encodings.cp932);
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}
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|
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public string ReadCString (Encoding enc)
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{
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int start = m_start+m_position;
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int count = Array.IndexOf<byte> (m_source, 0, start, m_length-m_position);
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if (-1 == count)
|
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{
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count = m_length - m_position;
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m_position = m_length;
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}
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else
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{
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m_position += count + 1;
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}
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return enc.GetString (m_source, start, count);
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}
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|
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public byte[] ReadBytes (int count)
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{
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count = Math.Min (count, m_length - m_position);
|
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var buffer = new byte[count];
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Buffer.BlockCopy (m_source, m_start+m_position, buffer, 0, count);
|
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return buffer;
|
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}
|
||||
|
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#region IO.Stream Members
|
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public override bool CanRead { get { return true; } }
|
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public override bool CanSeek { get { return true; } }
|
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public override bool CanWrite { get { return false; } }
|
||||
public override long Length { get { return m_length; } }
|
||||
public override long Position
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||||
{
|
||||
get { return m_position; }
|
||||
set { m_position = (int)Math.Max (Math.Min (m_length, value), 0); }
|
||||
}
|
||||
|
||||
public override int Read (byte[] buffer, int offset, int count)
|
||||
{
|
||||
count = Math.Min (count, m_length - m_position);
|
||||
Buffer.BlockCopy (m_source, m_start+m_position, buffer, offset, count);
|
||||
m_position += count;
|
||||
return count;
|
||||
}
|
||||
|
||||
public override int ReadByte ()
|
||||
{
|
||||
if (m_position < m_length)
|
||||
return m_source[m_start+m_position++];
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
}
|
||||
|
||||
public override long Seek (long offset, SeekOrigin origin)
|
||||
{
|
||||
if (SeekOrigin.Begin == origin)
|
||||
Position = offset;
|
||||
else if (SeekOrigin.Current == origin)
|
||||
Position = m_position + offset;
|
||||
else
|
||||
Position = Length + offset;
|
||||
|
||||
return m_position;
|
||||
}
|
||||
|
||||
public override void SetLength (long length)
|
||||
{
|
||||
throw new NotSupportedException ("BinaryStream.SetLength method is not supported");
|
||||
}
|
||||
|
||||
public override void Write (byte[] buffer, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException ("BinaryStream.Write method is not supported");
|
||||
}
|
||||
|
||||
public override void WriteByte (byte value)
|
||||
{
|
||||
throw new NotSupportedException ("BinaryStream.WriteByte method is not supported");
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
196
GameRes/ByteArray.cs
Normal file
196
GameRes/ByteArray.cs
Normal file
@@ -0,0 +1,196 @@
|
||||
//! \file ByteArray.cs
|
||||
//! \date Sun Oct 16 06:25:52 2016
|
||||
//! \brief specialized collection for copy-on-write byte arrays.
|
||||
//
|
||||
// Copyright (C) 2016 by morkt
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using GameRes.Utility;
|
||||
|
||||
namespace GameRes
|
||||
{
|
||||
/// <summary>
|
||||
/// Array segment with copy-on-write semantics.
|
||||
/// </summary>
|
||||
public struct CowArray<T> : IList<T>
|
||||
{
|
||||
T[] m_source;
|
||||
int m_offset;
|
||||
int m_count;
|
||||
bool m_own_copy;
|
||||
|
||||
public CowArray (T[] src) : this (src, 0, src.Length)
|
||||
{
|
||||
}
|
||||
|
||||
public CowArray (T[] src, int start, int length)
|
||||
{
|
||||
m_source = src;
|
||||
m_offset = start;
|
||||
m_count = length;
|
||||
m_own_copy = false;
|
||||
}
|
||||
|
||||
public int Count { get { return m_count; } }
|
||||
public int Length { get { return Count; } }
|
||||
public bool IsReadOnly { get { return true; } }
|
||||
public T this[int pos]
|
||||
{
|
||||
get { return m_source[m_offset+pos]; }
|
||||
set
|
||||
{
|
||||
if (!m_own_copy)
|
||||
{
|
||||
Reclaim();
|
||||
}
|
||||
m_source[pos] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int IndexOf (T item)
|
||||
{
|
||||
return Array.IndexOf<T> (m_source, item, m_offset, m_count);
|
||||
}
|
||||
|
||||
public bool Contains (T item)
|
||||
{
|
||||
return IndexOf (item) != -1;
|
||||
}
|
||||
|
||||
public void CopyTo (T[] arr, int dst)
|
||||
{
|
||||
Array.Copy (m_source, m_offset, arr, dst, m_count);
|
||||
}
|
||||
|
||||
public IEnumerator<T> GetEnumerator ()
|
||||
{
|
||||
for (int i = 0; i < m_count; ++i)
|
||||
yield return m_source[m_offset + i];
|
||||
}
|
||||
|
||||
IEnumerator IEnumerable.GetEnumerator ()
|
||||
{
|
||||
return GetEnumerator();
|
||||
}
|
||||
|
||||
public T[] ToArray ()
|
||||
{
|
||||
if (m_own_copy)
|
||||
return m_source;
|
||||
var copy = new T[m_count];
|
||||
Array.Copy (m_source, m_offset, copy, 0, m_count);
|
||||
return copy;
|
||||
}
|
||||
|
||||
internal void Reclaim ()
|
||||
{
|
||||
m_source = ToArray();
|
||||
m_offset = 0;
|
||||
m_own_copy = true;
|
||||
}
|
||||
|
||||
#region Not supported methods
|
||||
public void Insert (int index, T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public bool Remove (T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void RemoveAt (int index)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void Add (T item)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public void Clear ()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
public static class ByteArrayExt
|
||||
{
|
||||
public static ushort ToUInt16 (this CowArray<byte> arr, int index)
|
||||
{
|
||||
return (ushort)(arr[index] | arr[index+1] << 8);
|
||||
}
|
||||
|
||||
public static short ToInt16 (this CowArray<byte> arr, int index)
|
||||
{
|
||||
return (short)(arr[index] | arr[index+1] << 8);
|
||||
}
|
||||
|
||||
public static int ToInt24 (this CowArray<byte> arr, int index)
|
||||
{
|
||||
return arr[index] | arr[index+1] << 8 | arr[index+2] << 16;
|
||||
}
|
||||
|
||||
public static uint ToUInt32<TArray> (this TArray arr, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (uint)(arr[index] | arr[index+1] << 8 | arr[index+2] << 16 | arr[index+3] << 24);
|
||||
}
|
||||
|
||||
public static int ToInt32<TArray> (this TArray arr, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (int)ToUInt32 (arr, index);
|
||||
}
|
||||
|
||||
public static ulong ToUInt64 (this CowArray<byte> arr, int index)
|
||||
{
|
||||
return (ulong)ToUInt32 (arr, index) | ((ulong)ToUInt32 (arr, index+4) << 32);
|
||||
}
|
||||
|
||||
public static long ToInt64 (this CowArray<byte> arr, int index)
|
||||
{
|
||||
return (long)ToUInt64 (arr, index);
|
||||
}
|
||||
|
||||
public static bool AsciiEqual (this CowArray<byte> arr, int index, string str)
|
||||
{
|
||||
arr.Reclaim();
|
||||
return Binary.AsciiEqual (arr.ToArray(), index, str);
|
||||
}
|
||||
|
||||
public static bool AsciiEqual (this CowArray<byte> arr, string str)
|
||||
{
|
||||
arr.Reclaim();
|
||||
return Binary.AsciiEqual (arr.ToArray(), str);
|
||||
}
|
||||
|
||||
public static string GetCString (this CowArray<byte> arr, int index, int length_limit)
|
||||
{
|
||||
arr.Reclaim();
|
||||
return Binary.GetCString (arr.ToArray(), index, length_limit);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -194,7 +194,7 @@ namespace GameRes
|
||||
/// </summary>
|
||||
public virtual Stream OpenEntry (ArcFile arc, Entry entry)
|
||||
{
|
||||
return arc.File.CreateStream (entry.Offset, entry.Size);
|
||||
return arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -67,6 +67,7 @@
|
||||
<Compile Include="Audio.cs" />
|
||||
<Compile Include="AudioWAV.cs" />
|
||||
<Compile Include="BinaryStream.cs" />
|
||||
<Compile Include="ByteArray.cs" />
|
||||
<Compile Include="Checksum.cs" />
|
||||
<Compile Include="FileSystem.cs" />
|
||||
<Compile Include="FormatCatalog.cs" />
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
// IN THE SOFTWARE.
|
||||
//
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace GameRes.Utility
|
||||
@@ -145,22 +146,22 @@ namespace GameRes.Utility
|
||||
|
||||
public static class BigEndian
|
||||
{
|
||||
public static ushort ToUInt16 (byte[] value, int index)
|
||||
public static ushort ToUInt16<TArray> (TArray value, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (ushort)(value[index] << 8 | value[index+1]);
|
||||
}
|
||||
|
||||
public static short ToInt16 (byte[] value, int index)
|
||||
public static short ToInt16<TArray> (TArray value, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (short)(value[index] << 8 | value[index+1]);
|
||||
}
|
||||
|
||||
public static uint ToUInt32 (byte[] value, int index)
|
||||
public static uint ToUInt32<TArray> (TArray value, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (uint)(value[index] << 24 | value[index+1] << 16 | value[index+2] << 8 | value[index+3]);
|
||||
}
|
||||
|
||||
public static int ToInt32 (byte[] value, int index)
|
||||
public static int ToInt32<TArray> (TArray value, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (int)ToUInt32 (value, index);
|
||||
}
|
||||
@@ -178,7 +179,7 @@ namespace GameRes.Utility
|
||||
return (short)(value[index] | value[index+1] << 8);
|
||||
}
|
||||
|
||||
public static uint ToUInt32 (byte[] value, int index)
|
||||
public static uint ToUInt32<TArray> (TArray value, int index) where TArray : IList<byte>
|
||||
{
|
||||
return (uint)(value[index] | value[index+1] << 8 | value[index+2] << 16 | value[index+3] << 24);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user