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IBinaryStream migration.
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@@ -94,7 +94,7 @@ namespace GameRes.Formats.UMeSoft
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var data = LzUnpack (input, output_size);
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for (int i = 0; i < data.Length; ++i)
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data[i] ^= 0x42;
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return new MemoryStream (data);
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return new BinMemoryStream (data, entry.Name);
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}
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}
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