IBinaryStream migration.

This commit is contained in:
morkt
2016-10-16 09:22:53 +04:00
parent d0c1d5da01
commit bb18303eb4
251 changed files with 3277 additions and 3630 deletions

View File

@@ -182,7 +182,7 @@ namespace GameRes.Formats.Lucifen
if (count != 0)
DecryptEntry (data, count, larc.Info.Key, larc.Scheme.RotatePattern);
}
input = new MemoryStream (data);
input = new BinMemoryStream (data, entry.Name);
if (null != larc.Info.Prefix)
return new PrefixStream (larc.Info.Prefix, input);
else

View File

@@ -56,53 +56,50 @@ namespace GameRes.Formats.Lucifen
throw new NotImplementedException ("ElgFormat.Write not implemented");
}
public override ImageMetaData ReadMetaData (Stream stream)
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
stream.Seek (3, SeekOrigin.Current);
using (var input = new ArcView.Reader (stream))
file.Position = 3;
int bpp = file.ReadByte();
int x = 0;
int y = 0;
int type = bpp;
int header_size = 8;
if (2 == type)
{
int bpp = input.ReadByte();
int x = 0;
int y = 0;
int type = bpp;
int header_size = 8;
if (2 == type)
{
bpp = input.ReadByte();
header_size = 13;
}
else if (1 == type)
{
bpp = input.ReadByte();
x = input.ReadInt16();
y = input.ReadInt16();
header_size = 13;
}
else
type = 0;
if (8 != bpp && 24 != bpp && 32 != bpp)
return null;
uint w = input.ReadUInt16();
uint h = input.ReadUInt16();
if (2 == type)
{
x = input.ReadInt16();
y = input.ReadInt16();
}
return new ElgMetaData
{
Width = w,
Height = h,
OffsetX = x,
OffsetY = y,
BPP = bpp,
Type = type,
HeaderSize = header_size,
};
bpp = file.ReadByte();
header_size = 13;
}
else if (1 == type)
{
bpp = file.ReadByte();
x = file.ReadInt16();
y = file.ReadInt16();
header_size = 13;
}
else
type = 0;
if (8 != bpp && 24 != bpp && 32 != bpp)
return null;
uint w = file.ReadUInt16();
uint h = file.ReadUInt16();
if (2 == type)
{
x = file.ReadInt16();
y = file.ReadInt16();
}
return new ElgMetaData
{
Width = w,
Height = h,
OffsetX = x,
OffsetY = y,
BPP = bpp,
Type = type,
HeaderSize = header_size,
};
}
public override ImageData Read (Stream file, ImageMetaData info)
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var meta = (ElgMetaData)info;
file.Position = meta.HeaderSize;
@@ -119,33 +116,33 @@ namespace GameRes.Formats.Lucifen
int m_height;
int m_bpp;
int m_type;
BinaryReader m_input;
IBinaryStream m_input;
byte[] m_output;
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
public byte[] Data { get { return m_output; } }
public Reader (Stream stream, ElgMetaData info)
public Reader (IBinaryStream stream, ElgMetaData info)
{
m_width = (int)info.Width;
m_height = (int)info.Height;
m_bpp = info.BPP;
m_type = info.Type;
m_output = new byte[m_width*m_height*m_bpp/8];
m_input = new ArcView.Reader (stream);
m_input = stream;
}
public void Unpack ()
{
if (2 == m_type)
{
while (0 != m_input.ReadByte())
while (0 != m_input.ReadUInt8())
{
int size = m_input.ReadInt32();
if (size < 4)
throw new InvalidFormatException();
m_input.BaseStream.Seek (size-4, SeekOrigin.Current);
m_input.Seek (size-4, SeekOrigin.Current);
}
}
if (8 == m_bpp)
@@ -182,7 +179,7 @@ namespace GameRes.Formats.Lucifen
int dst = 0;
for (;;)
{
byte flags = m_input.ReadByte();
byte flags = m_input.ReadUInt8();
if (0xff == flags || dst >= output.Length)
break;
int count, pos;
@@ -190,7 +187,7 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0xc0))
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 33;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 33;
else
count = (flags & 0x1f) + 1;
@@ -200,11 +197,11 @@ namespace GameRes.Formats.Lucifen
else if ((flags & 0xc0) == 0x40)
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 35;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 35;
else
count = (flags & 0x1f) + 3;
byte v = m_input.ReadByte();
byte v = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
output[dst++] = v;
}
@@ -215,21 +212,21 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0x30))
{
count = (flags & 0xf) + 2;
pos = m_input.ReadByte() + 2;
pos = m_input.ReadUInt8() + 2;
}
else if ((flags & 0x30) == 0x10)
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
count = m_input.ReadByte() + 4;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = m_input.ReadUInt8() + 4;
}
else if ((flags & 0x30) == 0x20)
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = 3;
}
else
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = 4;
}
}
@@ -255,7 +252,7 @@ namespace GameRes.Formats.Lucifen
int dst = 0;
for (;;)
{
byte flags = m_input.ReadByte();
byte flags = m_input.ReadUInt8();
if (0xff == flags || dst >= m_output.Length)
break;
int count, pos, src;
@@ -263,28 +260,28 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0xc0))
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 33;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 33;
else
count = (flags & 0x1f) + 1;
for (int i = 0; i < count; ++i)
{
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadUInt8();
m_output[dst++] = m_input.ReadUInt8();
m_output[dst++] = m_input.ReadUInt8();
m_output[dst++] = 0xff;
}
}
else if ((flags & 0xc0) == 0x40)
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 34;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 34;
else
count = (flags & 0x1f) + 2;
byte b = m_input.ReadByte();
byte g = m_input.ReadByte();
byte r = m_input.ReadByte();
byte b = m_input.ReadUInt8();
byte g = m_input.ReadUInt8();
byte r = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
m_output[dst++] = b;
@@ -298,23 +295,23 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0x30))
{
count = (flags & 0xf) + 1;
pos = m_input.ReadByte() + 2;
pos = m_input.ReadUInt8() + 2;
}
else if ((flags & 0x30) == 0x10)
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 2;
count = m_input.ReadByte() + 1;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 2;
count = m_input.ReadUInt8() + 1;
}
else if ((flags & 0x30) == 0x20)
{
byte tmp = m_input.ReadByte();
pos = ((((flags & 0xf) << 8) + tmp) << 8) + m_input.ReadByte() + 4098;
count = m_input.ReadByte() + 1;
byte tmp = m_input.ReadUInt8();
pos = ((((flags & 0xf) << 8) + tmp) << 8) + m_input.ReadUInt8() + 4098;
count = m_input.ReadUInt8() + 1;
}
else
{
if (0 != (flags & 8))
pos = ((flags & 0x7) << 8) + m_input.ReadByte() + 10;
pos = ((flags & 0x7) << 8) + m_input.ReadUInt8() + 10;
else
pos = (flags & 0x7) + 2;
count = 1;
@@ -332,22 +329,22 @@ namespace GameRes.Formats.Lucifen
{
if (0 == (flags & 0xc))
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = 0;
}
else if ((flags & 0xc) == 0x4)
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = -1;
}
else if ((flags & 0xc) == 0x8)
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = 1;
}
else
{
pos = ((flags & 0x3) << 8) + m_input.ReadByte() + 2058;
pos = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 2058;
src = dst - 4 * pos;
Buffer.BlockCopy (m_output, src, m_output, dst, 4);
dst += 4;
@@ -381,7 +378,7 @@ namespace GameRes.Formats.Lucifen
int dst = 3;
for (;;)
{
byte flags = m_input.ReadByte();
byte flags = m_input.ReadUInt8();
if (0xff == flags || dst >= m_output.Length)
break;
@@ -390,24 +387,24 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0xc0))
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 33;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 33;
else
count = (flags & 0x1f) + 1;
for (int i = 0; i < count; ++i)
{
m_output[dst] = m_input.ReadByte();
m_output[dst] = m_input.ReadUInt8();
dst += 4;
}
}
else if (0x40 == (flags & 0xc0))
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 35;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 35;
else
count = (flags & 0x1f) + 3;
byte a = m_input.ReadByte();
byte a = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
m_output[dst] = a;
@@ -421,21 +418,21 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0x30))
{
count = (flags & 0xf) + 2;
pos = m_input.ReadByte() + 2;
pos = m_input.ReadUInt8() + 2;
}
else if (0x10 == (flags & 0x30))
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
count = m_input.ReadByte() + 4;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = m_input.ReadUInt8() + 4;
}
else if ((flags & 0x30) == 0x20)
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = 3;
}
else
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 3;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 3;
count = 4;
}
}
@@ -466,34 +463,34 @@ namespace GameRes.Formats.Lucifen
int dst = 0;
for (;;)
{
byte flags = m_input.ReadByte();
byte flags = m_input.ReadUInt8();
if (0xff == flags || dst >= m_output.Length)
break;
int count, pos, src;
if (0 == (flags & 0xc0))
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 33;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 33;
else
count = (flags & 0x1f) + 1;
for (int i = 0; i < count; ++i)
{
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadByte();
m_output[dst++] = m_input.ReadUInt8();
m_output[dst++] = m_input.ReadUInt8();
m_output[dst++] = m_input.ReadUInt8();
}
}
else if ((flags & 0xc0) == 0x40)
{
if (0 != (flags & 0x20))
count = ((flags & 0x1f) << 8) + m_input.ReadByte() + 34;
count = ((flags & 0x1f) << 8) + m_input.ReadUInt8() + 34;
else
count = (flags & 0x1f) + 2;
byte b = m_input.ReadByte();
byte g = m_input.ReadByte();
byte r = m_input.ReadByte();
byte b = m_input.ReadUInt8();
byte g = m_input.ReadUInt8();
byte r = m_input.ReadUInt8();
for (int i = 0; i < count; ++i)
{
m_output[dst++] = b;
@@ -506,23 +503,23 @@ namespace GameRes.Formats.Lucifen
if (0 == (flags & 0x30))
{
count = (flags & 0xf) + 1;
pos = m_input.ReadByte() + 2;
pos = m_input.ReadUInt8() + 2;
}
else if ((flags & 0x30) == 0x10)
{
pos = ((flags & 0xf) << 8) + m_input.ReadByte() + 2;
count = m_input.ReadByte() + 1;
pos = ((flags & 0xf) << 8) + m_input.ReadUInt8() + 2;
count = m_input.ReadUInt8() + 1;
}
else if ((flags & 0x30) == 0x20)
{
byte tmp = m_input.ReadByte();
pos = ((((flags & 0xf) << 8) + tmp) << 8) + m_input.ReadByte() + 4098;
count = m_input.ReadByte() + 1;
byte tmp = m_input.ReadUInt8();
pos = ((((flags & 0xf) << 8) + tmp) << 8) + m_input.ReadUInt8() + 4098;
count = m_input.ReadUInt8() + 1;
}
else
{
if (0 != (flags & 8))
pos = ((flags & 0x7) << 8) + m_input.ReadByte() + 10;
pos = ((flags & 0x7) << 8) + m_input.ReadUInt8() + 10;
else
pos = (flags & 0x7) + 2;
count = 1;
@@ -540,22 +537,22 @@ namespace GameRes.Formats.Lucifen
{
if (0 == (flags & 0xc))
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = 0;
}
else if ((flags & 0xc) == 0x4)
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = -1;
}
else if ((flags & 0xc) == 0x8)
{
y = ((flags & 0x3) << 8) + m_input.ReadByte() + 16;
y = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 16;
x = 1;
}
else
{
pos = ((flags & 0x3) << 8) + m_input.ReadByte() + 2058;
pos = ((flags & 0x3) << 8) + m_input.ReadUInt8() + 2058;
src = dst - 3 * pos;
m_output[dst++] = m_output[src++];
m_output[dst++] = m_output[src++];
@@ -587,23 +584,10 @@ namespace GameRes.Formats.Lucifen
}
#region IDisposable Members
bool disposed = false;
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (!disposed)
{
if (disposing)
m_input.Dispose();
disposed = true;
}
}
#endregion
}
}