IBinaryStream migration.

This commit is contained in:
morkt
2016-10-16 09:22:53 +04:00
parent d0c1d5da01
commit bb18303eb4
251 changed files with 3277 additions and 3630 deletions

View File

@@ -75,7 +75,7 @@ namespace GameRes.Formats.LiveMaker
set { KnownKeys = ((GalScheme)value).KnownKeys; }
}
public override ImageMetaData ReadMetaData (Stream stream)
public override ImageMetaData ReadMetaData (IBinaryStream stream)
{
var header = new byte[0x30];
if (11 != stream.Read (header, 0, 11))
@@ -110,7 +110,7 @@ namespace GameRes.Formats.LiveMaker
uint? LastKey = null;
public override ImageData Read (Stream stream, ImageMetaData info)
public override ImageData Read (IBinaryStream stream, ImageMetaData info)
{
var meta = (GalMetaData)info;
uint key = 0;
@@ -171,7 +171,7 @@ namespace GameRes.Formats.LiveMaker
internal sealed class GalReader : IDisposable
{
BinaryReader m_input;
IBinaryStream m_input;
GalMetaData m_info;
byte[] m_output;
List<Frame> m_frames;
@@ -182,14 +182,14 @@ namespace GameRes.Formats.LiveMaker
public BitmapPalette Palette { get; private set; }
public int Stride { get; private set; }
public GalReader (Stream input, GalMetaData info, uint key)
public GalReader (IBinaryStream input, GalMetaData info, uint key)
{
m_info = info;
if (m_info.Compression < 0 || m_info.Compression > 2)
throw new InvalidFormatException();
m_frames = new List<Frame> (m_info.FrameCount);
m_key = key;
m_input = new ArcView.Reader (input);
m_input = input;
}
internal class Frame
@@ -216,11 +216,11 @@ namespace GameRes.Formats.LiveMaker
public void Unpack ()
{
m_input.BaseStream.Position = m_info.DataOffset;
m_input.Position = m_info.DataOffset;
uint name_length = m_input.ReadUInt32();
m_input.BaseStream.Seek (name_length, SeekOrigin.Current);
m_input.Seek (name_length, SeekOrigin.Current);
uint mask = m_input.ReadUInt32();
m_input.BaseStream.Seek (9, SeekOrigin.Current);
m_input.Seek (9, SeekOrigin.Current);
int layer_count = m_input.ReadInt32();
if (layer_count < 1)
throw new InvalidFormatException();
@@ -251,14 +251,14 @@ namespace GameRes.Formats.LiveMaker
m_input.ReadInt32(); // 0xFF
m_input.ReadByte();
name_length = m_input.ReadUInt32();
m_input.BaseStream.Seek (name_length, SeekOrigin.Current);
m_input.Seek (name_length, SeekOrigin.Current);
if (m_info.Version >= 107)
m_input.ReadByte();
var layer = new Layer();
int layer_size = m_input.ReadInt32();
long layer_end = m_input.BaseStream.Position + layer_size;
long layer_end = m_input.Position + layer_size;
layer.Pixels = UnpackLayer (frame, layer_size);
m_input.BaseStream.Position = layer_end;
m_input.Position = layer_end;
int alpha_size = m_input.ReadInt32();
if (alpha_size != 0)
{
@@ -271,7 +271,7 @@ namespace GameRes.Formats.LiveMaker
byte[] UnpackLayer (Frame frame, int length, bool is_alpha = false)
{
using (var packed = new StreamRegion (m_input.BaseStream, m_input.BaseStream.Position, length, true))
using (var packed = new StreamRegion (m_input.AsStream, m_input.Position, length, true))
{
if (0 == m_info.Compression || 2 == m_info.Compression && is_alpha)
return ReadZlib (frame, packed, is_alpha);
@@ -563,14 +563,8 @@ namespace GameRes.Formats.LiveMaker
}
#region IDisposable Members
bool _disposed = false;
public void Dispose ()
{
if (!_disposed)
{
m_input.Dispose();
_disposed = true;
}
}
#endregion
}