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IBinaryStream migration.
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@@ -193,7 +193,7 @@ namespace GameRes.Formats.Glib2
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current_decoder = (current_decoder + 1) & 3;
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offset += current_chunk_size;
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}
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return new MemoryStream (output);
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return new BinMemoryStream (output, entry.Name);
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}
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}
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