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IBinaryStream migration.
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@@ -86,7 +86,7 @@ namespace GameRes.Formats.Astronauts
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{
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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Decrypt (data, entry.Size);
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return new MemoryStream (data);
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return new BinMemoryStream (data, entry.Name);
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}
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static void Decrypt (byte[] data, uint length)
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