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IBinaryStream migration.
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@@ -150,7 +150,7 @@ namespace GameRes.Formats.Nexton
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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for (int i = 0; i != data.Length; ++i)
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data[i] ^= nxent.Key;
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return new MemoryStream (data);
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return new BinMemoryStream (data, entry.Name);
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}
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private static string ReadName (ArcView view, long offset, uint size, uint key, Encoding enc)
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