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IBinaryStream migration.
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@@ -248,7 +248,7 @@ namespace GameRes.Formats.AZSys
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Buffer.BlockCopy (data, 0, header, 0, 0x10);
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return new PrefixStream (header, asb);
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}
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return new MemoryStream (data);
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return new BinMemoryStream (data, entry.Name);
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}
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uint ReadSysenvSeed (ArcView file, IEnumerable<Entry> dir, uint key)
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