mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
Update ArcPAC.cs
This commit is contained in:
@@ -32,7 +32,6 @@ using System.ComponentModel.Composition;
|
|||||||
using GameRes.Compression;
|
using GameRes.Compression;
|
||||||
using GameRes.Formats.Strings;
|
using GameRes.Formats.Strings;
|
||||||
using GameRes.Utility;
|
using GameRes.Utility;
|
||||||
using ZstdNet;
|
|
||||||
|
|
||||||
namespace GameRes.Formats.NeXAS
|
namespace GameRes.Formats.NeXAS
|
||||||
{
|
{
|
||||||
@@ -43,7 +42,6 @@ namespace GameRes.Formats.NeXAS
|
|||||||
Huffman,
|
Huffman,
|
||||||
Deflate,
|
Deflate,
|
||||||
DeflateOrNone,
|
DeflateOrNone,
|
||||||
|
|
||||||
None2,
|
None2,
|
||||||
Zstd,
|
Zstd,
|
||||||
ZstdOrNone,
|
ZstdOrNone,
|
||||||
@@ -75,13 +73,13 @@ namespace GameRes.Formats.NeXAS
|
|||||||
Settings = new[] { PacEncoding };
|
Settings = new[] { PacEncoding };
|
||||||
}
|
}
|
||||||
|
|
||||||
EncodingSetting PacEncoding = new EncodingSetting("NexasEncodingCP", "DefaultEncoding");
|
EncodingSetting PacEncoding = new EncodingSetting ("NexasEncodingCP", "DefaultEncoding");
|
||||||
|
|
||||||
public override ArcFile TryOpen (ArcView file)
|
public override ArcFile TryOpen (ArcView file)
|
||||||
{
|
{
|
||||||
if (!file.View.AsciiEqual (0, "PAC") || 'K' == file.View.ReadByte (3))
|
if (!file.View.AsciiEqual (0, "PAC") || 'K' == file.View.ReadByte (3))
|
||||||
return null;
|
return null;
|
||||||
var reader = new IndexReader(file, PacEncoding.Get<Encoding>());
|
var reader = new IndexReader (file, PacEncoding.Get<Encoding>());
|
||||||
var dir = reader.Read();
|
var dir = reader.Read();
|
||||||
if (null == dir)
|
if (null == dir)
|
||||||
return null;
|
return null;
|
||||||
@@ -161,7 +159,7 @@ namespace GameRes.Formats.NeXAS
|
|||||||
m_dir.Clear();
|
m_dir.Clear();
|
||||||
for (int i = 0; i < m_count; ++i)
|
for (int i = 0; i < m_count; ++i)
|
||||||
{
|
{
|
||||||
var name = index.ReadCString(name_length, m_encoding);
|
var name = index.ReadCString (name_length, m_encoding);
|
||||||
if (string.IsNullOrWhiteSpace (name))
|
if (string.IsNullOrWhiteSpace (name))
|
||||||
return false;
|
return false;
|
||||||
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
|
||||||
@@ -170,7 +168,6 @@ namespace GameRes.Formats.NeXAS
|
|||||||
entry.Size = index.ReadUInt32();
|
entry.Size = index.ReadUInt32();
|
||||||
if (!entry.CheckPlacement (m_file.MaxOffset))
|
if (!entry.CheckPlacement (m_file.MaxOffset))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
bool isPacked = false;
|
bool isPacked = false;
|
||||||
switch (m_pack_type)
|
switch (m_pack_type)
|
||||||
{
|
{
|
||||||
@@ -219,17 +216,15 @@ namespace GameRes.Formats.NeXAS
|
|||||||
}
|
}
|
||||||
case Compression.Deflate:
|
case Compression.Deflate:
|
||||||
case Compression.DeflateOrNone:
|
case Compression.DeflateOrNone:
|
||||||
{
|
return new ZLibStream (input, CompressionMode.Decompress);
|
||||||
return new ZLibStream(input, CompressionMode.Decompress);
|
|
||||||
}
|
|
||||||
case Compression.Zstd:
|
case Compression.Zstd:
|
||||||
case Compression.ZstdOrNone:
|
case Compression.ZstdOrNone:
|
||||||
{
|
{
|
||||||
byte[] unpacked = ZstdDecompress(input, pent.UnpackedSize);
|
var unpacked = ZstdDecompress (input, pent.UnpackedSize);
|
||||||
return new BinMemoryStream(unpacked, entry.Name);
|
return new BinMemoryStream (unpacked, entry.Name);
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
throw new NotImplementedException();
|
return input;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -240,13 +235,13 @@ namespace GameRes.Formats.NeXAS
|
|||||||
return decoder.Unpack();
|
return decoder.Unpack();
|
||||||
}
|
}
|
||||||
|
|
||||||
static private byte[] ZstdDecompress(Stream s, uint unpackedSize)
|
static private byte[] ZstdDecompress (Stream s, uint unpackedSize)
|
||||||
{
|
{
|
||||||
using(DecompressionStream zstdDecStream = new DecompressionStream(s))
|
using (var ds = new ZstdNet.DecompressionStream (s))
|
||||||
{
|
{
|
||||||
byte[] dest = new byte[unpackedSize];
|
var dst = new byte[unpackedSize];
|
||||||
zstdDecStream.Read(dest, 0, dest.Length);
|
ds.Read (dst, 0, dst.Length);
|
||||||
return dest;
|
return dst;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user