implemented XP3 archive creation.

This commit is contained in:
morkt
2014-07-26 23:13:17 +04:00
parent bedba61ff5
commit b72d9194e8
10 changed files with 495 additions and 21 deletions

View File

@@ -225,6 +225,24 @@ namespace GameRes.Formats.Strings {
}
}
/// <summary>
/// Looks up a localized string similar to Compress contents.
/// </summary>
public static string XP3CompressContents {
get {
return ResourceManager.GetString("XP3CompressContents", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Compress directory.
/// </summary>
public static string XP3CompressHeader {
get {
return ResourceManager.GetString("XP3CompressHeader", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to KiriKiri game engine resource archive.
/// </summary>
@@ -234,6 +252,33 @@ namespace GameRes.Formats.Strings {
}
}
/// <summary>
/// Looks up a localized string similar to Encryption scheme.
/// </summary>
public static string XP3LabelScheme {
get {
return ResourceManager.GetString("XP3LabelScheme", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Version.
/// </summary>
public static string XP3LabelVersion {
get {
return ResourceManager.GetString("XP3LabelVersion", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Retain directory structure.
/// </summary>
public static string XP3RetainStructure {
get {
return ResourceManager.GetString("XP3RetainStructure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Yu-Ris game engine resource archive.
/// </summary>

View File

@@ -174,9 +174,24 @@ predefined encryption scheme.</value>
<data name="XFLDescription" xml:space="preserve">
<value>Liar-soft game resource archive</value>
</data>
<data name="XP3CompressContents" xml:space="preserve">
<value>Compress contents</value>
</data>
<data name="XP3CompressHeader" xml:space="preserve">
<value>Compress directory</value>
</data>
<data name="XP3Description" xml:space="preserve">
<value>KiriKiri game engine resource archive</value>
</data>
<data name="XP3LabelScheme" xml:space="preserve">
<value>Encryption scheme</value>
</data>
<data name="XP3LabelVersion" xml:space="preserve">
<value>Version</value>
</data>
<data name="XP3RetainStructure" xml:space="preserve">
<value>Retain directory structure</value>
</data>
<data name="YPFDescription" xml:space="preserve">
<value>Yu-Ris game engine resource archive</value>
</data>

View File

@@ -147,6 +147,21 @@
<data name="MsgIllegalCharacters" xml:space="preserve">
<value>Имя файла содержит недопустимые символы</value>
</data>
<data name="XP3CompressContents" xml:space="preserve">
<value>Сжать содержимое</value>
</data>
<data name="XP3CompressHeader" xml:space="preserve">
<value>Сжать оглавление</value>
</data>
<data name="XP3LabelScheme" xml:space="preserve">
<value>Способ шифрования</value>
</data>
<data name="XP3LabelVersion" xml:space="preserve">
<value>Версия</value>
</data>
<data name="XP3RetainStructure" xml:space="preserve">
<value>Сохранить структуру папок</value>
</data>
<data name="YPFLabelKey" xml:space="preserve">
<value>8-битный ключ шифрования</value>
</data>