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implemented XP3 archive creation.
This commit is contained in:
48
ArcFormats/Properties/Settings.Designer.cs
generated
48
ArcFormats/Properties/Settings.Designer.cs
generated
@@ -69,5 +69,53 @@ namespace GameRes.Formats.Properties {
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this["INTEncryption"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool XP3CompressHeader {
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get {
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return ((bool)(this["XP3CompressHeader"]));
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}
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set {
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this["XP3CompressHeader"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool XP3CompressContents {
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get {
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return ((bool)(this["XP3CompressContents"]));
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}
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set {
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this["XP3CompressContents"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("2")]
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public int XP3Version {
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get {
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return ((int)(this["XP3Version"]));
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}
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set {
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this["XP3Version"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool XP3RetainStructure {
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get {
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return ((bool)(this["XP3RetainStructure"]));
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}
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set {
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this["XP3RetainStructure"] = value;
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}
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}
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}
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}
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