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fix: GR2 pixel format
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@@ -104,7 +104,7 @@ namespace GameRes.Formats.NeXAS
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switch (info.BPP)
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switch (info.BPP)
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{
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{
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case 8: Format = PixelFormats.Indexed8; break;
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case 8: Format = PixelFormats.Indexed8; break;
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case 16: Format = PixelFormats.Bgr555; break;
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case 16: Format = info.Version == 2 ? PixelFormats.Bgr565 : PixelFormats.Bgr555; break;
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case 24: Format = PixelFormats.Bgr24; break;
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case 24: Format = PixelFormats.Bgr24; break;
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case 32: Format = PixelFormats.Bgr32; break;
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case 32: Format = PixelFormats.Bgr32; break;
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default: throw new NotSupportedException ("Not supported GRP image color depth");
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default: throw new NotSupportedException ("Not supported GRP image color depth");
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