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implemented ON-Scripter archive creation.
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12
ArcFormats/Properties/Settings.Designer.cs
generated
12
ArcFormats/Properties/Settings.Designer.cs
generated
@@ -129,5 +129,17 @@ namespace GameRes.Formats.Properties {
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this["SGFileNameEncoding"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("None")]
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public global::GameRes.Formats.ONScripter.Compression ONSCompression {
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get {
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return ((global::GameRes.Formats.ONScripter.Compression)(this["ONSCompression"]));
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}
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set {
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this["ONSCompression"] = value;
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}
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}
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}
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}
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@@ -29,5 +29,8 @@
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<Setting Name="SGFileNameEncoding" Type="System.String" Scope="User">
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<Value Profile="(Default)">shift-jis</Value>
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</Setting>
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<Setting Name="ONSCompression" Type="GameRes.Formats.ONScripter.Compression" Scope="User">
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<Value Profile="(Default)">None</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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