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reorganized project directory structure.
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35
ArcFormats/RenPy/CreateRPAWidget.xaml
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35
ArcFormats/RenPy/CreateRPAWidget.xaml
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<Grid x:Class="GameRes.Formats.GUI.CreateRPAWidget"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:s="clr-namespace:GameRes.Formats.Strings"
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xmlns:p="clr-namespace:GameRes.Formats.Properties"
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xmlns:local="clr-namespace:GameRes.Formats.GUI">
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<Grid.Resources>
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<local:UInt32Converter x:Key="keyConverter"/>
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</Grid.Resources>
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<Grid.ColumnDefinitions>
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<ColumnDefinition/>
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<ColumnDefinition MinWidth="75"/>
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</Grid.ColumnDefinitions>
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<Label Content="{x:Static s:arcStrings.RPALabelKey}" Target="{Binding ElementName=Key}"
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Grid.Column="0" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" HorizontalAlignment="Right"/>
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<TextBox Name="Key" Grid.Column="1" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" Margin="3" Width="75">
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<TextBox.Text>
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<Binding Path="RPAKey" Source="{x:Static p:Settings.Default}" Converter="{StaticResource keyConverter}" UpdateSourceTrigger="PropertyChanged">
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<Binding.ValidationRules>
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<local:PasskeyRule/>
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</Binding.ValidationRules>
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</Binding>
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</TextBox.Text>
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<Validation.ErrorTemplate>
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<ControlTemplate>
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<DockPanel>
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<TextBlock DockPanel.Dock="Right" Foreground="Red" FontWeight="Bold" Text="!" VerticalAlignment="Center"/>
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<Border BorderBrush="Red" BorderThickness="1">
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<AdornedElementPlaceholder Name="ValidationAdorner" />
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</Border>
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</DockPanel>
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</ControlTemplate>
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</Validation.ErrorTemplate>
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</TextBox>
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</Grid>
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